Files
AetherBags/KamiToolKit/Overlay/OverlayController.Node.cs
T
KnackAtNite 8db4ce6094
Debug Build and Test / Build against Latest Dalamud (push) Has been cancelled
Debug Build and Test / Build against Staging Dalamud (push) Has been cancelled
Initial commit: AetherBags + KamiToolKit for FC Gitea
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-08 14:46:31 -05:00

33 lines
911 B
C#

using FFXIVClientStructs.FFXIV.Client.UI;
using KamiToolKit.Enums;
using KamiToolKit.Nodes;
namespace KamiToolKit.Overlay;
public abstract unsafe class OverlayNode : SimpleOverlayNode {
public abstract OverlayLayer OverlayLayer { get; }
/// <summary>
/// When true, this node will automatically hide when the game hides things like nameplates
/// </summary>
public virtual bool HideWithNativeUi => true;
public override bool IsVisible { get; set; } = true;
public void Update() {
OnUpdate();
base.IsVisible = IsVisible && !(HideWithNativeUi && !IsNameplateVisible());
}
protected abstract void OnUpdate();
private static bool IsNameplateVisible() {
var nameplateAddon = RaptureAtkUnitManager.Instance()->GetAddonByName("NamePlate");
if (nameplateAddon is null) return false;
return nameplateAddon->IsVisible;
}
}