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HSUI/changelog.md
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1.0.5.0

  • World Object Tooltip: Hover over players, NPCs, or objects in the world to see a tooltip with name, level, HP, job (players), FC tag (optional), distance, and object ID. Enable in Misc → World Tooltip; optional detach-from-cursor with fixed position.

1.0.4.0

  • PvP nameplates: Grand Company icons on enemy nameplates (Maelstrom, Twin Adder, Immortal Flames — icon IDs 62601, 62602, 62603). Configurable icon IDs in Nameplates → Enemies → Company Icon (PvP) if you need to override.
  • PvP nameplates: Role/Job icon on enemy player nameplates — enable in Nameplates → Enemies → Role/Job Icon (enemy players); supports job or role style like player nameplates.
  • Hotbars: Main Actions and Extra Commands now show correct tooltip name and description from the MainCommand sheet (fixes "Main Action" / "Main Action" generic text).
  • Alliance Frames: Further label fixes and debug output for alliance letter mapping.

1.0.3.0

  • Alliance Frames: Fixed alliance letter labels (A/B/C) — correct display when player is in any alliance (A, B, or C); EntityId matching for proper letter resolution when GroupManager and CrossRealm use different orderings; improved PlayerAllianceIndex detection.
  • Alliance Frames: PvP support — frames now display in Frontlines and Rival Wings.
  • Config: Save on territory change — config persists when teleporting or changing zones so hotbar layout and other changes aren't lost during loading screens.
  • Hotbars: Shared hotbar persistence — explicitly write to classJobId 0 (shared storage) so changes to shared bars persist across teleports and job changes.
  • Debug: Added /hsui_alliance_debug command — dumps alliance detection and letter-mapping info to the log when run in an alliance raid.

1.0.2.9

  • Hotbars: Fixed false second cooldown — some 60s actions were showing another cooldown after the real one finished; now correctly returns ready when ActionManager says cooldown is complete.

1.0.2.8

  • Cast bar: Default progress bar is now hidden when HSUI cast bar is enabled (with "Hide Default HUD When Replaced" on).

1.0.2.7

  • Hotbars: Fixed Mount/Companion/Emote tooltips — now show actual mount name and description instead of generic "Mount".

1.0.2.6

  • Hotbars: Fixed cooldown overlay direction — icon now greys out when used and lights back up as it cools down (was reversed).

1.0.2.5

  • Hotbars: More accurate cooldown tracking using ActionManager recast API (fixes actions like Continuation, Egi Assaults).
  • Tooltips: Fixed cast/recast display (60s was showing as 6.0s; correct Cast100ms/Recast100ms divisor).

1.0.2.4

  • HUD Layout: Switched to proper HUD Layout config (AddonConfig) instead of memory reads. Uses authoritative ElementKind hashes from HUDManager for hiding default elements. Job gauges now use layout hashes.

1.0.2.3

  • Hotbars: Keypress flash indicator — slots flash when you press their keybind (or click). Toggle in Hotbars → per-hotbar "Show Keypress Flash".

1.0.2.2

  • Critical fix: ColorUtils.GetColorByScale was throwing (corrupted config or divide-by-zero), causing Party Frames to crash the draw loop and preventing Hotbars and later elements from rendering. Added null checks, divide-by-zero guard, and try-catch fallback.

1.0.2.1

  • Release fix: Include all required files in release zip (Assets, Colourful, Newtonsoft.Json, SixLabors.ImageSharp). Fixes hotbars and other features not working when installed from release vs dev plugin.

1.0.2.0

  • Hotbars: Restore Hotbar Layout button (Hotbars → General) to recover hotbars after updates. Game hotbars shown as fallback when all HSUI hotbars disabled.
  • Config: Fixed right-click Export/Reset context menu so it works on all sections and tabs (not just Unit Frames).

1.0.1.0

  • Combo highlight: Configurable color, glow, line style (solid/dashed/dotted), and border thickness.
  • Tooltips: Font selection, scaling slider, improved text wrap and cramping.
  • Nameplates: Custom quest icons (configurable size/position), position smoothing fix for jitter, restore default on plugin disable.
  • Hotbars: Hide keybinds on empty slots, combo highlight drawn within icon bounds.
  • HudHelper: Restore default nameplates when plugin is disabled.

1.0.0.0

  • Initial release. HSUI recreation of DelvUI using KamiToolKit, FFXIVClientStructs, and Dalamud.
  • Full HUD replacement: unit frames, castbars, job gauges, nameplates, party frames, status effects, enemy list, and more.
  • Profiles, config import/export, and /hsui, /hui commands.
  • Configurable hotbars: drag-and-drop from game UI (Actions, Macros, Inventory), multiple bar layouts (12×1, 6×2, 4×3, 3×4, 2×6, 1×12), Shift+drag to rearrange, release outside to clear.
  • Hotbar tooltips with correct display for GeneralActions (e.g. Teleport), macros, and combat actions.