Compare commits
2 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| d95884fe7d | |||
| 9f95fb90dd |
+3
-3
@@ -9,9 +9,9 @@
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|||||||
|
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<PropertyGroup>
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<PropertyGroup>
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<AssemblyName>HSUI</AssemblyName>
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<AssemblyName>HSUI</AssemblyName>
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<AssemblyVersion>1.0.5.0</AssemblyVersion>
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<AssemblyVersion>1.0.7.0</AssemblyVersion>
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<FileVersion>1.0.5.0</FileVersion>
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<FileVersion>1.0.7.0</FileVersion>
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<InformationalVersion>1.0.5.0</InformationalVersion>
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<InformationalVersion>1.0.7.0</InformationalVersion>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup>
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<PropertyGroup>
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@@ -2,7 +2,7 @@
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"Author": "Knack117",
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"Author": "Knack117",
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"Name": "HSUI",
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"Name": "HSUI",
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"InternalName": "HSUI",
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"InternalName": "HSUI",
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"AssemblyVersion": "1.0.5.0",
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"AssemblyVersion": "1.0.7.0",
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"Description": "HSUI provides a highly configurable HUD replacement for FFXIV, recreated from DelvUI using KamiToolKit, FFXIVClientStructs, and Dalamud. Features unit frames, castbars, job gauges, nameplates, party frames, status effects, enemy list, configurable hotbars with drag-and-drop, and profiles.",
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"Description": "HSUI provides a highly configurable HUD replacement for FFXIV, recreated from DelvUI using KamiToolKit, FFXIVClientStructs, and Dalamud. Features unit frames, castbars, job gauges, nameplates, party frames, status effects, enemy list, configurable hotbars with drag-and-drop, and profiles.",
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"ApplicableVersion": "any",
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"ApplicableVersion": "any",
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"RepoUrl": "https://github.com/Knack117/HSUI",
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"RepoUrl": "https://github.com/Knack117/HSUI",
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@@ -50,8 +50,12 @@ namespace HSUI.Helpers
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public RaptureHotbarModule.HotbarSlotType SlotType { get; }
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public RaptureHotbarModule.HotbarSlotType SlotType { get; }
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/// <summary>Keybind hint from game (user's keybind settings). Empty if unavailable.</summary>
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/// <summary>Keybind hint from game (user's keybind settings). Empty if unavailable.</summary>
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public string KeybindHint { get; }
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public string KeybindHint { get; }
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/// <summary>Current charges for charge-based actions; 0 when not applicable.</summary>
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public int CurrentCharges { get; }
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/// <summary>Max charges for charge-based actions; >1 only for actions with charges.</summary>
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public int MaxCharges { get; }
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public SlotInfo(uint iconId, bool isEmpty, bool usable, int cooldownPct, int cooldownSecs, uint actionId = 0, RaptureHotbarModule.HotbarSlotType slotType = 0, string keybindHint = "")
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public SlotInfo(uint iconId, bool isEmpty, bool usable, int cooldownPct, int cooldownSecs, uint actionId = 0, RaptureHotbarModule.HotbarSlotType slotType = 0, string keybindHint = "", int currentCharges = 0, int maxCharges = 0)
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{
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{
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IconId = iconId;
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IconId = iconId;
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IsEmpty = isEmpty;
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IsEmpty = isEmpty;
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@@ -61,6 +65,8 @@ namespace HSUI.Helpers
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ActionId = actionId;
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ActionId = actionId;
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SlotType = slotType;
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SlotType = slotType;
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KeybindHint = keybindHint ?? "";
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KeybindHint = keybindHint ?? "";
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CurrentCharges = currentCharges;
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MaxCharges = maxCharges;
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}
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}
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}
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}
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@@ -106,13 +112,13 @@ namespace HSUI.Helpers
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if (slot == null)
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if (slot == null)
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{
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{
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list.Add(new SlotInfo(0, true, false, 0, 0, 0, 0, keybind));
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list.Add(new SlotInfo(0, true, false, 0, 0, 0, 0, keybind, 0, 0));
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continue;
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continue;
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}
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}
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if (slot->IsEmpty)
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if (slot->IsEmpty)
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{
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{
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list.Add(new SlotInfo(0, true, false, 0, 0, 0, 0, keybind));
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list.Add(new SlotInfo(0, true, false, 0, 0, 0, 0, keybind, 0, 0));
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continue;
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continue;
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}
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}
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@@ -122,7 +128,8 @@ namespace HSUI.Helpers
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var slotType = slot->ApparentSlotType;
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var slotType = slot->ApparentSlotType;
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(int pct, int secsLeft) = GetSlotCooldown(slot);
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(int pct, int secsLeft) = GetSlotCooldown(slot);
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list.Add(new SlotInfo(iconId, false, usable, pct, secsLeft, actionId, slotType, keybind));
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(int currentCharges, int maxCharges) = GetSlotCharges(slotType, actionId);
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list.Add(new SlotInfo(iconId, false, usable, pct, secsLeft, actionId, slotType, keybind, currentCharges, maxCharges));
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}
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}
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return list;
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return list;
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@@ -132,6 +139,27 @@ namespace HSUI.Helpers
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/// Gets cooldown for a hotbar slot. For Action/GeneralAction/PetAction, uses ActionManager recast API
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/// Gets cooldown for a hotbar slot. For Action/GeneralAction/PetAction, uses ActionManager recast API
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/// (more accurate for adjusted IDs, recast groups). Falls back to slot's GetSlotActionCooldownPercentage for Items/Macros.
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/// (more accurate for adjusted IDs, recast groups). Falls back to slot's GetSlotActionCooldownPercentage for Items/Macros.
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/// </summary>
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/// </summary>
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/// <summary>
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/// Gets current and max charges for a slot. Only applies to Action type; returns (0,0) otherwise.
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/// </summary>
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private static unsafe (int CurrentCharges, int MaxCharges) GetSlotCharges(RaptureHotbarModule.HotbarSlotType slotType, uint actionId)
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{
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if (slotType != RaptureHotbarModule.HotbarSlotType.Action || actionId == 0)
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return (0, 0);
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var actionManager = ActionManager.Instance();
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if (actionManager == null)
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return (0, 0);
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uint effectiveId = actionManager->GetAdjustedActionId(actionId);
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ushort maxCh = ActionManager.GetMaxCharges(effectiveId, 0);
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if (maxCh <= 1)
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return (0, 0);
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uint currentCh = actionManager->GetCurrentCharges(effectiveId);
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return ((int)currentCh, (int)maxCh);
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}
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private static unsafe (int CooldownPercent, int SecondsLeft) GetSlotCooldown(RaptureHotbarModule.HotbarSlot* slot)
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private static unsafe (int CooldownPercent, int SecondsLeft) GetSlotCooldown(RaptureHotbarModule.HotbarSlot* slot)
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{
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{
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if (slot == null) return (0, 0);
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if (slot == null) return (0, 0);
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+26
-9
@@ -142,8 +142,22 @@ namespace HSUI.Helpers
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return;
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return;
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}
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}
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// Restore WndProc first so left-click works again immediately after unload.
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// After a game/Dalamud patch, other singletons may be disposed before us;
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// if we unsub or touch config first and that throws, we would never restore and LButton stays broken.
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RestoreWndProc();
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try
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{
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ConfigurationManager.Instance.ResetEvent -= OnConfigReset;
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ConfigurationManager.Instance.ResetEvent -= OnConfigReset;
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}
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catch { /* Instance may already be disposed */ }
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try
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{
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Plugin.Framework.Update -= OnFrameworkUpdate;
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Plugin.Framework.Update -= OnFrameworkUpdate;
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}
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catch { /* Framework may already be disposed */ }
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Plugin.Logger.Info("\t\tDisposing _requestActionHook: " + (_requestActionHook?.Address.ToString("X") ?? "null"));
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Plugin.Logger.Info("\t\tDisposing _requestActionHook: " + (_requestActionHook?.Address.ToString("X") ?? "null"));
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_requestActionHook?.Disable();
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_requestActionHook?.Disable();
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@@ -151,9 +165,6 @@ namespace HSUI.Helpers
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_executeSlotByIdHook?.Disable();
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_executeSlotByIdHook?.Disable();
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_executeSlotByIdHook?.Dispose();
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_executeSlotByIdHook?.Dispose();
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// give imgui the control of inputs again
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RestoreWndProc();
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Instance = null!;
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Instance = null!;
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}
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}
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#endregion
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#endregion
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@@ -556,15 +567,21 @@ namespace HSUI.Helpers
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private void RestoreWndProc()
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private void RestoreWndProc()
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{
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{
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if (_wndHandle != IntPtr.Zero && _imguiWndProcPtr != IntPtr.Zero)
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if (_wndHandle == IntPtr.Zero || _imguiWndProcPtr == IntPtr.Zero)
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return;
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try
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{
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{
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Plugin.Logger.Info("\t\tRestoring WndProc");
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Plugin.Logger.Info("\t\tRestoring WndProc");
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Plugin.Logger.Info("\t\t\tOld _wndHandle = " + _wndHandle.ToString("X"));
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Plugin.Logger.Info("\t\t\tOld _imguiWndProcPtr = " + _imguiWndProcPtr.ToString("X"));
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SetWindowLongPtr(_wndHandle, GWL_WNDPROC, _imguiWndProcPtr);
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SetWindowLongPtr(_wndHandle, GWL_WNDPROC, _imguiWndProcPtr);
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Plugin.Logger.Info("\t\t\tDone!");
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Plugin.Logger.Info("\t\t\tWndProc restored.");
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}
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catch (Exception ex)
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{
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Plugin.Logger.Warning($"\t\tRestoreWndProc failed: {ex.Message}");
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}
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finally
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{
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_wndHandle = IntPtr.Zero;
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_wndHandle = IntPtr.Zero;
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_imguiWndProcPtr = IntPtr.Zero;
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_imguiWndProcPtr = IntPtr.Zero;
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}
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}
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+52
-11
@@ -6,6 +6,7 @@ using HSUI.Config;
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using HSUI.Config.Attributes;
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using HSUI.Config.Attributes;
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using HSUI.Interface.GeneralElements;
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using HSUI.Interface.GeneralElements;
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using Dalamud.Bindings.ImGui;
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using Dalamud.Bindings.ImGui;
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using FFXIVClientStructs.FFXIV.Client.Game.Object;
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using System;
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using System;
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using System.Numerics;
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using System.Numerics;
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using System.Text;
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using System.Text;
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@@ -55,18 +56,21 @@ namespace HSUI.Helpers
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private string? _currentTooltipTitle = null;
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private string? _currentTooltipTitle = null;
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private Vector2 _titleSize;
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private Vector2 _titleSize;
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private string? _previousRawText = null;
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private string? _previousRawText = null;
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private uint? _currentIconId = null;
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private Vector2 _position;
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private Vector2 _position;
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private Vector2 _size;
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private Vector2 _size;
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private bool _dataIsValid = false;
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private bool _dataIsValid = false;
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public void ShowTooltipOnCursor(string text, string? title = null, uint id = 0, string name = "")
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private const float IconSize = 24f;
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public void ShowTooltipOnCursor(string text, string? title = null, uint id = 0, string name = "", uint? iconId = null)
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{
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{
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ShowTooltip(text, ImGui.GetMousePos(), title, id, name);
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ShowTooltip(text, ImGui.GetMousePos(), title, id, name, iconId);
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}
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}
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public void ShowTooltip(string text, Vector2 position, string? title = null, uint id = 0, string name = "")
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public void ShowTooltip(string text, Vector2 position, string? title = null, uint id = 0, string name = "", uint? iconId = null)
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{
|
{
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if (text == null)
|
if (text == null)
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{
|
{
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@@ -82,6 +86,8 @@ namespace HSUI.Helpers
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_previousRawText = text;
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_previousRawText = text;
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}
|
}
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_currentIconId = iconId;
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|
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// calcualte title size
|
// calcualte title size
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_titleSize = Vector2.Zero;
|
_titleSize = Vector2.Zero;
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if (title != null)
|
if (title != null)
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@@ -113,7 +119,13 @@ namespace HSUI.Helpers
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_textSize = ImGui.CalcTextSize(_currentTooltipText, false, MaxWidth);
|
_textSize = ImGui.CalcTextSize(_currentTooltipText, false, MaxWidth);
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}
|
}
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|
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_size = new Vector2(Math.Max(_titleSize.X, _textSize.X) + Margin * 2, _titleSize.Y + _textSize.Y + Margin * 2);
|
float contentWidth = Math.Max(_titleSize.X, _textSize.X);
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|
float contentHeight = _titleSize.Y + _textSize.Y;
|
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|
float iconSizeScaled = IconSize * ImGuiHelpers.GlobalScale * _config.TooltipScale;
|
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|
float iconGap = _currentIconId.HasValue && _currentIconId.Value > 0 ? iconSizeScaled + Margin : 0;
|
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|
_size = new Vector2(
|
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|
contentWidth + iconGap + Margin * 2,
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|
Math.Max(contentHeight, _currentIconId.HasValue && _currentIconId.Value > 0 ? iconSizeScaled : 0) + Margin * 2);
|
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|
|
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// position tooltip using the given coordinates as bottom center
|
// position tooltip using the given coordinates as bottom center
|
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position.X = position.X - _size.X / 2f;
|
position.X = position.X - _size.X / 2f;
|
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@@ -220,16 +232,29 @@ namespace HSUI.Helpers
|
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if (string.IsNullOrEmpty(body))
|
if (string.IsNullOrEmpty(body))
|
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body = "(No info)";
|
body = "(No info)";
|
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|
|
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|
uint? iconId = _worldTooltipConfig.ShowIcon ? GetWorldObjectIconId(mouseOverTarget) : null;
|
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|
|
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if (_worldTooltipConfig.DetachFromCursor)
|
if (_worldTooltipConfig.DetachFromCursor)
|
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{
|
{
|
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ShowTooltip(body, _worldTooltipConfig.Position, name);
|
ShowTooltip(body, _worldTooltipConfig.Position, name, 0, "", iconId);
|
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}
|
}
|
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else
|
else
|
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{
|
{
|
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ShowTooltipOnCursor(body, name);
|
ShowTooltipOnCursor(body, name, 0, "", iconId);
|
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}
|
}
|
||||||
}
|
}
|
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|
|
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|
private static unsafe uint? GetWorldObjectIconId(IGameObject gameObject)
|
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|
{
|
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|
if (gameObject == null || gameObject.Address == IntPtr.Zero)
|
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|
return null;
|
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|
var obj = (GameObject*)gameObject.Address;
|
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|
if (obj == null)
|
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|
return null;
|
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|
uint iconId = obj->NamePlateIconId;
|
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|
return iconId > 0 ? iconId : null;
|
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|
}
|
||||||
|
|
||||||
public void RemoveTooltip()
|
public void RemoveTooltip()
|
||||||
{
|
{
|
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_dataIsValid = false;
|
_dataIsValid = false;
|
||||||
@@ -279,14 +304,26 @@ namespace HSUI.Helpers
|
|||||||
float globalScaleCorrection = -15 + 15 * ImGuiHelpers.GlobalScale;
|
float globalScaleCorrection = -15 + 15 * ImGuiHelpers.GlobalScale;
|
||||||
|
|
||||||
string fontId = _config.FontID ?? FontsConfig.DefaultSmallFontKey;
|
string fontId = _config.FontID ?? FontsConfig.DefaultSmallFontKey;
|
||||||
float wrapWidth = Math.Max(_titleSize.X, _textSize.X) + Margin;
|
float iconSizeScaled = IconSize * ImGuiHelpers.GlobalScale * _config.TooltipScale;
|
||||||
|
float iconGap = (_currentIconId.HasValue && _currentIconId.Value > 0) ? iconSizeScaled + Margin : 0;
|
||||||
|
float wrapWidth = (_currentIconId.HasValue && _currentIconId.Value > 0)
|
||||||
|
? _size.X - iconGap - Margin * 2
|
||||||
|
: Math.Max(_titleSize.X, _textSize.X) + Margin;
|
||||||
|
float textBlockX = windowMargin.X + Margin + iconGap;
|
||||||
|
|
||||||
|
if (_currentIconId.HasValue && _currentIconId.Value > 0)
|
||||||
|
{
|
||||||
|
var iconPos = _position + new Vector2(Margin, Margin);
|
||||||
|
DrawHelper.DrawIcon(_currentIconId.Value, iconPos, new Vector2(iconSizeScaled, iconSizeScaled), false, drawList);
|
||||||
|
}
|
||||||
|
|
||||||
if (_currentTooltipTitle != null)
|
if (_currentTooltipTitle != null)
|
||||||
{
|
{
|
||||||
// title
|
// title
|
||||||
Vector2 cursorPos;
|
Vector2 cursorPos;
|
||||||
using (FontsManager.Instance.PushFont(fontId))
|
using (FontsManager.Instance.PushFont(fontId))
|
||||||
{
|
{
|
||||||
cursorPos = new Vector2(windowMargin.X + _size.X / 2f - _titleSize.X / 2f, Margin);
|
cursorPos = new Vector2(textBlockX, Margin);
|
||||||
ImGui.SetCursorPos(cursorPos);
|
ImGui.SetCursorPos(cursorPos);
|
||||||
ImGui.PushTextWrapPos(cursorPos.X + wrapWidth + globalScaleCorrection);
|
ImGui.PushTextWrapPos(cursorPos.X + wrapWidth + globalScaleCorrection);
|
||||||
ImGui.TextColored(_config.TitleColor.Vector, _currentTooltipTitle);
|
ImGui.TextColored(_config.TitleColor.Vector, _currentTooltipTitle);
|
||||||
@@ -296,7 +333,7 @@ namespace HSUI.Helpers
|
|||||||
// text
|
// text
|
||||||
using (FontsManager.Instance.PushFont(fontId))
|
using (FontsManager.Instance.PushFont(fontId))
|
||||||
{
|
{
|
||||||
cursorPos = new Vector2(windowMargin.X + _size.X / 2f - _textSize.X / 2f, Margin + _titleSize.Y);
|
cursorPos = new Vector2(textBlockX, Margin + _titleSize.Y);
|
||||||
ImGui.SetCursorPos(cursorPos);
|
ImGui.SetCursorPos(cursorPos);
|
||||||
ImGui.PushTextWrapPos(cursorPos.X + wrapWidth + globalScaleCorrection);
|
ImGui.PushTextWrapPos(cursorPos.X + wrapWidth + globalScaleCorrection);
|
||||||
ImGui.TextColored(_config.TextColor.Vector, _currentTooltipText);
|
ImGui.TextColored(_config.TextColor.Vector, _currentTooltipText);
|
||||||
@@ -308,8 +345,8 @@ namespace HSUI.Helpers
|
|||||||
// text
|
// text
|
||||||
using (FontsManager.Instance.PushFont(fontId))
|
using (FontsManager.Instance.PushFont(fontId))
|
||||||
{
|
{
|
||||||
var cursorPos = windowMargin + new Vector2(Margin, Margin);
|
var cursorPos = new Vector2(textBlockX, Margin);
|
||||||
var textWidth = _size.X - Margin * 2;
|
var textWidth = _size.X - iconGap - Margin * 2;
|
||||||
|
|
||||||
ImGui.SetCursorPos(cursorPos);
|
ImGui.SetCursorPos(cursorPos);
|
||||||
ImGui.PushTextWrapPos(cursorPos.X + textWidth + globalScaleCorrection);
|
ImGui.PushTextWrapPos(cursorPos.X + textWidth + globalScaleCorrection);
|
||||||
@@ -426,6 +463,10 @@ namespace HSUI.Helpers
|
|||||||
[Order(2, collapseWith = nameof(DetachFromCursor))]
|
[Order(2, collapseWith = nameof(DetachFromCursor))]
|
||||||
public Vector2 Position = new Vector2(100, 100);
|
public Vector2 Position = new Vector2(100, 100);
|
||||||
|
|
||||||
|
[Checkbox("Show Icon (quest/NPC icons)", spacing = true)]
|
||||||
|
[Order(3)]
|
||||||
|
public bool ShowIcon = true;
|
||||||
|
|
||||||
[Checkbox("Show Level", spacing = true)]
|
[Checkbox("Show Level", spacing = true)]
|
||||||
[Order(5)]
|
[Order(5)]
|
||||||
public bool ShowLevel = true;
|
public bool ShowLevel = true;
|
||||||
|
|||||||
@@ -216,6 +216,14 @@ namespace HSUI.Interface.GeneralElements
|
|||||||
Vector2 labelPos = new Vector2(pos.X + size.X - labelSize.X - 2, pos.Y + size.Y - labelSize.Y - 2);
|
Vector2 labelPos = new Vector2(pos.X + size.X - labelSize.X - 2, pos.Y + size.Y - labelSize.Y - 2);
|
||||||
DrawHelper.DrawOutlinedText(label, labelPos, 0xFFFFFFFF, 0xFF000000, drawList, 1);
|
DrawHelper.DrawOutlinedText(label, labelPos, 0xFFFFFFFF, 0xFF000000, drawList, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (Config.ShowChargeCount && !slot.IsEmpty && slot.MaxCharges > 1)
|
||||||
|
{
|
||||||
|
string chargeText = slot.CurrentCharges.ToString();
|
||||||
|
Vector2 chargeSize = ImGui.CalcTextSize(chargeText);
|
||||||
|
Vector2 chargePos = new Vector2(pos.X + 2, pos.Y + 2);
|
||||||
|
DrawHelper.DrawOutlinedText(chargeText, chargePos, 0xFFFFFFFF, 0xFF000000, drawList, 1);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -364,7 +372,7 @@ namespace HSUI.Interface.GeneralElements
|
|||||||
if (!string.IsNullOrEmpty(title) || !string.IsNullOrEmpty(text))
|
if (!string.IsNullOrEmpty(title) || !string.IsNullOrEmpty(text))
|
||||||
{
|
{
|
||||||
string body = string.IsNullOrEmpty(text) ? title : text;
|
string body = string.IsNullOrEmpty(text) ? title : text;
|
||||||
TooltipsHelper.Instance.ShowTooltipOnCursor(body, title, slot.ActionId, "");
|
TooltipsHelper.Instance.ShowTooltipOnCursor(body, title, slot.ActionId, "", slot.IconId > 0 ? slot.IconId : null);
|
||||||
if (IsTooltipDebugEnabled())
|
if (IsTooltipDebugEnabled())
|
||||||
Plugin.Logger.Information($"[HSUI Tooltip DBG] ActionBar tooltip (main overlay): slot={i} title='{title}'");
|
Plugin.Logger.Information($"[HSUI Tooltip DBG] ActionBar tooltip (main overlay): slot={i} title='{title}'");
|
||||||
}
|
}
|
||||||
@@ -423,7 +431,7 @@ namespace HSUI.Interface.GeneralElements
|
|||||||
if (!string.IsNullOrEmpty(title) || !string.IsNullOrEmpty(text))
|
if (!string.IsNullOrEmpty(title) || !string.IsNullOrEmpty(text))
|
||||||
{
|
{
|
||||||
string body = string.IsNullOrEmpty(text) ? title : text;
|
string body = string.IsNullOrEmpty(text) ? title : text;
|
||||||
TooltipsHelper.Instance.ShowTooltipOnCursor(body, title, slot.ActionId, "");
|
TooltipsHelper.Instance.ShowTooltipOnCursor(body, title, slot.ActionId, "", slot.IconId > 0 ? slot.IconId : null);
|
||||||
if (IsTooltipDebugEnabled())
|
if (IsTooltipDebugEnabled())
|
||||||
Plugin.Logger.Information($"[HSUI Tooltip DBG] ActionBar tooltip (overlay): slot={i} title='{title}'");
|
Plugin.Logger.Information($"[HSUI Tooltip DBG] ActionBar tooltip (overlay): slot={i} title='{title}'");
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -63,15 +63,19 @@ namespace HSUI.Interface.GeneralElements
|
|||||||
[Order(28)]
|
[Order(28)]
|
||||||
public bool ShowSlotNumbers = true;
|
public bool ShowSlotNumbers = true;
|
||||||
|
|
||||||
[Checkbox("Show Combo Highlight")]
|
[Checkbox("Show Charge Count")]
|
||||||
[Order(29)]
|
[Order(29)]
|
||||||
|
public bool ShowChargeCount = true;
|
||||||
|
|
||||||
|
[Checkbox("Show Combo Highlight")]
|
||||||
|
[Order(30)]
|
||||||
public bool ShowComboHighlight = true;
|
public bool ShowComboHighlight = true;
|
||||||
|
|
||||||
[Checkbox("Show Keypress Flash")]
|
[Checkbox("Show Keypress Flash")]
|
||||||
[Order(30)]
|
[Order(31)]
|
||||||
public bool ShowKeypressFlash = true;
|
public bool ShowKeypressFlash = true;
|
||||||
|
|
||||||
[NestedConfig("Combo Highlight", 31)]
|
[NestedConfig("Combo Highlight", 32)]
|
||||||
public ComboHighlightConfig ComboHighlightConfig = new();
|
public ComboHighlightConfig ComboHighlightConfig = new();
|
||||||
|
|
||||||
[Checkbox("Debug Drag & Drop")]
|
[Checkbox("Debug Drag & Drop")]
|
||||||
|
|||||||
@@ -283,10 +283,13 @@ namespace HSUI.Interface.Party
|
|||||||
// tooltip
|
// tooltip
|
||||||
if (Config.ShowTooltips)
|
if (Config.ShowTooltips)
|
||||||
{
|
{
|
||||||
|
uint? iconId = hoveringCooldown.Data.IconId > 0 ? hoveringCooldown.Data.IconId : null;
|
||||||
TooltipsHelper.Instance.ShowTooltipOnCursor(
|
TooltipsHelper.Instance.ShowTooltipOnCursor(
|
||||||
hoveringCooldown.TooltipText(),
|
hoveringCooldown.TooltipText(),
|
||||||
hoveringCooldown.Data.Name,
|
hoveringCooldown.Data.Name,
|
||||||
hoveringCooldown.Data.ActionId
|
hoveringCooldown.Data.ActionId,
|
||||||
|
"",
|
||||||
|
iconId
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -304,10 +304,13 @@ namespace HSUI.Interface.PartyCooldowns
|
|||||||
pos = origin + new Vector2(pos.X - size.Y + 1, pos.Y);
|
pos = origin + new Vector2(pos.X - size.Y + 1, pos.Y);
|
||||||
if (Config.ShowTooltips && ImGui.IsMouseHoveringRect(pos, pos + _barConfig.Size))
|
if (Config.ShowTooltips && ImGui.IsMouseHoveringRect(pos, pos + _barConfig.Size))
|
||||||
{
|
{
|
||||||
|
uint? iconId = cooldown.Data.IconId > 0 ? cooldown.Data.IconId : null;
|
||||||
TooltipsHelper.Instance.ShowTooltipOnCursor(
|
TooltipsHelper.Instance.ShowTooltipOnCursor(
|
||||||
cooldown.TooltipText(),
|
cooldown.TooltipText(),
|
||||||
cooldown.Data.Name,
|
cooldown.Data.Name,
|
||||||
cooldown.Data.ActionId
|
cooldown.Data.ActionId,
|
||||||
|
"",
|
||||||
|
iconId
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -468,11 +468,13 @@ namespace HSUI.Interface.StatusEffects
|
|||||||
// tooltip
|
// tooltip
|
||||||
if (Config.ShowTooltips)
|
if (Config.ShowTooltips)
|
||||||
{
|
{
|
||||||
|
uint? iconId = data.Data.Icon > 0 ? data.Data.Icon : null;
|
||||||
TooltipsHelper.Instance.ShowTooltipOnCursor(
|
TooltipsHelper.Instance.ShowTooltipOnCursor(
|
||||||
EncryptedStringsHelper.GetString(data.Data.Description.ToDalamudString().ToString()),
|
EncryptedStringsHelper.GetString(data.Data.Description.ToDalamudString().ToString()),
|
||||||
EncryptedStringsHelper.GetString(data.Data.Name.ToString()),
|
EncryptedStringsHelper.GetString(data.Data.Name.ToString()),
|
||||||
data.Status.StatusId,
|
data.Status.StatusId,
|
||||||
GetStatusActorName(data.Status)
|
GetStatusActorName(data.Status),
|
||||||
|
iconId
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,3 +1,11 @@
|
|||||||
|
# 1.0.7.0
|
||||||
|
- **Hotbars**: Charge count on slots — abilities with charges (e.g. 2-stack) show the current charge number in the top-left of the slot; keybind stays in the bottom-right. Toggle in Hotbars → Show Charge Count.
|
||||||
|
- **Fix**: Left-click no longer stays broken after disabling HSUI. WndProc is restored first on plugin unload so the game window gets normal input back even when disposal order changes (e.g. after a patch).
|
||||||
|
|
||||||
|
# 1.0.6.0
|
||||||
|
- **Tooltips**: Icons in tooltips — action bars, status effects, and party cooldowns now show the item's icon next to the tooltip text when available.
|
||||||
|
- **World Object Tooltip**: Quest/NPC icons — hovering over NPCs or objects displays their quest or state icon (e.g., exclamation marks, turn-in checks) in the tooltip. Toggle in Misc → World Tooltip → Show Icon.
|
||||||
|
|
||||||
# 1.0.5.0
|
# 1.0.5.0
|
||||||
- **World Object Tooltip**: Hover over players, NPCs, or objects in the world to see a tooltip with name, level, HP, job (players), FC tag (optional), distance, and object ID. Enable in Misc → World Tooltip; optional detach-from-cursor with fixed position.
|
- **World Object Tooltip**: Hover over players, NPCs, or objects in the world to see a tooltip with name, level, HP, job (players), FC tag (optional), distance, and object ID. Enable in Misc → World Tooltip; optional detach-from-cursor with fixed position.
|
||||||
|
|
||||||
|
|||||||
+6
-6
@@ -4,9 +4,9 @@
|
|||||||
"Name": "HSUI",
|
"Name": "HSUI",
|
||||||
"Punchline": "A modern HUD replacement built for customization.",
|
"Punchline": "A modern HUD replacement built for customization.",
|
||||||
"Description": "HSUI provides a highly configurable HUD replacement for FFXIV, recreated from DelvUI using KamiToolKit, FFXIVClientStructs, and Dalamud. Features unit frames, castbars, job gauges, nameplates, party frames, status effects, enemy list, configurable hotbars with drag-and-drop, and profiles.",
|
"Description": "HSUI provides a highly configurable HUD replacement for FFXIV, recreated from DelvUI using KamiToolKit, FFXIVClientStructs, and Dalamud. Features unit frames, castbars, job gauges, nameplates, party frames, status effects, enemy list, configurable hotbars with drag-and-drop, and profiles.",
|
||||||
"Changelog": "World Object Tooltip: hover over players/NPCs/objects for name, level, HP, job, FC tag, distance; optional detach-from-cursor. PvP nameplates: GC icons, Role/Job icon. Main Actions tooltips. Alliance frame fixes.",
|
"Changelog": "Hotbars: Charge count on slots (top-left). Fix: Left-click works again after disabling plugin (WndProc restore on unload).",
|
||||||
"InternalName": "HSUI",
|
"InternalName": "HSUI",
|
||||||
"AssemblyVersion": "1.0.5.0",
|
"AssemblyVersion": "1.0.7.0",
|
||||||
"RepoUrl": "https://github.com/Knack117/HSUI",
|
"RepoUrl": "https://github.com/Knack117/HSUI",
|
||||||
"ApplicableVersion": "any",
|
"ApplicableVersion": "any",
|
||||||
"Tags": ["UI", "HUD", "Unit Frames", "Nameplates", "Party Frames", "Hotbars"],
|
"Tags": ["UI", "HUD", "Unit Frames", "Nameplates", "Party Frames", "Hotbars"],
|
||||||
@@ -14,11 +14,11 @@
|
|||||||
"DalamudApiLevel": 14,
|
"DalamudApiLevel": 14,
|
||||||
"IconUrl": "https://raw.githubusercontent.com/Knack117/HSUI/main/Media/Images/icon.png",
|
"IconUrl": "https://raw.githubusercontent.com/Knack117/HSUI/main/Media/Images/icon.png",
|
||||||
"ImageUrls": [],
|
"ImageUrls": [],
|
||||||
"DownloadLinkInstall": "https://github.com/Knack117/HSUI/releases/download/v1.0.5.0/latest.zip",
|
"DownloadLinkInstall": "https://github.com/Knack117/HSUI/releases/download/v1.0.7.0/latest.zip",
|
||||||
"IsHide": false,
|
"IsHide": false,
|
||||||
"IsTestingExclusive": false,
|
"IsTestingExclusive": false,
|
||||||
"DownloadLinkTesting": "https://github.com/Knack117/HSUI/releases/download/v1.0.5.0/latest.zip",
|
"DownloadLinkTesting": "https://github.com/Knack117/HSUI/releases/download/v1.0.7.0/latest.zip",
|
||||||
"DownloadLinkUpdate": "https://github.com/Knack117/HSUI/releases/download/v1.0.5.0/latest.zip",
|
"DownloadLinkUpdate": "https://github.com/Knack117/HSUI/releases/download/v1.0.7.0/latest.zip",
|
||||||
"LastUpdate": "1738368000"
|
"LastUpdate": "1738540800"
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
|
|||||||
Reference in New Issue
Block a user