Hex Mines

Fork of StefanOltmann/mines with hexagonal tiles.

A minesweeper-like puzzle game built with Kotlin Multiplatform + Compose. Board size and difficulty remain configurable in settings.

Changes from upstream

  • Flat-top hex grid (odd-q offset coordinates)
  • Neighbor counts use 6 adjacent tiles (max number is 6)
  • Hex canvas drawing and hit-testing

License

AGPL-3.0 — same as upstream. Credit: Stefan Oltmann.

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Description
No description provided
Readme AGPL-3.0
17 MiB
2026-07-29 13:15:46 +00:00
Languages
Kotlin 88.5%
JavaScript 6.8%
Shell 2.5%
HTML 1.7%
CSS 0.5%