Initial Hex Mines fork with hex tiles and mine-count slider.

Based on StefanOltmann/mines (AGPL-3.0): flat-top hex grid, configurable
board size, and a mine-count slider replacing fixed difficulty presets.

Co-authored-by: Cursor <[email protected]>
This commit is contained in:
Dawnsorrow
2026-07-29 07:32:33 -05:00
co-authored by Cursor
commit 1ae7c24706
191 changed files with 14286 additions and 0 deletions
+16
View File
@@ -0,0 +1,16 @@
# Hex Mines
Fork of [StefanOltmann/mines](https://github.com/StefanOltmann/mines) with **hexagonal tiles**.
A minesweeper-like puzzle game built with Kotlin Multiplatform + Compose.
Board size and difficulty remain configurable in settings.
## Changes from upstream
- Flat-top hex grid (odd-q offset coordinates)
- Neighbor counts use 6 adjacent tiles (max number is 6)
- Hex canvas drawing and hit-testing
## License
AGPL-3.0 — same as upstream. Credit: Stefan Oltmann.