Commit Graph

27 Commits

Author SHA1 Message Date
KnackAtNite 2822f730f5 v1.0.8.20: Fixed hotbar cooldowns showing through dialogue box when Show HUD during dialogue enabled
Made-with: Cursor
2026-02-28 18:16:44 -05:00
Jorg f3e10f27d2 feat: Controller hotbars with cross layout, separate storage, and sync with game
- Add controller hotbars: 8 cross bars (L2/R2 style), separate from normal hotbars 1-8
- Controller bar slot data stored in config (not game StandardHotbars) so layouts can differ per mode
- Drag-and-drop on controller bars: from game, shift+drag rearrange, release outside to clear
- Independent controller bar keybinds with modifier+trigger combinations (e.g. L2+South)
- Optional 'Sync bar mode with game client': follow Character Config Mouse/Gamepad toggle (PadMode)
- Clone/copy actions: normal hotbars ↔ controller bars
- Restore controller bar layout button; deploy to devPlugins on Release build

Made-with: Cursor
2026-02-26 22:18:40 -06:00
Jorg 925c3af558 Tooltip: game-style formatting with section labels, tail alignment, and config options
- Add TooltipSegment and colored formatting (section labels green, status names yellow)
- Sections: Additional Effect, Duration, Maximum Charges, Blood Gauge Cost, Combo, role labels
- Tail text (e.g. 'Cannot be executed while bound.', parenthetical notes) now left-aligned on own line
- Section values (e.g. '2', '50', '30m') stay on same line as labels
- Config: Use Game-style formatting, Section/Status/Secondary colors
- Config: Tooltip Max Width, Line Spacing, Font Scale, Icon Scale, Height Buffer slider
- ActionBarsHud: pass formatted segments to ShowTooltipOnCursor when game-style enabled

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-21 20:50:07 -06:00
KnackAtNite cdffaeb168 v1.0.8.12: Item/HQ icons draw on hotbar (iconId >= 1000000 encoding)
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-10 21:51:04 -05:00
KnackAtNite 2ac48bbd81 v1.0.8.10: Hotbar crash fix when dragging inventory items; Release builds strip PDBs
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-10 21:24:16 -05:00
KnackAtNite ccee580789 PvP hotbar fix: load saved PvE on zone leave then use live bars; Show Action ID in tooltips
- On leaving PvP, LoadSavedHotbar for all 10 bars (via TryRestorePvEHotbarsAfterLeavePvP in Framework update) and re-apply for ~2s so live Hotbars show PvE
- GetSlotData always reads from live StandardHotbars so combo updates (e.g. Pictomancer) and icons work normally
- Misc: Show Action ID option in Misc -> Tooltips; hotbar/party cooldown tooltips pass TooltipIdKind for Action vs Status IDs

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-08 16:26:26 -05:00
KnackAtNite 5ffbdd0b51 Release v1.0.8.9: Gearset persists on slot
- Do not treat slot as empty when CommandType is GearSet (CommandId 0 valid)
- Use CommandType/CommandId for GearSet display; resolve icon when IconId 0
- Bump version, changelog, pluginmaster

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-08 15:29:37 -05:00
KnackAtNite 280004bdb0 Release v1.0.8.8: Gearset drag-drop and index 0 fix
- Only call LoadIconId() for GearSet slots so drop still sticks
- Allow gearset id 0 (first in list) in drop validation and GetIconIdForPayload
- Bump version, changelog, pluginmaster

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-08 15:24:40 -05:00
KnackAtNite db6e91afd1 Action bars: fix Gearset/Job Gear Set icon clearing when first gear slot changes
Call LoadIconId() before reading slot IconId so the game populates the icon
from ApparentSlotType/ApparentActionId (e.g. job icon for GearSet). Without
this, when the first equipment slot in a gearset changes the cached IconId
can be 0 and the bar shows a blank icon.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-08 15:13:46 -05:00
KnackAtNite 57d1bc5c0f 1.0.8.3: Restore WndProc at start of teardown so left-click works after disable
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-07 10:57:36 -05:00
KnackAtNite f4912bbdb2 1.0.8.2: Charge icons stay lit until all charges spent (slot recast + ActionManager). Changelog 1.0.8.1/1.0.8.2.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-07 02:01:20 -05:00
KnackAtNite eba2a33649 Don't grey out action icons until all charges are spent
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-07 01:24:04 -05:00
KnackAtNite c49d22d867 Action bars: use GetAdjustedActionId for Action slot display (combo/HSRCombos)
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-03 22:51:37 -05:00
KnackAtNite 78b37a3f15 v1.0.8.0: Action Chat Link, hotbar job-specific persistence fix
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-01 23:40:50 -05:00
KnackAtNite d95884fe7d v1.0.7.0: Hotbar charge count on slots; fix WndProc restore on unload (left-click after disable)
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-01 14:45:12 -05:00
KnackAtNite 9f95fb90dd v1.0.6.0: Tooltip icons for action bars, status effects, party cooldowns; World Object Tooltip quest/NPC icons
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-01 11:12:54 -05:00
KnackAtNite 048f6451c8 Release 1.0.5.0: World Object Tooltip (hover tooltip, detach option), version bump, pluginmaster
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-01 01:22:58 -05:00
KnackAtNite 80f45f5a31 PvP nameplates: correct GC icons (62601/62602/62603), configurable GC IDs, Role/Job icon for enemy players
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-01-31 22:40:28 -05:00
KnackAtNite 11b4c268f0 v1.0.3.0: Alliance frames fixes, PvP support, shared hotbar persistence, config save on teleport
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-01-31 20:35:25 -05:00
KnackAtNite bda3762ac8 v1.0.2.9: Fix false second cooldown on hotbar actions
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-01-31 14:56:31 -05:00
KnackAtNite 98369c5fc4 v1.0.2.6: Fix cooldown overlay direction (grey when used, lights up as ready)
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-01-31 11:46:44 -05:00
KnackAtNite 95c4dfce38 v1.0.2.5: More accurate hotbar cooldowns (ActionManager), fix tooltip cast/recast display
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-01-31 11:36:34 -05:00
KnackAtNite 4365f78ef7 v1.0.2.3: Keypress flash indicator for hotbar slots
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-01-31 02:59:15 -05:00
KnackAtNite 1011d126d8 v1.0.2.2: Fix ColorUtils.GetColorByScale crash that prevented hotbars from showing
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-01-31 02:49:34 -05:00
KnackAtNite 6e0eb32a24 v1.0.2.0: Restore Hotbar Layout, fix config right-click menu, hotbar fallback
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-01-31 02:29:13 -05:00
KnackAtNite 95c42af5b8 Combo highlight config, tooltips, nameplates, hotbars fixes
- Combo highlight: configurable color, glow, line style (solid/dashed/dotted), thickness
- Tooltips: font selection, scaling slider, improved wrap/cramping handling
- Nameplates: custom quest icons with config, position smoothing fix for jitter
- Hotbars: hide keybinds on empty slots, combo highlight within icon bounds
- HudHelper: restore default nameplates on plugin disable

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-01-31 02:05:30 -05:00
KnackAtNite f37369cdda Initial release: HSUI v1.0.0.0 - HUD replacement with configurable hotbars
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-01-30 23:52:46 -05:00