diff --git a/HSUI.csproj b/HSUI.csproj index 228e07f..230ade0 100644 --- a/HSUI.csproj +++ b/HSUI.csproj @@ -9,9 +9,9 @@ HSUI - 1.0.8.3 - 1.0.8.3 - 1.0.8.3 + 1.0.8.4 + 1.0.8.4 + 1.0.8.4 diff --git a/HSUI.json b/HSUI.json index 6ce8f96..7107cfa 100644 --- a/HSUI.json +++ b/HSUI.json @@ -2,7 +2,7 @@ "Author": "Knack117", "Name": "HSUI", "InternalName": "HSUI", - "AssemblyVersion": "1.0.8.3", + "AssemblyVersion": "1.0.8.4", "Description": "HSUI provides a highly configurable HUD replacement for FFXIV, recreated from DelvUI using KamiToolKit, FFXIVClientStructs, and Dalamud. Features unit frames, castbars, job gauges, nameplates, party frames, status effects, enemy list, configurable hotbars with drag-and-drop, and profiles.", "ApplicableVersion": "any", "RepoUrl": "https://github.com/Knack117/HSUI", diff --git a/changelog.md b/changelog.md index c023d84..a844141 100644 --- a/changelog.md +++ b/changelog.md @@ -1,3 +1,8 @@ +# 1.0.8.4 +- **Alliance Frames**: Fixed frames 1 and 2 not showing in alliance raids — populate other alliances via flat GetAllianceMemberByIndex (indices 0–7, 8–15) instead of GetAllianceMemberByGroupAndIndex which returns empty in-instance. +- **Alliance Frames**: Visibility "Hide in duty" no longer hides alliance frames (they are only relevant in duty). +- **Hotbars**: Crafting job action tooltips now display — fallback Action sheet lookup when hotbar stores CraftAction row ID. + # 1.0.8.3 - **Fix**: Left-click no longer sometimes stays broken after disabling HSUI. WndProc is restored at the very start of plugin teardown so the game window gets normal input back even if disposal fails later.