Initial Hex Mines fork with hex tiles and mine-count slider.
Based on StefanOltmann/mines (AGPL-3.0): flat-top hex grid, configurable board size, and a mine-count slider replacing fixed difficulty presets. Co-authored-by: Cursor <[email protected]>
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# Hex Mines
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Fork of [StefanOltmann/mines](https://github.com/StefanOltmann/mines) with **hexagonal tiles**.
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A minesweeper-like puzzle game built with Kotlin Multiplatform + Compose.
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Board size and difficulty remain configurable in settings.
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## Changes from upstream
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- Flat-top hex grid (odd-q offset coordinates)
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- Neighbor counts use 6 adjacent tiles (max number is 6)
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- Hex canvas drawing and hit-testing
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## License
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AGPL-3.0 — same as upstream. Credit: Stefan Oltmann.
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