using System.Numerics; using HSUI.Config; using HSUI.Config.Attributes; namespace HSUI.Interface.GeneralElements { [Exportable(false)] public class ShadowConfig : PluginConfigObject { [ColorEdit4("Color")] [Order(5)] public PluginConfigColor Color = new PluginConfigColor(new Vector4(0f / 255f, 0f / 255f, 0f / 255f, 100f / 100f)); [DragInt("Thickness", min = 1, max = 20)] [Order(10)] public int Thickness = 1; [DragInt("Offset", min = 0, max = 20)] [Order(15)] public int Offset = 2; } }