v1.0.3.0: Alliance frames fixes, PvP support, shared hotbar persistence, config save on teleport
Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -244,6 +244,11 @@ namespace HSUI.Interface
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if (partyFrames?.Enabled == true)
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AddElements(ElementKind.PartyList);
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var alliance1 = ConfigurationManager.Instance?.GetConfigObject<AllianceFrames1Config>();
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var alliance2 = ConfigurationManager.Instance?.GetConfigObject<AllianceFrames2Config>();
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if ((alliance1?.Enabled == true || alliance2?.Enabled == true))
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AddElements(ElementKind.AllianceList1, ElementKind.AllianceList2);
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var enemyList = ConfigurationManager.Instance?.GetConfigObject<EnemyListConfig>();
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if (enemyList?.Enabled == true)
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AddElements(ElementKind.EnemyList);
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