Add currencies
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@@ -2,7 +2,10 @@ namespace AetherBags.Currency;
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public class CurrencyInfo
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{
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public required int Amount { get; set; }
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public required uint Amount { get; set; }
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public required uint MaxAmount { get; set; }
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public required uint ItemId { get; set; }
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public required uint IconId { get; set; }
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public required bool LimitReached { get; set; }
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public required bool IsCapped { get; set; }
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}
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@@ -250,13 +250,81 @@ public static unsafe class InventoryState
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return $"{used}/140";
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}
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public static CurrencyInfo GetCurrencyInfo(uint itemId)
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private const uint CurrencyIdLimitedTomestone = 0xFFFF_FFFE;
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private const uint CurrencyIdNonLimitedTomestone = 0xFFFF_FFFD;
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private static uint? GetLimitedTomestoneItemId()
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=> Services.DataManager.GetExcelSheet<TomestonesItem>()
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.FirstOrDefault(t => t.Tomestones.RowId == 3)
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.Item.RowId;
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private static uint? GetNonLimitedTomestoneItemId()
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=> Services.DataManager.GetExcelSheet<TomestonesItem>()
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.FirstOrDefault(t => t.Tomestones.RowId == 2)
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.Item.RowId;
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private static CurrencyItem ResolveCurrencyItemId(uint currencyId)
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{
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uint itemId = currencyId;
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bool isLimited = false;
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if (currencyId == CurrencyIdLimitedTomestone)
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{
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itemId = GetLimitedTomestoneItemId() ?? 0;
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isLimited = true;
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}
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if (currencyId == CurrencyIdNonLimitedTomestone)
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{
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itemId = GetNonLimitedTomestoneItemId() ?? 0;
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}
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return new CurrencyItem(itemId, isLimited);
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}
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public static IReadOnlyList<CurrencyInfo> GetCurrencyInfoList(uint[] currencyIds)
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{
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if (currencyIds.Length == 0) return Array.Empty<CurrencyInfo>();
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List<CurrencyInfo> currencyInfoList = new List<CurrencyInfo>(currencyIds.Length);
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for (int i = 0; i < currencyIds.Length; i++)
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{
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CurrencyItem currencyItem = ResolveCurrencyItemId(currencyIds[i]);
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if (currencyItem.ItemId == 0)
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continue;
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currencyInfoList.Add(GetCurrencyInfo(currencyItem));
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}
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return currencyInfoList;
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}
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private static CurrencyInfo GetCurrencyInfo(CurrencyItem currencyItem)
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{
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InventoryManager* inventoryManager = InventoryManager.Instance();
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var item = Services.DataManager.GetExcelSheet<Item>().GetRow(currencyItem.ItemId);
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uint amount = (uint) inventoryManager->GetInventoryItemCount(currencyItem.ItemId);
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uint maxAmount = item.StackSize;
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bool isCapped = false;
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if (currencyItem.IsLimited)
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{
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int weeklyLimit = InventoryManager.GetLimitedTomestoneWeeklyLimit();
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int weeklyAcquired = inventoryManager->GetWeeklyAcquiredTomestoneCount();
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isCapped = weeklyAcquired >= weeklyLimit;
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}
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Services.Logger.Info($"Currency {currencyItem.ItemId} amount: {amount}, max: {maxAmount}");
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return new CurrencyInfo
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{
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Amount = InventoryManager.Instance()->GetInventoryItemCount(1),
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ItemId = itemId,
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IconId = Services.DataManager.GetExcelSheet<Item>().GetRow(itemId).Icon
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Amount = amount,
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MaxAmount = item.StackSize,
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ItemId = currencyItem.ItemId,
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IconId = item.Icon,
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LimitReached = amount >= maxAmount,
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IsCapped = isCapped
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};
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}
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@@ -339,4 +407,6 @@ public static unsafe class InventoryState
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public List<ItemInfo> FilteredItems = null!;
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public bool Used;
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}
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private record CurrencyItem(uint ItemId, bool IsLimited);
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}
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@@ -0,0 +1,14 @@
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using System.Collections.Generic;
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using AetherBags.Currency;
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using KamiToolKit.Nodes;
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namespace AetherBags.Nodes;
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public class CurrencyListNode : HorizontalListNode
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{
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public List<CurrencyInfo> CurrencyInfoList
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{
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get;
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set;
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}
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}
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@@ -9,39 +9,45 @@ namespace AetherBags.Nodes;
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public class CurrencyNode : SimpleComponentNode
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{
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private IconImageNode iconImageNode;
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private TextNode countNode;
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private readonly IconImageNode _iconImageNode;
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private readonly TextNode _countNode;
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public CurrencyNode()
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{
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iconImageNode = new IconImageNode
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_iconImageNode = new IconImageNode
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{
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FitTexture = true
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FitTexture = true,
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Size = new Vector2(24f)
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};
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iconImageNode.AttachNode(this);
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_iconImageNode.AttachNode(this);
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countNode = new TextNode
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_countNode = new TextNode
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{
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TextFlags = TextFlags.Emboss,
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TextColor = ColorHelper.GetColor(8),
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TextOutlineColor = ColorHelper.GetColor(7),
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AlignmentType = AlignmentType.Left,
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FontSize = 14,
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Size = new Vector2(120.0f, 28.0f)
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};
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countNode.AttachNode(this);
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_countNode.AttachNode(this);
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}
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public required CurrencyInfo Currency {
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get;
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set {
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field = value;
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iconImageNode.IconId = value.IconId;
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countNode.String = value.Amount.ToString("N0");
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_iconImageNode.IconId = value.IconId;
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_iconImageNode.Position = new Vector2(0f, 2f);
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countNode.Size = new Vector2(120.0f, 28.0f);
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countNode.Origin = countNode.Size / 2.0f;
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countNode.Position = new Vector2(26.0f, 0.0f);
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iconImageNode.Size = new Vector2(24f);
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_countNode.String = value.Amount.ToString("N0");
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_countNode.Position = new Vector2(_iconImageNode.Bounds.Right + 2f, 0f);
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// Limit > Capped > Normal
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_countNode.TextColor =
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value.LimitReached ? ColorHelper.GetColor(17) :
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value.IsCapped ? ColorHelper.GetColor(43) :
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ColorHelper.GetColor(8);
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}
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}
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}
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@@ -1,3 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.Numerics;
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using AetherBags.Currency;
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using AetherBags.Inventory;
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@@ -12,7 +14,7 @@ namespace AetherBags.Nodes;
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public sealed class InventoryFooterNode : SimpleComponentNode
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{
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private readonly TextNode _slotAmountTextNode;
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private readonly CurrencyNode _currencyNode;
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private readonly CurrencyListNode _currencyListNode;
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public InventoryFooterNode()
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{
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@@ -28,12 +30,32 @@ public sealed class InventoryFooterNode : SimpleComponentNode
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};
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_slotAmountTextNode.AttachNode(this);
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_currencyNode = new CurrencyNode
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_currencyListNode = new CurrencyListNode
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{
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Position = new Vector2(0, 0),
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Size = new Vector2(120, 28),
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Currency = InventoryState.GetCurrencyInfo(1)
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};
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_currencyNode.AttachNode(this);
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_currencyListNode.AttachNode(this);
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RefreshCurrencies();
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}
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public void RefreshCurrencies()
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{
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IReadOnlyList<CurrencyInfo> currencyInfoList = InventoryState.GetCurrencyInfoList([1, 28, 0xFFFF_FFFE, 0xFFFF_FFFD]);
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_currencyListNode.SyncWithListDataByKey<CurrencyInfo, CurrencyNode, uint>(
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dataList: currencyInfoList,
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getKeyFromData: c => c.ItemId,
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getKeyFromNode: n => n.Currency.ItemId,
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updateNode: (node, data) =>
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{
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node.Currency = data;
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},
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createNodeMethod: data => new CurrencyNode
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{
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Size = new Vector2(120, 28),
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Currency = data
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});
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}
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public string SlotAmountText
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@@ -46,6 +68,5 @@ public sealed class InventoryFooterNode : SimpleComponentNode
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base.OnSizeChanged();
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_slotAmountTextNode.Position = new Vector2(Size.X - _slotAmountTextNode.Size.X - 10, 0);
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_currencyNode.Position = new Vector2(0, 0);
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}
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}
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+1
-1
Submodule KamiToolKit updated: aa278153f3...9101fc8a8e
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