using Dalamud.Bindings.ImGui; using HSUI.Config; using HSUI.Config.Attributes; using HSUI.Enums; using System.Numerics; namespace HSUI.Interface.GeneralElements { [Section("Other Elements")] [SubSection("Duty List & Scenario Guide", 0)] public class DutyListScenarioConfig : AnchorablePluginConfigObject { [Checkbox("Show Quest Icons")] [Order(20)] public bool ShowQuestIcons = true; [DragInt("Icon Size", min = 12, max = 48)] [Order(21, collapseWith = nameof(ShowQuestIcons))] public int IconSize = 24; [DragFloat("Font Scale", min = 0.5f, max = 2f)] [Order(23)] public float FontScale = 1f; [Font("Font")] [Order(24)] public string FontID = "Default"; [ColorEdit4("Text Color")] [Order(30)] public PluginConfigColor TextColor = new(new Vector4(1f, 1f, 1f, 1f)); [ColorEdit4("Background Color")] [Order(31)] public PluginConfigColor BackgroundColor = new(new Vector4(0f, 0f, 0f, 0f)); [ColorEdit4("Divider Color")] [Order(32)] public PluginConfigColor DividerColor = new(new Vector4(1f, 1f, 1f, 0.6f)); [Checkbox("Show Duty Finder section when in queue")] [Order(35)] public bool ShowDutyFinderSection = true; [ColorEdit4("Duty Finder title color")] [Order(36, collapseWith = nameof(ShowDutyFinderSection))] public PluginConfigColor DutyFinderTitleColor = new(new Vector4(1f, 0.85f, 0.2f, 1f)); [ColorEdit4("Duty Finder detail color")] [Order(37, collapseWith = nameof(ShowDutyFinderSection))] public PluginConfigColor DutyFinderDetailColor = new(new Vector4(0.4f, 0.75f, 1f, 1f)); [NestedConfig("Visibility", 70)] public VisibilityConfig VisibilityConfig = new(); public DutyListScenarioConfig() { Size = new Vector2(320, 200); } public new static DutyListScenarioConfig DefaultConfig() { var config = new DutyListScenarioConfig { Position = new Vector2(ImGui.GetMainViewport().Size.X * 0.38f, -ImGui.GetMainViewport().Size.Y * 0.35f), Size = new Vector2(320, 200), Anchor = DrawAnchor.TopRight }; return config; } } }