Files

210 lines
7.2 KiB
C#

using Dalamud.Game.ClientState.JobGauge.Types;
using Dalamud.Game.ClientState.Objects.SubKinds;
using HSUI.Config;
using HSUI.Config.Attributes;
using HSUI.Helpers;
using HSUI.Interface.Bars;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
namespace HSUI.Interface.Jobs
{
public class ScholarHud : JobHud
{
private new ScholarConfig Config => (ScholarConfig)_config;
private static readonly List<uint> BioDoTIDs = new() { 179, 189, 1895 };
private static readonly List<float> BioDoTDurations = new() { 30, 30, 30 };
public ScholarHud(ScholarConfig config, string? displayName = null) : base(config, displayName)
{
}
protected override (List<Vector2>, List<Vector2>) ChildrenPositionsAndSizes()
{
List<Vector2> positions = new List<Vector2>();
List<Vector2> sizes = new List<Vector2>();
if (Config.AetherflowBar.Enabled)
{
positions.Add(Config.Position + Config.AetherflowBar.Position);
sizes.Add(Config.AetherflowBar.Size);
}
if (Config.FairyGaugeBar.Enabled)
{
positions.Add(Config.Position + Config.FairyGaugeBar.Position);
sizes.Add(Config.FairyGaugeBar.Size);
}
if (Config.BioBar.Enabled)
{
positions.Add(Config.Position + Config.BioBar.Position);
sizes.Add(Config.BioBar.Size);
}
if (Config.SacredSoilBar.Enabled)
{
positions.Add(Config.Position + Config.SacredSoilBar.Position);
sizes.Add(Config.SacredSoilBar.Size);
}
return (positions, sizes);
}
public override void DrawJobHud(Vector2 origin, IPlayerCharacter player)
{
Vector2 pos = origin + Config.Position;
if (Config.BioBar.Enabled)
{
DrawBioBar(pos, player);
}
if (Config.FairyGaugeBar.Enabled)
{
DrawFairyGaugeBar(pos, player);
}
if (Config.AetherflowBar.Enabled)
{
DrawAetherBar(pos, player);
}
if (Config.SacredSoilBar.Enabled)
{
DrawSacredSoilBar(pos, player);
}
}
private void DrawBioBar(Vector2 origin, IPlayerCharacter player)
{
var target = Plugin.TargetManager.SoftTarget ?? Plugin.TargetManager.Target;
BarHud? bar = BarUtilities.GetDoTBar(Config.BioBar, player, target, BioDoTIDs, BioDoTDurations);
if (bar != null)
{
AddDrawActions(bar.GetDrawActions(origin, Config.BioBar.StrataLevel));
}
}
private unsafe void DrawFairyGaugeBar(Vector2 origin, IPlayerCharacter player)
{
SCHGauge gauge = Plugin.JobGauges.Get<SCHGauge>();
byte fairyGauge = gauge.FairyGauge;
float seraphDuration = gauge.SeraphTimer;
if (Config.FairyGaugeBar.HideWhenInactive && fairyGauge == 0 && (seraphDuration == 0 || !Config.FairyGaugeBar.ShowSeraph))
{
return;
}
if (Config.FairyGaugeBar.ShowSeraph && seraphDuration > 0)
{
Config.FairyGaugeBar.Label.SetValue(seraphDuration / 1000);
BarHud bar = BarUtilities.GetProgressBar(Config.FairyGaugeBar, seraphDuration / 1000, 22, 0, player, Config.FairyGaugeBar.SeraphColor);
AddDrawActions(bar.GetDrawActions(origin, Config.FairyGaugeBar.StrataLevel));
}
else
{
Config.FairyGaugeBar.Label.SetValue(fairyGauge);
BarHud bar = BarUtilities.GetProgressBar(Config.FairyGaugeBar, fairyGauge, 100, 0, player);
AddDrawActions(bar.GetDrawActions(origin, Config.FairyGaugeBar.StrataLevel));
}
}
private void DrawAetherBar(Vector2 origin, IPlayerCharacter player)
{
ushort stackCount = Utils.StatusListForBattleChara(player).FirstOrDefault(o => o.StatusId is 304)?.Param ?? 0;
if (Config.AetherflowBar.HideWhenInactive && stackCount == 0)
{
return;
};
BarHud[] bars = BarUtilities.GetChunkedBars(Config.AetherflowBar, 3, stackCount, 3, 0, player);
foreach (BarHud bar in bars)
{
AddDrawActions(bar.GetDrawActions(origin, Config.AetherflowBar.StrataLevel));
}
}
private void DrawSacredSoilBar(Vector2 origin, IPlayerCharacter player)
{
float sacredSoilDuration = Utils.StatusListForBattleChara(player).FirstOrDefault(o => o.StatusId is 298 or 1944 && o.SourceId == player.GameObjectId)?.RemainingTime ?? 0f;
if (!Config.SacredSoilBar.HideWhenInactive || sacredSoilDuration > 0)
{
Config.SacredSoilBar.Label.SetValue(sacredSoilDuration);
BarHud bar = BarUtilities.GetProgressBar(Config.SacredSoilBar, sacredSoilDuration, 15f, 0f, player);
AddDrawActions(bar.GetDrawActions(origin, Config.SacredSoilBar.StrataLevel));
}
}
}
[Section("Job Specific Bars")]
[SubSection("Healer", 0)]
[SubSection("Scholar", 1)]
public class ScholarConfig : JobConfig
{
[JsonIgnore] public override uint JobId => JobIDs.SCH;
public new static ScholarConfig DefaultConfig()
{
var config = new ScholarConfig();
config.UseDefaultPrimaryResourceBar = true;
return config;
}
[NestedConfig("Bio Bar", 30)]
public ProgressBarConfig BioBar = new ProgressBarConfig(
new(0, -10),
new(254, 20),
new(new Vector4(50f / 255f, 93f / 255f, 37f / 255f, 1f))
);
[NestedConfig("Fairy Gauge", 35)]
public ScholarFairyGaugeBarConfig FairyGaugeBar = new ScholarFairyGaugeBarConfig(
new(0, -32),
new(254, 20),
new(new Vector4(69f / 255f, 199 / 255f, 164f / 255f, 100f / 100f))
);
[NestedConfig("Aetherflow Bar", 40)]
public ChunkedBarConfig AetherflowBar = new ChunkedBarConfig(
new(0, -54),
new(254, 20),
new(new Vector4(0f / 255f, 255f / 255f, 0f / 255f, 100f / 100f))
);
[NestedConfig("Sacred Soil Bar", 45)]
public ProgressBarConfig SacredSoilBar = new ProgressBarConfig(
new(-0, -76),
new(254, 20),
new PluginConfigColor(new(241f / 255f, 217f / 255f, 125f / 255f, 100f / 100f))
);
}
[Exportable(false)]
public class ScholarFairyGaugeBarConfig : ProgressBarConfig
{
[Checkbox("Show Seraph", spacing = true)]
[Order(50)]
public bool ShowSeraph = true;
[ColorEdit4("Color" + "##SeraphColor")]
[Order(55)]
public PluginConfigColor SeraphColor = new(new Vector4(232f / 255f, 255f / 255f, 255f / 255f, 100f / 100f));
public ScholarFairyGaugeBarConfig(Vector2 position, Vector2 size, PluginConfigColor fillColor)
: base(position, size, fillColor)
{
}
}
}