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10 changed files with 92 additions and 60 deletions
-6
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@@ -45,12 +45,6 @@ namespace HSUI.Interface
} }
ImGuiHelper.DrawSeparator(1, 1); ImGuiHelper.DrawSeparator(1, 1);
ImGui.Text("To browse presets made by users of the HSUI community join our Discord and find the #profiles channel.");
if (ImGui.Button("HSUI Discord", new Vector2(560, 24)))
{
Utils.OpenUrl("https://discord.gg/xzde5qQayh");
}
// error modal // error modal
if (_errorMessage != null) if (_errorMessage != null)
-26
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@@ -241,32 +241,6 @@ namespace HSUI.Config.Tree
ImGui.PopStyleColor(); ImGui.PopStyleColor();
ImGui.PopFont(); ImGui.PopFont();
ImGuiHelper.SetTooltip("Changelog"); ImGuiHelper.SetTooltip("Changelog");
// discord button
ImGui.PushFont(UiBuilder.IconFont);
ImGui.PushStyleColor(ImGuiCol.Button, new Vector4(114f / 255f, 137f / 255f, 218f / 255f, alpha));
ImGui.PushStyleColor(ImGuiCol.ButtonHovered, new Vector4(114f / 255f, 137f / 255f, 218f / 255f, alpha * .85f));
ImGui.SetCursorPos(new Vector2(48 * _scale, y));
if (ImGui.Button(FontAwesomeIcon.Link.ToIconString(), new Vector2(24 * _scale, 24 * _scale)))
{
Utils.OpenUrl("https://discord.gg/xzde5qQayh");
}
ImGui.PopStyleColor(2);
ImGui.PopFont();
ImGuiHelper.SetTooltip("HSUI Discord");
// discord button
ImGui.PushFont(UiBuilder.IconFont);
ImGui.PushStyleColor(ImGuiCol.Button, new Vector4(255f / 255f, 94f / 255f, 91f / 255f, alpha));
ImGui.PushStyleColor(ImGuiCol.ButtonHovered, new Vector4(255f / 255f, 94f / 255f, 91f / 255f, alpha * .85f));
ImGui.SetCursorPos(new Vector2(77 * _scale, y));
if (ImGui.Button(FontAwesomeIcon.MugHot.ToIconString(), new Vector2(24 * _scale, 24 * _scale)))
{
Utils.OpenUrl("https://ko-fi.com/Tischel");
}
ImGui.PopStyleColor(2);
ImGui.PopFont();
ImGuiHelper.SetTooltip("Tip the developer at ko-fi.com");
} }
ImGui.EndChild(); ImGui.EndChild();
+3 -3
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@@ -9,9 +9,9 @@
<PropertyGroup> <PropertyGroup>
<AssemblyName>HSUI</AssemblyName> <AssemblyName>HSUI</AssemblyName>
<AssemblyVersion>1.0.6.0</AssemblyVersion> <AssemblyVersion>1.0.7.1</AssemblyVersion>
<FileVersion>1.0.6.0</FileVersion> <FileVersion>1.0.7.1</FileVersion>
<InformationalVersion>1.0.6.0</InformationalVersion> <InformationalVersion>1.0.7.1</InformationalVersion>
</PropertyGroup> </PropertyGroup>
<PropertyGroup> <PropertyGroup>
+1 -1
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@@ -2,7 +2,7 @@
"Author": "Knack117", "Author": "Knack117",
"Name": "HSUI", "Name": "HSUI",
"InternalName": "HSUI", "InternalName": "HSUI",
"AssemblyVersion": "1.0.6.0", "AssemblyVersion": "1.0.7.1",
"Description": "HSUI provides a highly configurable HUD replacement for FFXIV, recreated from DelvUI using KamiToolKit, FFXIVClientStructs, and Dalamud. Features unit frames, castbars, job gauges, nameplates, party frames, status effects, enemy list, configurable hotbars with drag-and-drop, and profiles.", "Description": "HSUI provides a highly configurable HUD replacement for FFXIV, recreated from DelvUI using KamiToolKit, FFXIVClientStructs, and Dalamud. Features unit frames, castbars, job gauges, nameplates, party frames, status effects, enemy list, configurable hotbars with drag-and-drop, and profiles.",
"ApplicableVersion": "any", "ApplicableVersion": "any",
"RepoUrl": "https://github.com/Knack117/HSUI", "RepoUrl": "https://github.com/Knack117/HSUI",
+32 -4
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@@ -50,8 +50,12 @@ namespace HSUI.Helpers
public RaptureHotbarModule.HotbarSlotType SlotType { get; } public RaptureHotbarModule.HotbarSlotType SlotType { get; }
/// <summary>Keybind hint from game (user's keybind settings). Empty if unavailable.</summary> /// <summary>Keybind hint from game (user's keybind settings). Empty if unavailable.</summary>
public string KeybindHint { get; } public string KeybindHint { get; }
/// <summary>Current charges for charge-based actions; 0 when not applicable.</summary>
public int CurrentCharges { get; }
/// <summary>Max charges for charge-based actions; &gt;1 only for actions with charges.</summary>
public int MaxCharges { get; }
public SlotInfo(uint iconId, bool isEmpty, bool usable, int cooldownPct, int cooldownSecs, uint actionId = 0, RaptureHotbarModule.HotbarSlotType slotType = 0, string keybindHint = "") public SlotInfo(uint iconId, bool isEmpty, bool usable, int cooldownPct, int cooldownSecs, uint actionId = 0, RaptureHotbarModule.HotbarSlotType slotType = 0, string keybindHint = "", int currentCharges = 0, int maxCharges = 0)
{ {
IconId = iconId; IconId = iconId;
IsEmpty = isEmpty; IsEmpty = isEmpty;
@@ -61,6 +65,8 @@ namespace HSUI.Helpers
ActionId = actionId; ActionId = actionId;
SlotType = slotType; SlotType = slotType;
KeybindHint = keybindHint ?? ""; KeybindHint = keybindHint ?? "";
CurrentCharges = currentCharges;
MaxCharges = maxCharges;
} }
} }
@@ -106,13 +112,13 @@ namespace HSUI.Helpers
if (slot == null) if (slot == null)
{ {
list.Add(new SlotInfo(0, true, false, 0, 0, 0, 0, keybind)); list.Add(new SlotInfo(0, true, false, 0, 0, 0, 0, keybind, 0, 0));
continue; continue;
} }
if (slot->IsEmpty) if (slot->IsEmpty)
{ {
list.Add(new SlotInfo(0, true, false, 0, 0, 0, 0, keybind)); list.Add(new SlotInfo(0, true, false, 0, 0, 0, 0, keybind, 0, 0));
continue; continue;
} }
@@ -122,7 +128,8 @@ namespace HSUI.Helpers
var slotType = slot->ApparentSlotType; var slotType = slot->ApparentSlotType;
(int pct, int secsLeft) = GetSlotCooldown(slot); (int pct, int secsLeft) = GetSlotCooldown(slot);
list.Add(new SlotInfo(iconId, false, usable, pct, secsLeft, actionId, slotType, keybind)); (int currentCharges, int maxCharges) = GetSlotCharges(slotType, actionId);
list.Add(new SlotInfo(iconId, false, usable, pct, secsLeft, actionId, slotType, keybind, currentCharges, maxCharges));
} }
return list; return list;
@@ -132,6 +139,27 @@ namespace HSUI.Helpers
/// Gets cooldown for a hotbar slot. For Action/GeneralAction/PetAction, uses ActionManager recast API /// Gets cooldown for a hotbar slot. For Action/GeneralAction/PetAction, uses ActionManager recast API
/// (more accurate for adjusted IDs, recast groups). Falls back to slot's GetSlotActionCooldownPercentage for Items/Macros. /// (more accurate for adjusted IDs, recast groups). Falls back to slot's GetSlotActionCooldownPercentage for Items/Macros.
/// </summary> /// </summary>
/// <summary>
/// Gets current and max charges for a slot. Only applies to Action type; returns (0,0) otherwise.
/// </summary>
private static unsafe (int CurrentCharges, int MaxCharges) GetSlotCharges(RaptureHotbarModule.HotbarSlotType slotType, uint actionId)
{
if (slotType != RaptureHotbarModule.HotbarSlotType.Action || actionId == 0)
return (0, 0);
var actionManager = ActionManager.Instance();
if (actionManager == null)
return (0, 0);
uint effectiveId = actionManager->GetAdjustedActionId(actionId);
ushort maxCh = ActionManager.GetMaxCharges(effectiveId, 0);
if (maxCh <= 1)
return (0, 0);
uint currentCh = actionManager->GetCurrentCharges(effectiveId);
return ((int)currentCh, (int)maxCh);
}
private static unsafe (int CooldownPercent, int SecondsLeft) GetSlotCooldown(RaptureHotbarModule.HotbarSlot* slot) private static unsafe (int CooldownPercent, int SecondsLeft) GetSlotCooldown(RaptureHotbarModule.HotbarSlot* slot)
{ {
if (slot == null) return (0, 0); if (slot == null) return (0, 0);
+26 -9
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@@ -142,8 +142,22 @@ namespace HSUI.Helpers
return; return;
} }
// Restore WndProc first so left-click works again immediately after unload.
// After a game/Dalamud patch, other singletons may be disposed before us;
// if we unsub or touch config first and that throws, we would never restore and LButton stays broken.
RestoreWndProc();
try
{
ConfigurationManager.Instance.ResetEvent -= OnConfigReset; ConfigurationManager.Instance.ResetEvent -= OnConfigReset;
}
catch { /* Instance may already be disposed */ }
try
{
Plugin.Framework.Update -= OnFrameworkUpdate; Plugin.Framework.Update -= OnFrameworkUpdate;
}
catch { /* Framework may already be disposed */ }
Plugin.Logger.Info("\t\tDisposing _requestActionHook: " + (_requestActionHook?.Address.ToString("X") ?? "null")); Plugin.Logger.Info("\t\tDisposing _requestActionHook: " + (_requestActionHook?.Address.ToString("X") ?? "null"));
_requestActionHook?.Disable(); _requestActionHook?.Disable();
@@ -151,9 +165,6 @@ namespace HSUI.Helpers
_executeSlotByIdHook?.Disable(); _executeSlotByIdHook?.Disable();
_executeSlotByIdHook?.Dispose(); _executeSlotByIdHook?.Dispose();
// give imgui the control of inputs again
RestoreWndProc();
Instance = null!; Instance = null!;
} }
#endregion #endregion
@@ -556,15 +567,21 @@ namespace HSUI.Helpers
private void RestoreWndProc() private void RestoreWndProc()
{ {
if (_wndHandle != IntPtr.Zero && _imguiWndProcPtr != IntPtr.Zero) if (_wndHandle == IntPtr.Zero || _imguiWndProcPtr == IntPtr.Zero)
return;
try
{ {
Plugin.Logger.Info("\t\tRestoring WndProc"); Plugin.Logger.Info("\t\tRestoring WndProc");
Plugin.Logger.Info("\t\t\tOld _wndHandle = " + _wndHandle.ToString("X"));
Plugin.Logger.Info("\t\t\tOld _imguiWndProcPtr = " + _imguiWndProcPtr.ToString("X"));
SetWindowLongPtr(_wndHandle, GWL_WNDPROC, _imguiWndProcPtr); SetWindowLongPtr(_wndHandle, GWL_WNDPROC, _imguiWndProcPtr);
Plugin.Logger.Info("\t\t\tDone!"); Plugin.Logger.Info("\t\t\tWndProc restored.");
}
catch (Exception ex)
{
Plugin.Logger.Warning($"\t\tRestoreWndProc failed: {ex.Message}");
}
finally
{
_wndHandle = IntPtr.Zero; _wndHandle = IntPtr.Zero;
_imguiWndProcPtr = IntPtr.Zero; _imguiWndProcPtr = IntPtr.Zero;
} }
@@ -216,6 +216,14 @@ namespace HSUI.Interface.GeneralElements
Vector2 labelPos = new Vector2(pos.X + size.X - labelSize.X - 2, pos.Y + size.Y - labelSize.Y - 2); Vector2 labelPos = new Vector2(pos.X + size.X - labelSize.X - 2, pos.Y + size.Y - labelSize.Y - 2);
DrawHelper.DrawOutlinedText(label, labelPos, 0xFFFFFFFF, 0xFF000000, drawList, 1); DrawHelper.DrawOutlinedText(label, labelPos, 0xFFFFFFFF, 0xFF000000, drawList, 1);
} }
if (Config.ShowChargeCount && !slot.IsEmpty && slot.MaxCharges > 1)
{
string chargeText = slot.CurrentCharges.ToString();
Vector2 chargeSize = ImGui.CalcTextSize(chargeText);
Vector2 chargePos = new Vector2(pos.X + 2, pos.Y + 2);
DrawHelper.DrawOutlinedText(chargeText, chargePos, 0xFFFFFFFF, 0xFF000000, drawList, 1);
}
} }
} }
} }
+7 -3
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@@ -63,15 +63,19 @@ namespace HSUI.Interface.GeneralElements
[Order(28)] [Order(28)]
public bool ShowSlotNumbers = true; public bool ShowSlotNumbers = true;
[Checkbox("Show Combo Highlight")] [Checkbox("Show Charge Count")]
[Order(29)] [Order(29)]
public bool ShowChargeCount = true;
[Checkbox("Show Combo Highlight")]
[Order(30)]
public bool ShowComboHighlight = true; public bool ShowComboHighlight = true;
[Checkbox("Show Keypress Flash")] [Checkbox("Show Keypress Flash")]
[Order(30)] [Order(31)]
public bool ShowKeypressFlash = true; public bool ShowKeypressFlash = true;
[NestedConfig("Combo Highlight", 31)] [NestedConfig("Combo Highlight", 32)]
public ComboHighlightConfig ComboHighlightConfig = new(); public ComboHighlightConfig ComboHighlightConfig = new();
[Checkbox("Debug Drag & Drop")] [Checkbox("Debug Drag & Drop")]
+7
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@@ -1,3 +1,10 @@
# 1.0.7.1
- **UI**: Removed Discord and Ko-fi links from in-game config.
# 1.0.7.0
- **Hotbars**: Charge count on slots — abilities with charges (e.g. 2-stack) show the current charge number in the top-left of the slot; keybind stays in the bottom-right. Toggle in Hotbars → Show Charge Count.
- **Fix**: Left-click no longer stays broken after disabling HSUI. WndProc is restored first on plugin unload so the game window gets normal input back even when disposal order changes (e.g. after a patch).
# 1.0.6.0 # 1.0.6.0
- **Tooltips**: Icons in tooltips — action bars, status effects, and party cooldowns now show the item's icon next to the tooltip text when available. - **Tooltips**: Icons in tooltips — action bars, status effects, and party cooldowns now show the item's icon next to the tooltip text when available.
- **World Object Tooltip**: Quest/NPC icons — hovering over NPCs or objects displays their quest or state icon (e.g., exclamation marks, turn-in checks) in the tooltip. Toggle in Misc → World Tooltip → Show Icon. - **World Object Tooltip**: Quest/NPC icons — hovering over NPCs or objects displays their quest or state icon (e.g., exclamation marks, turn-in checks) in the tooltip. Toggle in Misc → World Tooltip → Show Icon.
+6 -6
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@@ -4,9 +4,9 @@
"Name": "HSUI", "Name": "HSUI",
"Punchline": "A modern HUD replacement built for customization.", "Punchline": "A modern HUD replacement built for customization.",
"Description": "HSUI provides a highly configurable HUD replacement for FFXIV, recreated from DelvUI using KamiToolKit, FFXIVClientStructs, and Dalamud. Features unit frames, castbars, job gauges, nameplates, party frames, status effects, enemy list, configurable hotbars with drag-and-drop, and profiles.", "Description": "HSUI provides a highly configurable HUD replacement for FFXIV, recreated from DelvUI using KamiToolKit, FFXIVClientStructs, and Dalamud. Features unit frames, castbars, job gauges, nameplates, party frames, status effects, enemy list, configurable hotbars with drag-and-drop, and profiles.",
"Changelog": "Tooltips: Icons in tooltips for action bars, status effects, party cooldowns. World Object Tooltip: quest/NPC icons shown when hovering over NPCs/objects (toggle in Misc → World Tooltip).", "Changelog": "Removed Discord and Ko-fi links from config.",
"InternalName": "HSUI", "InternalName": "HSUI",
"AssemblyVersion": "1.0.6.0", "AssemblyVersion": "1.0.7.1",
"RepoUrl": "https://github.com/Knack117/HSUI", "RepoUrl": "https://github.com/Knack117/HSUI",
"ApplicableVersion": "any", "ApplicableVersion": "any",
"Tags": ["UI", "HUD", "Unit Frames", "Nameplates", "Party Frames", "Hotbars"], "Tags": ["UI", "HUD", "Unit Frames", "Nameplates", "Party Frames", "Hotbars"],
@@ -14,11 +14,11 @@
"DalamudApiLevel": 14, "DalamudApiLevel": 14,
"IconUrl": "https://raw.githubusercontent.com/Knack117/HSUI/main/Media/Images/icon.png", "IconUrl": "https://raw.githubusercontent.com/Knack117/HSUI/main/Media/Images/icon.png",
"ImageUrls": [], "ImageUrls": [],
"DownloadLinkInstall": "https://github.com/Knack117/HSUI/releases/download/v1.0.6.0/latest.zip", "DownloadLinkInstall": "https://github.com/Knack117/HSUI/releases/download/v1.0.7.1/latest.zip",
"IsHide": false, "IsHide": false,
"IsTestingExclusive": false, "IsTestingExclusive": false,
"DownloadLinkTesting": "https://github.com/Knack117/HSUI/releases/download/v1.0.6.0/latest.zip", "DownloadLinkTesting": "https://github.com/Knack117/HSUI/releases/download/v1.0.7.1/latest.zip",
"DownloadLinkUpdate": "https://github.com/Knack117/HSUI/releases/download/v1.0.6.0/latest.zip", "DownloadLinkUpdate": "https://github.com/Knack117/HSUI/releases/download/v1.0.7.1/latest.zip",
"LastUpdate": "1738454400" "LastUpdate": "1738627200"
} }
] ]