DawnsorrowandCursor 1ae7c24706 Initial Hex Mines fork with hex tiles and mine-count slider.
Based on StefanOltmann/mines (AGPL-3.0): flat-top hex grid, configurable
board size, and a mine-count slider replacing fixed difficulty presets.

Co-authored-by: Cursor <[email protected]>
2026-07-29 07:32:33 -05:00

Hex Mines

Fork of StefanOltmann/mines with hexagonal tiles.

A minesweeper-like puzzle game built with Kotlin Multiplatform + Compose. Board size and difficulty remain configurable in settings.

Changes from upstream

  • Flat-top hex grid (odd-q offset coordinates)
  • Neighbor counts use 6 adjacent tiles (max number is 6)
  • Hex canvas drawing and hit-testing

License

AGPL-3.0 — same as upstream. Credit: Stefan Oltmann.

S
Description
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Readme AGPL-3.0
17 MiB
2026-07-29 13:15:46 +00:00
Languages
Kotlin 88.5%
JavaScript 6.8%
Shell 2.5%
HTML 1.7%
CSS 0.5%