Fix move item

This commit is contained in:
Zeffuro
2025-12-24 21:11:32 +01:00
parent a0fb7f5103
commit 67bd995329
4 changed files with 185 additions and 96 deletions
+1
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@@ -1,5 +1,6 @@
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@@ -85,14 +85,88 @@ public static unsafe class InventoryTypeExtensions
InventoryType.SaddleBag2 => ItemOrderModule.Instance()->SaddleBagSorter,
InventoryType.PremiumSaddleBag1 => ItemOrderModule.Instance()->PremiumSaddleBagSorter,
InventoryType.PremiumSaddleBag2 => ItemOrderModule.Instance()->PremiumSaddleBagSorter,
_ => throw new Exception($"Type Not Implemented: {inventoryType}"),
_ => null,
};
public int GetInventoryStartIndex => inventoryType switch {
InventoryType.Inventory2 => inventoryType.GetInventorySorter->ItemsPerPage,
InventoryType.Inventory3 => inventoryType.GetInventorySorter->ItemsPerPage * 2,
InventoryType.Inventory4 => inventoryType.GetInventorySorter->ItemsPerPage * 3,
InventoryType.SaddleBag2 => inventoryType.GetInventorySorter->ItemsPerPage,
InventoryType.PremiumSaddleBag2 => inventoryType.GetInventorySorter->ItemsPerPage,
_ => 0,
};
public bool IsMainInventory => inventoryType is
InventoryType.Inventory1 or
InventoryType.Inventory2 or
InventoryType.Inventory3 or
InventoryType.Inventory4;
public bool IsSaddleBag => inventoryType is
InventoryType.SaddleBag1 or
InventoryType.SaddleBag2 or
InventoryType.PremiumSaddleBag1 or
InventoryType.PremiumSaddleBag2;
public bool IsArmory => inventoryType is
InventoryType.ArmoryMainHand or
InventoryType.ArmoryHead or
InventoryType.ArmoryBody or
InventoryType.ArmoryHands or
InventoryType.ArmoryLegs or
InventoryType.ArmoryFeets or
InventoryType.ArmoryOffHand or
InventoryType.ArmoryEar or
InventoryType.ArmoryNeck or
InventoryType.ArmoryWrist or
InventoryType.ArmoryRings or
InventoryType.ArmorySoulCrystal;
public int ContainerGroup => inventoryType switch
{
_ when inventoryType.IsMainInventory => 1,
_ when inventoryType.IsSaddleBag => 2,
_ when inventoryType.IsArmory => 3,
_ => 0,
};
public bool IsSameContainerGroup(InventoryType other)
=> inventoryType.ContainerGroup == other.ContainerGroup;
/// <summary>
/// Resolves the real container and slot for this inventory type using ItemOrderModule.
/// For sorted inventories, the visual slot differs from the actual storage slot.
/// </summary>
public (InventoryType Container, ushort Slot) GetRealItemLocation(int visualSlot)
{
var sorter = inventoryType.GetInventorySorter;
if (sorter == null)
return (inventoryType, (ushort)visualSlot);
int startIndex = inventoryType.GetInventoryStartIndex;
int sorterIndex = startIndex + visualSlot;
if (sorterIndex < 0 || sorterIndex >= sorter->Items.LongCount)
return (inventoryType, (ushort)visualSlot);
var entry = sorter->Items[sorterIndex].Value;
if (entry == null)
return (inventoryType, (ushort)visualSlot);
InventoryType baseType = inventoryType switch
{
_ when inventoryType.IsMainInventory => InventoryType.Inventory1,
_ when inventoryType.IsSaddleBag => inventoryType is InventoryType. SaddleBag1 or InventoryType.SaddleBag2
? InventoryType. SaddleBag1
: InventoryType.PremiumSaddleBag1,
_ => inventoryType,
};
InventoryType realContainer = baseType + entry->Page;
ushort realSlot = entry->Slot;
return (realContainer, realSlot);
}
}
}
+52
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@@ -0,0 +1,52 @@
using AetherBags. Extensions;
using FFXIVClientStructs.FFXIV.Client.Game;
using FFXIVClientStructs.FFXIV.Client.UI;
using FFXIVClientStructs.FFXIV.Component. GUI;
using ValueType = FFXIVClientStructs. FFXIV. Component.GUI.ValueType;
namespace AetherBags. Helpers;
public static unsafe class InventoryMoveHelper
{
public static void MoveItem(InventoryType sourceContainer, ushort sourceSlot, InventoryType destContainer, ushort destSlot)
{
bool isCrossContainerMove = ! sourceContainer.IsSameContainerGroup(destContainer);
if (isCrossContainerMove)
{
MoveItemViaAgent(sourceContainer, sourceSlot, destContainer, destSlot);
}
else
{
InventoryManager.Instance()->MoveItemSlot(sourceContainer, sourceSlot, destContainer, destSlot, true);
}
}
private static void MoveItemViaAgent(InventoryType sourceInventory, ushort sourceSlot, InventoryType destInventory, ushort destSlot)
{
uint sourceContainerId = sourceInventory.AgentItemContainerId;
uint destContainerId = destInventory.AgentItemContainerId;
if (sourceContainerId == 0 || destContainerId == 0)
{
Services.Logger.Warning($"[MoveItemViaAgent] Invalid container IDs: src={sourceContainerId}, dst={destContainerId}");
return;
}
Services.Logger.Debug($"[MoveItemViaAgent] {sourceContainerId}:{sourceSlot} -> {destContainerId}:{destSlot}");
var atkValues = stackalloc AtkValue[4];
for (var i = 0; i < 4; i++)
atkValues[i]. Type = ValueType.UInt;
atkValues[0].SetUInt(sourceContainerId);
atkValues[1].SetUInt(sourceSlot);
atkValues[2].SetUInt(destContainerId);
atkValues[3].SetUInt(destSlot);
var retVal = stackalloc AtkValue[1];
RaptureAtkModule* atkModule = RaptureAtkModule.Instance();
atkModule->HandleItemMove(retVal, atkValues, 4);
}
}
@@ -1,16 +1,16 @@
using System;
using System.Numerics;
using AetherBags.Extensions;
using AetherBags.Helpers;
using AetherBags.Inventory;
using AetherBags.Nodes.Layout;
using FFXIVClientStructs.FFXIV.Client.Game;
using FFXIVClientStructs.FFXIV.Client.UI;
using FFXIVClientStructs.FFXIV.Client.UI.Misc;
using FFXIVClientStructs.FFXIV.Component.GUI;
using KamiToolKit.Classes;
using KamiToolKit.Nodes;
// TODO: Switch back to CS version when Dalamud Updated
using DragDropFixedNode = AetherBags.Nodes.DragDropNode;
using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.ValueType;
namespace AetherBags.Nodes.Inventory;
@@ -23,14 +23,11 @@ public class InventoryCategoryNode : SimpleComponentNode
private const float HeaderHeight = 16;
private const float MinWidth = 40;
private float? _fixedWidth;
private float? _fixedWidth;
private int _hoverRefs;
private bool _headerSuppressed;
private bool _headerExpanded;
private float _baseHeaderWidth = 96f;
private string _fullHeaderText = string.Empty;
public event Action<InventoryCategoryNode, bool>? HeaderHoverChanged;
@@ -77,7 +74,6 @@ public class InventoryCategoryNode : SimpleComponentNode
_categoryNameTextNode.String = _fullHeaderText;
_categoryNameTextNode.TextColor = value.Category.Color;
_categoryNameTextNode.TooltipString = value.Category.Description;
UpdateItemGrid();
@@ -96,7 +92,7 @@ public class InventoryCategoryNode : SimpleComponentNode
}
}
public float? FixedWidth
public float? FixedWidth
{
get => _fixedWidth;
set
@@ -114,7 +110,6 @@ public class InventoryCategoryNode : SimpleComponentNode
_headerExpanded = true;
ApplyHeaderVisualStateAndSize();
HeaderHoverChanged?.Invoke(this, true);
}
@@ -127,7 +122,6 @@ public class InventoryCategoryNode : SimpleComponentNode
_headerExpanded = false;
ApplyHeaderVisualStateAndSize();
HeaderHoverChanged?.Invoke(this, false);
}
@@ -140,12 +134,11 @@ public class InventoryCategoryNode : SimpleComponentNode
private void ApplyHeaderVisualStateAndSize()
{
_categoryNameTextNode.IsVisible = !_headerSuppressed;
_categoryNameTextNode.IsVisible = ! _headerSuppressed;
if (_headerSuppressed)
return;
var flags = _categoryNameTextNode.TextFlags;
flags &= ~(TextFlags.WordWrap | TextFlags.MultiLine);
if (_headerExpanded)
@@ -153,7 +146,7 @@ public class InventoryCategoryNode : SimpleComponentNode
flags &= ~(TextFlags.OverflowHidden | TextFlags.Ellipsis);
_categoryNameTextNode.TextFlags = flags;
if (!string.IsNullOrEmpty(_fullHeaderText))
if (! string.IsNullOrEmpty(_fullHeaderText))
_categoryNameTextNode.String = _fullHeaderText;
Vector2 drawSize = _categoryNameTextNode.GetTextDrawSize();
@@ -167,7 +160,7 @@ public class InventoryCategoryNode : SimpleComponentNode
if (!string.IsNullOrEmpty(_fullHeaderText))
_categoryNameTextNode.String = _fullHeaderText;
flags |= (TextFlags.OverflowHidden | TextFlags.Ellipsis);
flags |= TextFlags.OverflowHidden | TextFlags.Ellipsis;
_categoryNameTextNode.TextFlags = flags;
}
}
@@ -179,58 +172,30 @@ public class InventoryCategoryNode : SimpleComponentNode
if (itemCount == 0)
{
float width = _fixedWidth ?? MinWidth;
Size = new Vector2(width, HeaderHeight);
_baseHeaderWidth = width;
_itemGridNode.Position = new Vector2(0, HeaderHeight);
_itemGridNode.Size = new Vector2(width, 0);
ApplyHeaderVisualStateAndSize();
return;
}
int itemsPerLine = _itemGridNode.ItemsPerLine;
if (itemsPerLine < 1) itemsPerLine = 1;
int itemsPerLine = Math.Max(1, _itemGridNode.ItemsPerLine);
int rows = (itemCount + itemsPerLine - 1) / itemsPerLine;
int actualColumns = Math.Min(itemCount, itemsPerLine);
float cellW, cellH;
if (_itemGridNode.Nodes.Count > 0)
{
var firstChild = _itemGridNode.Nodes[0];
cellW = firstChild.Width;
cellH = firstChild.Height;
}
else
{
cellW = FallbackItemSize;
cellH = FallbackItemSize;
}
float cellW = _itemGridNode.Nodes.Count > 0 ? _itemGridNode.Nodes[0].Width : FallbackItemSize;
float cellH = _itemGridNode.Nodes.Count > 0 ? _itemGridNode.Nodes[0].Height : FallbackItemSize;
float hPad = _itemGridNode.HorizontalPadding;
float vPad = _itemGridNode.VerticalPadding;
float calculatedWidth;
if (_fixedWidth.HasValue)
{
calculatedWidth = _fixedWidth.Value;
}
else
{
calculatedWidth = actualColumns * cellW + (actualColumns - 1) * hPad;
if (calculatedWidth < MinWidth) calculatedWidth = MinWidth;
}
float calculatedWidth = _fixedWidth ?? Math.Max(MinWidth, actualColumns * cellW + (actualColumns - 1) * hPad);
float height = HeaderHeight + rows * cellH + (rows - 1) * vPad;
Size = new Vector2(calculatedWidth, height);
_itemGridNode.Position = new Vector2(0, HeaderHeight);
_itemGridNode.Size = new Vector2(calculatedWidth, height - HeaderHeight);
_baseHeaderWidth = calculatedWidth;
ApplyHeaderVisualStateAndSize();
@@ -248,7 +213,7 @@ public class InventoryCategoryNode : SimpleComponentNode
{
InventoryItem item = data.Item;
var node = new InventoryDragDropNode
return new InventoryDragDropNode
{
Size = new Vector2(42, 46),
IsVisible = true,
@@ -258,14 +223,11 @@ public class InventoryCategoryNode : SimpleComponentNode
Payload = new DragDropPayload
{
Type = DragDropType.Inventory_Item,
Int1 = (int)item.GetInventoryType(),
Int1 = (int)item.Container,
Int2 = item.Slot,
},
IsClickable = true,
OnEnd = _ =>
{
System.AddonInventoryWindow.ManualInventoryRefresh();
},
OnEnd = _ => System.AddonInventoryWindow.ManualInventoryRefresh(),
OnPayloadAccepted = (n, p) => OnPayloadAccepted(n, p, data),
OnRollOver = n =>
{
@@ -277,54 +239,54 @@ public class InventoryCategoryNode : SimpleComponentNode
EndHeaderHover();
n.HideTooltip();
},
ItemInfo = data
};
return node;
}
private unsafe void OnPayloadAccepted(DragDropNode node, DragDropPayload payload, ItemInfo itemInfo)
private void OnPayloadAccepted(DragDropNode node, DragDropPayload payload, ItemInfo targetItemInfo)
{
if (payload.Type != DragDropType.Item) return;
InventoryItem item = itemInfo.Item;
Services.Logger.Debug($"Inventory DragDropNode Payload Accepted: {payload.Type} Int1: {payload.Int1} Int2: {payload.Int2} ReferenceIndex: {payload.ReferenceIndex}");
InventoryType inventoryType = InventoryType.GetInventoryTypeFromContainerId(payload.Int1);
ushort sourceSlot = (ushort)payload.Int2;
ItemOrderModuleSorterItemEntry* itemEntry = item.GetItemOrderData();
Services.Logger.Debug($"{item.Slot} vs {item.GetSlot()}: entry: {itemEntry->Slot}");
Services.Logger.Info($"[OnPayload] Moving {inventoryType}@{sourceSlot} -> {item.Container}@{item.Slot} -> {item.Name.ExtractText()}");
InventoryManager.Instance()->MoveItemSlot(inventoryType, sourceSlot, item.Container, item.GetSlot(), true);
if (payload.Type != DragDropType.Item && payload.Type != DragDropType.Inventory_Item)
return;
var (sourceContainer, sourceSlot) = ResolveSourceFromPayload(payload);
// System.AddonInventoryWindow.ManualInventoryRefresh();
// Should work for swapping item but need a fake empty slot to put new items in probably.
// Services.Logger.Debug($"Moving Item from {inventoryType} Slot {sourceSlot} to {itemInfo.Item.Container} Slot {itemInfo.Item.GetSlot()}");
//MoveItem(inventoryType, sourceSlot, itemInfo.Item.Container, itemInfo.Item.GetSlot());
}
// Possibly still use this
private unsafe void MoveItem(InventoryType sourceInventory, uint sourceSlot, InventoryType destinationInventory, uint destinationSlot)
{
var sourceContainerId = sourceInventory.AgentItemContainerId;
var destinationContainerId = destinationInventory.AgentItemContainerId;
if (sourceContainerId != 0 && destinationContainerId != 0) {
var atkValues = stackalloc AtkValue[4];
for (var i = 0; i < 4; i++) atkValues[i].Type = ValueType.UInt;
atkValues[0].UInt = sourceContainerId;
atkValues[1].UInt = sourceSlot;
atkValues[2].UInt = destinationContainerId;
atkValues[3].UInt = destinationSlot;
var retVal = stackalloc AtkValue[1];
RaptureAtkModule* atkModule = RaptureAtkModule.Instance();
// (RaptureAtkModule* a1, void* outValue, AtkValue* atkValues);
// (AtkValue* returnValue, AtkValue* values, uint valueCount)
atkModule->HandleItemMove(retVal, atkValues, 4);
if (sourceContainer == 0)
{
Services.Logger.Warning($"[OnPayload] Could not resolve source from payload");
return;
}
InventoryType targetContainer = targetItemInfo.Item.Container;
ushort targetSlot = (ushort)targetItemInfo.Item.Slot;
Services.Logger.Info($"[OnPayload] Moving {sourceContainer}@{sourceSlot} -> {targetContainer}@{targetSlot}");
InventoryMoveHelper.MoveItem(sourceContainer, sourceSlot, targetContainer, targetSlot);
}
}
private static (InventoryType Container, ushort Slot) ResolveSourceFromPayload(DragDropPayload payload)
{
if (payload.Type == DragDropType.Inventory_Item)
{
return ((InventoryType)payload.Int1, (ushort)payload.Int2);
}
int containerId = payload.Int1;
int slotIndex = payload.Int2;
InventoryType sourceContainer = InventoryType.GetInventoryTypeFromContainerId(containerId);
if (sourceContainer == 0)
return (0, 0);
// For main inventory, resolve the real slot via ItemOrderModule
if (sourceContainer.IsMainInventory)
{
var (realContainer, realSlot) = sourceContainer.GetRealItemLocation(slotIndex);
return (realContainer, realSlot);
}
// For other containers (saddlebags, armory, etc.), use the slot directly
return (sourceContainer, (ushort)slotIndex);
}
}