Initial release: HSUI v1.0.0.0 - HUD replacement with configurable hotbars
Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -0,0 +1,10 @@
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namespace HSUI.Enums
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{
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public enum BarTextureDrawMode
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{
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Stretch = 0,
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RepeatHorizontal = 1,
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RepeatVertical = 2,
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Repeat = 3
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}
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}
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namespace HSUI.Enums
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{
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public enum BlendMode
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{
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LAB,
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LChab,
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XYZ,
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RGB,
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LChuv,
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Luv,
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Jzazbz,
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JzCzhz
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}
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}
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namespace HSUI.Enums
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{
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public enum DamageType
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{
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Unknown = 0,
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Slashing = 1,
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Piercing = 2,
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Blunt = 3,
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Magic = 5,
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Darkness = 6,
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Physical = 7,
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LimitBreak = 8
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}
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}
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@@ -0,0 +1,15 @@
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namespace HSUI.Enums
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{
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public enum DrawAnchor
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{
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Center = 0,
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Left = 1,
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Right = 2,
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Top = 3,
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TopLeft = 4,
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TopRight = 5,
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Bottom = 6,
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BottomLeft = 7,
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BottomRight = 8
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}
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}
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@@ -0,0 +1,58 @@
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using System;
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namespace HSUI.Enums;
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// Hashes from HUD layout (AddonNameHash). Sources: HSUI, HUDManager plugin
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public enum ElementKind : uint
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{
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Hotbar1 = 0xC48D3605, // _ActionBar_a
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Hotbar2 = 0xFB7B6E1E, // _ActionBar01_a
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Hotbar3 = 0xF93DD047, // _ActionBar02_a
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Hotbar4 = 0xF8FFBA70, // _ActionBar03_a
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Hotbar5 = 0xFDB0ACF5, // _ActionBar04_a
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Hotbar6 = 0xFC72C6C2, // _ActionBar05_a
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Hotbar7 = 0xFE34789B, // _ActionBar06_a
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Hotbar8 = 0xFFF612AC, // _ActionBar07_a
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Hotbar9 = 0xF4AA5591, // _ActionBar08_a
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Hotbar10 = 0xF5683FA6, // _ActionBar09_a
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PetHotbar = 0xD8D188FF, // _ActionBarEx_a
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CrossHotbar = 0xBA81E8D1, // _ActionCross_a
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LeftWCrossHotbar = 0x6665735D, // _ActionDoubleCrossL_a
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RightWCrossHotbar = 0x70DDFD27, // _ActionDoubleCrossR_a
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ParameterBar = 0x9818E23E, // _ParameterWidget - player HP/MP
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TargetBar = 0x9139E9FD, // target info
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FocusTargetBar = 0xC28E7D1F,
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ProgressBar = 0xECB1E391, // cast bar
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ExperienceBar = 0x21E32D4E,
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LimitGauge = 0xC7A40A8A,
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StatusEffects = 0x4A5B6A16, // player buffs/debuffs
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StatusInfoEnhancements = 0x1F320624,
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StatusInfoEnfeeblements = 0x1E7A7A83,
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TargetInfoHp = 0xBD411F17,
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TargetInfoProgressBar = 0xCB5BCCCF,
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TargetInfoStatus = 0x070F4E6B,
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PartyList = 0x3D3B34F9,
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EnemyList = 0xB8C30AC5,
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}
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public static class ElementKindHelper
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{
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public static ElementKind ElementKindByHotBarId(int hotBarId)
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{
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return hotBarId switch
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{
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0 => ElementKind.Hotbar1,
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1 => ElementKind.Hotbar2,
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2 => ElementKind.Hotbar3,
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3 => ElementKind.Hotbar4,
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4 => ElementKind.Hotbar5,
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5 => ElementKind.Hotbar6,
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6 => ElementKind.Hotbar7,
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7 => ElementKind.Hotbar8,
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8 => ElementKind.Hotbar9,
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9 => ElementKind.Hotbar10,
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10 => ElementKind.PetHotbar,
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_ => throw new ArgumentOutOfRangeException(nameof(hotBarId))
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};
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}
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}
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@@ -0,0 +1,13 @@
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namespace HSUI.Enums
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{
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public enum StrataLevel
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{
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LOWEST = 0,
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LOW,
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MID_LOW,
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MID,
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MID_HIGH,
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HIGH,
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HIGHEST,
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}
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}
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