Release 1.0.5: Vendor Quick Sell, auto-confirm sell dialogs, README update
Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -90,6 +90,25 @@ public class QuickTransferWindow : Window, IDisposable
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}
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ImGui.SameLine();
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ImGui.TextColored(new Vector4(0.85f, 0.75f, 0.45f, 0.9f), "(Best effort; disable if it misbehaves)");
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// Vendor Quick Sell
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var enableVendorQuickSell = _config.EnableVendorQuickSell;
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if (ImGui.Checkbox("Enable Vendor Quick Sell###EnableVendorQuickSell", ref enableVendorQuickSell))
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{
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_config.EnableVendorQuickSell = enableVendorQuickSell;
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_config.Save();
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}
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ImGui.SameLine();
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ImGui.TextColored(new Vector4(0.7f, 0.7f, 0.7f, 0.7f), "(Shift+RClick: auto-select \"Sell\" when vendor is open)");
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var autoConfirmVendorSell = _config.AutoConfirmVendorSell;
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if (ImGui.Checkbox("Auto-confirm vendor sell dialogs###AutoConfirmVendorSell", ref autoConfirmVendorSell))
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{
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_config.AutoConfirmVendorSell = autoConfirmVendorSell;
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_config.Save();
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}
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ImGui.SameLine();
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ImGui.TextColored(new Vector4(0.7f, 0.7f, 0.7f, 0.7f), "(Auto-fill quantity, confirm \"How many?\", and click OK on \"Are you certain?\")");
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// Transfer cooldown
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ImGui.Spacing();
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@@ -118,6 +137,7 @@ public class QuickTransferWindow : Window, IDisposable
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ImGui.BulletText("Retainer + Saddlebags: Retainer → \"Add All to Saddlebag\", Saddlebags → \"Entrust to Retainer\"");
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ImGui.BulletText("Inventory + Armoury (no special container): (Gear) Inventory → \"Place in Armoury Chest\", Armoury → \"Return to Inventory\"");
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ImGui.BulletText("Company Chest (FreeCompanyChest) open: Shift+RClick Inventory/Armoury deposits, Shift+RClick Company Chest withdraws (\"Remove\")");
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ImGui.BulletText("Vendor Shop open: Shift+RClick to auto-select \"Sell\"; enable \"Auto-confirm vendor sell\" to auto-fill quantity and confirm.");
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ImGui.BulletText("Middle-Click: Sort the clicked container when a \"Sort\" menu entry exists. In Company Chest, MMB runs an organize pass (stack + compact).");
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ImGui.BulletText("Use /qt or click 'Open Config' in plugin list to reopen this window");
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