7a61e11e37
Duty List & Scenario Guide: - Fix 'Hide unless hovered' visibility option not working. Override GetScreenBounds() in DutyListScenarioHud so the hover hit-test rect matches the drawn panel position exactly (same formula as draw code). Tooltips (game-style formatting): - Treat job gauge/resource costs as a new section with section label color (e.g. Soul Gauge Cost, Beast Gauge Cost, Lily Cost, Kenki, Ninki, Cartridge, Oath, Polyglot, Addersgall, Astral/Lunar Sign, Battery/Heat). - In BuildFormattedActionTooltipBody: recognize gauge cost lines in the stats block and emit them as their own section (newline + green label). - Fix tooltip break when stats and description share the first block: switch to description on first non-stats line instead of dropping it, so ability description text is never lost. Made-with: Cursor