191 lines
6.2 KiB
C#
191 lines
6.2 KiB
C#
using System;
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using System.Numerics;
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using FFXIVClientStructs.FFXIV.Component.GUI;
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using KamiToolKit.Classes;
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using KamiToolKit.Timelines;
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namespace KamiToolKit.Nodes;
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public unsafe class NumericInputNode : ComponentNode<AtkComponentNumericInput, AtkUldComponentDataNumericInput> {
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public readonly ButtonBase AddButton;
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public readonly NineGridNode BackgroundNode;
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public readonly CursorNode CursorNode;
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public readonly NineGridNode FocusBorderNode;
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public readonly ButtonBase SubtractButton;
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public readonly TextNode ValueTextNode;
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public NumericInputNode() {
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SetInternalComponentType(ComponentType.NumericInput);
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BackgroundNode = new SimpleNineGridNode {
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NodeId = 8,
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Position = new Vector2(0.0f, 3.0f),
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TexturePath = "ui/uld/NumericStepperB.tex",
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TextureCoordinates = new Vector2(56.0f, 0.0f),
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TextureSize = new Vector2(24.0f, 24.0f),
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Height = 24.0f,
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Offsets = new Vector4(10.0f),
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};
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BackgroundNode.AttachNode(this);
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AddButton = new TextureButtonNode {
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NodeId = 7,
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TexturePath = "ui/uld/NumericStepperB.tex",
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TextureCoordinates = new Vector2(28.0f, 0.0f),
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TextureSize = new Vector2(28.0f, 28.0f),
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Size = new Vector2(28.0f, 28.0f),
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};
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AddButton.AttachNode(this);
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SubtractButton = new TextureButtonNode {
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NodeId = 6,
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TexturePath = "ui/uld/NumericStepperB.tex",
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TextureCoordinates = new Vector2(0.0f, 0.0f),
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TextureSize = new Vector2(28.0f, 28.0f),
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Size = new Vector2(28.0f, 28.0f),
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};
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SubtractButton.AttachNode(this);
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ValueTextNode = new TextNode {
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NodeId = 5,
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Position = new Vector2(6.0f, 6.0f),
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FontType = FontType.Axis,
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TextColor = ColorHelper.GetColor(1),
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FontSize = 12,
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AlignmentType = AlignmentType.Top,
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String = "999",
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};
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ValueTextNode.AttachNode(this);
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FocusBorderNode = new SimpleNineGridNode {
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NodeId = 4,
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TexturePath = "ui/uld/TextInputA.tex",
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TextureCoordinates = new Vector2(0.0f, 0.0f),
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TextureSize = new Vector2(24.0f, 24.0f),
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Position = new Vector2(-3.0f, -2.0f),
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Offsets = new Vector4(10.0f),
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IsVisible = false,
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};
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FocusBorderNode.AttachNode(this);
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CursorNode = new CursorNode {
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NodeId = 2,
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Size = new Vector2(4.0f, 24.0f),
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OriginY = 4.0f,
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};
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CursorNode.AttachNode(this);
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BuildTimelines();
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Data->Nodes[0] = ValueTextNode.NodeId;
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Data->Nodes[1] = 0;
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Data->Nodes[2] = CursorNode.NodeId;
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Data->Nodes[3] = AddButton.NodeId;
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Data->Nodes[4] = SubtractButton.NodeId;
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Data->Max = int.MaxValue;
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InitializeComponentEvents();
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AddEvent(AtkEventType.ValueUpdate, ValueUpdateHandler);
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}
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public int Value {
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get => Component->Value;
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set => Component->InnerSetValue(value, true, false);
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}
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public int Min {
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get => Component->Data.Min;
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set => Component->Data.Min = value;
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}
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public int Max {
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get => Component->Data.Max;
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set => Component->Data.Max = value;
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}
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public int Step {
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get => Component->Data.Add;
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set => Component->Data.Add = value;
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}
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public Action<int>? OnValueUpdate { get; set; }
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protected override void OnSizeChanged() {
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base.OnSizeChanged();
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ValueTextNode.Size = new Vector2(Width - 58.0f, Height / 2.0f);
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FocusBorderNode.Size = new Vector2(Width - 40.0f, Height + 4.0f);
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BackgroundNode.Width = Width - 46.0f;
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AddButton.X = Width - 50.0f;
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SubtractButton.X = Width - 28.0f;
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}
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private void ValueUpdateHandler() {
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OnValueUpdate?.Invoke(Value);
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}
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private void BuildTimelines() {
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AddTimeline(new TimelineBuilder()
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.BeginFrameSet(1, 29)
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.AddLabel(1, 17, AtkTimelineJumpBehavior.Start, 0)
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.AddLabel(9, 0, AtkTimelineJumpBehavior.PlayOnce, 0)
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.AddLabel(10, 18, AtkTimelineJumpBehavior.Start, 0)
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.AddLabel(19, 0, AtkTimelineJumpBehavior.PlayOnce, 0)
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.AddLabel(20, 7, AtkTimelineJumpBehavior.Start, 0)
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.AddLabel(29, 0, AtkTimelineJumpBehavior.PlayOnce, 0)
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.EndFrameSet()
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.Build()
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);
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BackgroundNode.AddTimeline(new TimelineBuilder()
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.BeginFrameSet(1, 9)
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.AddFrame(1, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.BeginFrameSet(10, 19)
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.AddFrame(10, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(100, 100, 100))
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.AddFrame(12, addColor: new Vector3(20, 20, 20), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.BeginFrameSet(20, 29)
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.AddFrame(20, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.Build()
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);
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ValueTextNode.AddTimeline(new TimelineBuilder()
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.BeginFrameSet(1, 19)
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.AddFrame(1, alpha: 255)
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.AddFrame(1, textColor: new Vector3(255.0f, 255.0f, 255.0f) * 255.0f)
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.EndFrameSet()
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.BeginFrameSet(20, 29)
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.AddFrame(20, alpha: 127)
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.AddFrame(20, textColor: new Vector3(255.0f, 255.0f, 255.0f) * 255.0f)
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.EndFrameSet()
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.Build()
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);
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FocusBorderNode.AddTimeline(new TimelineBuilder()
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.BeginFrameSet(10, 19)
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.AddFrame(10, alpha: 0)
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.AddFrame(12, alpha: 255)
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.EndFrameSet()
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.Build()
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);
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CursorNode.AddTimeline(new TimelineBuilder()
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.BeginFrameSet(1, 15)
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.AddLabel(1, 101, AtkTimelineJumpBehavior.Start, 0)
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.AddLabel(15, 0, AtkTimelineJumpBehavior.LoopForever, 101)
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.EndFrameSet()
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.BeginFrameSet(1, 19)
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.AddEmptyFrame(1)
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.EndFrameSet()
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.Build()
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);
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}
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}
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