Initial release: HSUI v1.0.0.0 - HUD replacement with configurable hotbars
Co-authored-by: Cursor <cursoragent@cursor.com>
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using HSUI.Config;
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using HSUI.Config.Attributes;
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using HSUI.Enums;
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using HSUI.Interface.GeneralElements;
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using System.Numerics;
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namespace HSUI.Interface.Bars
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{
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[Exportable(false)]
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public class ChunkedBarConfig : BarConfig
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{
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[DragInt("Padding", min = -4000, max = 4000)]
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[Order(45)]
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public int Padding = 2;
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public ChunkedBarConfig(
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Vector2 position,
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Vector2 size,
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PluginConfigColor fillColor,
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int padding = 2) : base(position, size, fillColor)
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{
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Padding = padding;
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}
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}
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[Exportable(false)]
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public class ChunkedProgressBarConfig : ChunkedBarConfig
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{
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[Checkbox("Show In Chunks", spacing = true)]
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[Order(46)]
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public bool UseChunks = true;
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[RadioSelector("Show Text on All Chunks", "Show Text on Active Chunk")]
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[Order(47, collapseWith = nameof(UseChunks))]
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public LabelMode LabelMode;
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[Checkbox("Use Partial Fill Color", spacing = true)]
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[Order(50)]
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public bool UsePartialFillColor = false;
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[ColorEdit4("Partial Fill Color")]
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[Order(55, collapseWith = nameof(UsePartialFillColor))]
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public PluginConfigColor PartialFillColor;
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[NestedConfig("Bar Text", 1000, separator = false, spacing = true)]
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public NumericLabelConfig Label;
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public ChunkedProgressBarConfig(
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Vector2 position,
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Vector2 size,
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PluginConfigColor fillColor,
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int padding = 2,
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PluginConfigColor? partialFillColor = null) : base(position, size, fillColor, padding)
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{
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Label = new NumericLabelConfig(Vector2.Zero, "", DrawAnchor.Center, DrawAnchor.Center);
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Label.Enabled = false;
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PartialFillColor = partialFillColor ?? new PluginConfigColor(new(180f / 255f, 180f / 255f, 180f / 255f, 100f / 100f));
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}
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}
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[DisableParentSettings("LabelMode", "UsePartialFillColor", "PartialFillColor")]
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[Exportable(false)]
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public class StacksWithDurationBarConfig : ChunkedProgressBarConfig
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{
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public StacksWithDurationBarConfig(
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Vector2 position,
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Vector2 size,
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PluginConfigColor fillColor,
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int padding = 2,
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PluginConfigColor? partialFillColor = null) : base(position, size, fillColor, padding)
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{
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UseChunks = true;
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UsePartialFillColor = false;
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}
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}
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public enum LabelMode
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{
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AllChunks,
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ActiveChunk
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}
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}
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