v1.0.0.11: Player/NPC tracking on minimap with Show Players and NPCs toggle
Made-with: Cursor
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@@ -286,6 +286,9 @@ public class MinimapOptionsTab : ITabItem
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configChanged |= ImGui.Checkbox("Show Quest Area Radius", ref System.SystemConfig.MinimapShowQuestAreaRadius);
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if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
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ImGui.SetTooltip("Show quest objective area circles on the minimap (same as on the Area Map).");
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configChanged |= ImGui.Checkbox("Show Players and NPCs", ref System.SystemConfig.MinimapShowPlayersAndNpcs);
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if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
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ImGui.SetTooltip("Show Player/NPC tracking on the minimap (other players, enemies, bosses, etc.), matching the main map display.");
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configChanged |= ImGui.Checkbox("Hide Minimap With Game GUI", ref System.SystemConfig.MinimapHideWithGameGui);
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if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
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ImGui.SetTooltip("When enabled, the minimap hides during NPC dialogue, object interaction, and when the game hides nameplates (same as the main map). When disabled, the minimap stays visible in those situations.");
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