Combo highlight config, tooltips, nameplates, hotbars fixes

- Combo highlight: configurable color, glow, line style (solid/dashed/dotted), thickness
- Tooltips: font selection, scaling slider, improved wrap/cramping handling
- Nameplates: custom quest icons with config, position smoothing fix for jitter
- Hotbars: hide keybinds on empty slots, combo highlight within icon bounds
- HudHelper: restore default nameplates on plugin disable

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
2026-01-31 02:05:30 -05:00
parent 47018c75a2
commit 95c42af5b8
8 changed files with 218 additions and 40 deletions
+51
View File
@@ -176,6 +176,57 @@ namespace HSUI.Helpers
}
/// <summary>Draw a rect outline with optional glow and line style (solid, dashed, dotted).</summary>
public static void DrawComboHighlightRect(ImDrawListPtr drawList, Vector2 min, Vector2 max, uint color, float thickness, bool showGlow, int lineStyle)
{
const float inset = 2f;
Vector2 innerMin = min + new Vector2(inset, inset);
Vector2 innerMax = max - new Vector2(inset, inset);
if (innerMax.X <= innerMin.X || innerMax.Y <= innerMin.Y) return;
if (showGlow)
{
for (int g = 5; g >= 1; g--)
{
float o = g;
uint alpha = (uint)(byte)(70 * (6 - g)) << 24;
drawList.AddRect(innerMin - new Vector2(o, o), innerMax + new Vector2(o, o),
alpha | (color & 0x00FFFFFF), 0, ImDrawFlags.None, 2f);
}
}
if (lineStyle == 0) // Solid
{
drawList.AddRect(innerMin, innerMax, color, 0, ImDrawFlags.None, thickness);
return;
}
// Dashed or Dotted: draw each side as segments
float dashLen = lineStyle == 1 ? 4f : 2f;
float gapLen = lineStyle == 1 ? 3f : 3f;
float step = dashLen + gapLen;
void DrawSegmentedLine(Vector2 a, Vector2 b)
{
Vector2 d = b - a;
float len = d.Length();
if (len < 0.001f) return;
Vector2 u = d / len;
float t = 0;
while (t < len)
{
float tEnd = Math.Min(t + dashLen, len);
drawList.AddLine(a + u * t, a + u * tEnd, color, thickness);
t += step;
}
}
DrawSegmentedLine(innerMin, new Vector2(innerMax.X, innerMin.Y)); // top
DrawSegmentedLine(new Vector2(innerMax.X, innerMin.Y), innerMax); // right
DrawSegmentedLine(innerMax, new Vector2(innerMin.X, innerMax.Y)); // bottom
DrawSegmentedLine(new Vector2(innerMin.X, innerMax.Y), innerMin); // left
}
public static void DrawIcon(uint iconId, Vector2 position, Vector2 size, bool drawBorder, uint color, ImDrawListPtr drawList)
{
IDalamudTextureWrap? texture = TexturesHelper.GetTextureFromIconId(iconId);
+23 -11
View File
@@ -42,8 +42,8 @@ namespace HSUI.Helpers
}
#endregion
private float MaxWidth => 340 * ImGuiHelpers.GlobalScale;
private float Margin => 5 * ImGuiHelpers.GlobalScale;
private float MaxWidth => Math.Max(160, 340 * ImGuiHelpers.GlobalScale * _config.TooltipScale);
private float Margin => Math.Max(4, 5 * ImGuiHelpers.GlobalScale * _config.TooltipScale);
private TooltipsConfig _config => ConfigurationManager.Instance.GetConfigObject<TooltipsConfig>();
@@ -95,7 +95,8 @@ namespace HSUI.Helpers
_currentTooltipTitle += " (ID: " + id + ")";
}
using (FontsManager.Instance.PushFont(FontsConfig.DefaultSmallFontKey))
string fontId = _config.FontID ?? FontsConfig.DefaultSmallFontKey;
using (FontsManager.Instance.PushFont(fontId))
{
_titleSize = ImGui.CalcTextSize(_currentTooltipTitle, false, MaxWidth);
_titleSize.Y += Margin;
@@ -103,7 +104,8 @@ namespace HSUI.Helpers
}
// calculate text size
using (FontsManager.Instance.PushFont(FontsConfig.DefaultSmallFontKey))
string fontIdForText = _config.FontID ?? FontsConfig.DefaultSmallFontKey;
using (FontsManager.Instance.PushFont(fontIdForText))
{
_textSize = ImGui.CalcTextSize(_currentTooltipText, false, MaxWidth);
}
@@ -170,25 +172,27 @@ namespace HSUI.Helpers
// no idea why i have to do this
float globalScaleCorrection = -15 + 15 * ImGuiHelpers.GlobalScale;
string fontId = _config.FontID ?? FontsConfig.DefaultSmallFontKey;
float wrapWidth = Math.Max(_titleSize.X, _textSize.X) + Margin;
if (_currentTooltipTitle != null)
{
// title
Vector2 cursorPos;
using (FontsManager.Instance.PushFont(FontsConfig.DefaultSmallFontKey))
using (FontsManager.Instance.PushFont(fontId))
{
cursorPos = new Vector2(windowMargin.X + _size.X / 2f - _titleSize.X / 2f, Margin);
ImGui.SetCursorPos(cursorPos);
ImGui.PushTextWrapPos(cursorPos.X + _titleSize.X + globalScaleCorrection + Margin);
ImGui.PushTextWrapPos(cursorPos.X + wrapWidth + globalScaleCorrection);
ImGui.TextColored(_config.TitleColor.Vector, _currentTooltipTitle);
ImGui.PopTextWrapPos();
}
// text
using (FontsManager.Instance.PushFont(FontsConfig.DefaultSmallFontKey))
using (FontsManager.Instance.PushFont(fontId))
{
cursorPos = new Vector2(windowMargin.X + _size.X / 2f - _textSize.X / 2f, Margin + _titleSize.Y);
ImGui.SetCursorPos(cursorPos);
ImGui.PushTextWrapPos(cursorPos.X + _textSize.X + globalScaleCorrection + Margin);
ImGui.PushTextWrapPos(cursorPos.X + wrapWidth + globalScaleCorrection);
ImGui.TextColored(_config.TextColor.Vector, _currentTooltipText);
ImGui.PopTextWrapPos();
}
@@ -196,13 +200,13 @@ namespace HSUI.Helpers
else
{
// text
using (FontsManager.Instance.PushFont(FontsConfig.DefaultSmallFontKey))
using (FontsManager.Instance.PushFont(fontId))
{
var cursorPos = windowMargin + new Vector2(Margin, Margin);
var textWidth = _size.X - Margin * 2;
ImGui.SetCursorPos(cursorPos);
ImGui.PushTextWrapPos(cursorPos.X + textWidth + globalScaleCorrection + Margin);
ImGui.PushTextWrapPos(cursorPos.X + textWidth + globalScaleCorrection);
ImGui.TextColored(_config.TextColor.Vector, _currentTooltipText);
ImGui.PopTextWrapPos();
}
@@ -248,8 +252,16 @@ namespace HSUI.Helpers
[Order(3)]
public bool DebugTooltips = false;
[Font]
[Order(4)]
public string? FontID = null;
[DragFloat("Tooltip Scale", min = 0.5f, max = 2f, help = "Scale the tooltip window size. Useful for large resolutions.")]
[Order(6)]
public float TooltipScale = 1f;
[Checkbox("Show Status Effects IDs")]
[Order(5)]
[Order(7)]
public bool ShowStatusIDs = false;
[Checkbox("Show Source Name")]