Initial release: HSUI v1.0.0.0 - HUD replacement with configurable hotbars
Co-authored-by: Cursor <cursoragent@cursor.com>
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using Dalamud.Interface.Windowing;
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using Dalamud.Logging;
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using HSUI.Config.Tree;
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using HSUI.Interface.GeneralElements;
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using Dalamud.Bindings.ImGui;
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using System;
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using System.Numerics;
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namespace HSUI.Config.Windows
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{
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public class MainConfigWindow : Window
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{
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public BaseNode? node { get; set; }
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public Action? CloseAction;
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private float _alpha = 1f;
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private Vector2 _lastWindowPos = Vector2.Zero;
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private Vector2 _size = new Vector2(1050, 750);
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private bool _popColors = false;
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public MainConfigWindow(string name) : base(name)
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{
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Flags = ImGuiWindowFlags.NoTitleBar;
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Size = _size;
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SizeCondition = ImGuiCond.FirstUseEver;
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}
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public override void OnClose()
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{
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CloseAction?.Invoke();
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}
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private bool CheckWindowFocus()
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{
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Vector2 mousePos = ImGui.GetMousePos();
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Vector2 endPos = _lastWindowPos + _size;
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return mousePos.X >= _lastWindowPos.X && mousePos.X <= endPos.X &&
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mousePos.Y >= _lastWindowPos.Y && mousePos.Y <= endPos.Y;
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}
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public override void PreDraw()
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{
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_alpha = 1;
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HUDOptionsConfig? config = ConfigurationManager.Instance.GetConfigObject<HUDOptionsConfig>();
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if (config?.DimConfigWindow == true)
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{
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_alpha = CheckWindowFocus() ? 1 : 0.5f;
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}
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if (ConfigurationManager.Instance.OverrideDalamudStyle)
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{
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ImGui.PushStyleColor(ImGuiCol.Border, new Vector4(0f / 255f, 0f / 255f, 0f / 255f, _alpha));
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ImGui.PushStyleColor(ImGuiCol.BorderShadow, new Vector4(0f / 255f, 0f / 255f, 0f / 255f, _alpha));
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ImGui.PushStyleColor(ImGuiCol.WindowBg, new Vector4(20f / 255f, 21f / 255f, 20f / 255f, _alpha));
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_popColors = true;
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}
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ImGui.PushStyleVar(ImGuiStyleVar.WindowBorderSize, 1);
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ImGui.PushStyleVar(ImGuiStyleVar.WindowRounding, 1);
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}
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public override void Draw()
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{
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_lastWindowPos = ImGui.GetWindowPos();
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if (_popColors)
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{
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ImGui.PopStyleColor(3);
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_popColors = false;
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}
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ImGui.PopStyleVar(2);
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node?.Draw(_alpha);
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_size = ImGui.GetWindowSize();
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}
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}
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}
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