jorg c08d8dc400 feat: Transforming abilities for all jobs + duplicate action ID fix
- Duplicate action IDs in combos (e.g. Flare, Flare): track step index in
  combo state so the sequence advances correctly instead of looping on
  the first match.

- Dragoon Drakesbane: after Fang and Claw or Wheeling Thrust, show/use
  Drakesbane (36952). Support both ID sets (3552/3553 and 3554/3556).
  Normalize Drakesbane in sequence lookup; trigger match when slot shows
  Drakesbane.

- Warrior: Inner Release → Primal Rend when Primal Rend Ready (status
  2070); Primal Rend → Primal Ruination when Primal Ruination Ready
  (status 2700, lv100). Add HasStatus() via IBattleChara.StatusList.

- Reaper: Grim Reaping → Communio when 1 Lemure Shroud in Enshroud
  (RPRGauge). Normalize and trigger match for Communio.

- Central pipeline ResolveTransformingAbilities() for RDM, DRG, WAR, RPR.
  ClearOverlay/isLastStep and trigger matching updated for all replacement
  actions.

Made-with: Cursor
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