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released this
2026-05-12 03:17:37 +00:00 | 7 commits to main since this releaseClient-bundle update — fixes ElvUI rune cooldown tracking and action-button usability for the Paragon class. No server-side code changes since v0.7.19.
What changed (patch-enUS-5.MPQ)
Interface\FrameXML\RuneFrame.lua — Expose the Paragon rune simulator state as globals so other addons can mirror it. The 3.3.5 client never publishes rune state for class != DEATHKNIGHT, so addons that try
GetRuneCooldown/GetRuneTypeon a Paragon get nothing useful. The new exports are:_G.PARAGON_RUNE_DURATION— rune cooldown in seconds (matches serverRUNE_BASE_COOLDOWN)_G.paragonRuneCD[1..6]— per-engine-slotGetTime()expiry timestamps; 0 means ready_G.ParagonRune_GetSlotType(slot)— resolves toBLOOD / UNHOLY / FROST / DEATHwith a static BBUUFF fallback when the engine returns nothing
Interface\FrameXML\PlayerFrame.lua — Extend the existing action-button usability enforcer to also drive LibActionButton-1.0 buttons (used by ElvUI ActionBars, Bartender4, Dominos, etc.):
- The 100ms
OnUpdatefloor now also iteratesLibStub(LibActionButton-1.0).activeButtonsand applies the correct usable / not-usable shade using each button's_state_actionandbutton.config.colors - A delayed
LAB.RegisterCallback(OnButtonUsable)hook (registered onPLAYER_LOGIN/ADDON_LOADED) fires immediately after every LibActionButtonUpdateUsable, so engine repaints get corrected on the same frame instead of after up to a 100ms delay
Without this, ElvUI's bars stayed permanently lit on rune-cost spells because Blizzard's
IsUsableAction()lies for class 12, and our previous enforcer only painted the stockActionButton1..12/MultiBar*Button*buttons (which ElvUI hides off-screen).What changed (ElvUI addon — local install only, not in this MPQ bundle)
ElvUI\Libraries\oUF\elements\runes.lua — Wrap
GetRuneCooldown/GetRuneTypeto dispatch offUnitClass(player). Paragon characters now read from the new_G.paragonRuneCD/_G.ParagonRune_GetSlotTypeglobals instead of the engine APIs, plus a 10 fps poller drivesUpdate/UpdateTypewhenever a rune state, expiry, or type changes. DK clients see zero behavior change.These ElvUI source changes ship as part of the patched-ElvUI install in the Fractured client bundle, not in patch-enUS-5.MPQ itself.
Compatibility
- Plain DK clients are unaffected — every wrapped API still falls through to the engine when
UnitClass(player) ~= PARAGON. - Plain action-button addons that aren't on LibActionButton-1.0 are unaffected — the LAB hook is gated on
LibStub(LibActionButton-1.0, true)returning non-nil. Wow.exe,patch-enUS-4.MPQ, andpatch-enUS-6.MPQare byte-identical to v0.7.19 and re-uploaded only so this Release page stays self-contained for fresh installs.
Install
Copy all four files into your ChromieCraft 3.3.5a directory:
patch-enUS-4.MPQ,patch-enUS-5.MPQ,patch-enUS-6.MPQ->Data\enUS\Wow.exe-> game root
If you only have v0.7.19 installed, you can drop in just the new
patch-enUS-5.MPQ— the other three files are unchanged.Downloads