v1.0.8.12: Item/HQ icons draw on hotbar (iconId >= 1000000 encoding)
Co-authored-by: Cursor <cursoragent@cursor.com>
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# 1.0.8.12
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- **Hotbars**: Fixed item icons not drawing on hotbar — game encodes HQ items as iconId + 1000000; now use iconId % 1000000 and itemHq flag so item icons (including HQ) display correctly.
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# 1.0.8.11
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- **Hotbars**: Fixed tooltip crash — Lumina GetRow can throw for invalid/transitional row IDs (e.g. during inventory drag-drop); GetSlotTooltip now catches and returns empty instead of crashing.
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