v1.0.3.0: Alliance frames fixes, PvP support, shared hotbar persistence, config save on teleport

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
2026-01-31 20:35:25 -05:00
parent bda3762ac8
commit 11b4c268f0
17 changed files with 1145 additions and 77 deletions
+10
View File
@@ -247,6 +247,16 @@ namespace HSUI.Interface
_hudElements.Add(partyFramesConfig, partyFramesHud);
_hudElementsWithPreview.Add(partyFramesHud);
var allianceFrames1Config = ConfigurationManager.Instance.GetConfigObject<AllianceFrames1Config>();
var allianceFrames1Hud = new AllianceFramesHud(allianceFrames1Config, "Alliance Frames 1");
_hudElements.Add(allianceFrames1Config, allianceFrames1Hud);
_hudElementsWithPreview.Add(allianceFrames1Hud);
var allianceFrames2Config = ConfigurationManager.Instance.GetConfigObject<AllianceFrames2Config>();
var allianceFrames2Hud = new AllianceFramesHud(allianceFrames2Config, "Alliance Frames 2");
_hudElements.Add(allianceFrames2Config, allianceFrames2Hud);
_hudElementsWithPreview.Add(allianceFrames2Hud);
var enemyListConfig = ConfigurationManager.Instance.GetConfigObject<EnemyListConfig>();
var enemyListHud = new EnemyListHud(enemyListConfig, "Enemy List");
_hudElements.Add(enemyListConfig, enemyListHud);