33 lines
911 B
C#
33 lines
911 B
C#
using FFXIVClientStructs.FFXIV.Client.UI;
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using KamiToolKit.Enums;
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using KamiToolKit.Nodes;
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namespace KamiToolKit.Overlay;
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public abstract unsafe class OverlayNode : SimpleOverlayNode {
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public abstract OverlayLayer OverlayLayer { get; }
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/// <summary>
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/// When true, this node will automatically hide when the game hides things like nameplates
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/// </summary>
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public virtual bool HideWithNativeUi => true;
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public override bool IsVisible { get; set; } = true;
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public void Update() {
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OnUpdate();
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base.IsVisible = IsVisible && !(HideWithNativeUi && !IsNameplateVisible());
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}
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protected abstract void OnUpdate();
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private static bool IsNameplateVisible() {
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var nameplateAddon = RaptureAtkUnitManager.Instance()->GetAddonByName("NamePlate");
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if (nameplateAddon is null) return false;
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return nameplateAddon->IsVisible;
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}
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}
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