v1.0.2: Suppress 'That player has already been invited' toast (QuestToast + broader match)

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
2026-02-03 00:31:16 -05:00
parent 7765e037da
commit d3d8b0fa1a
4 changed files with 40 additions and 25 deletions
+29 -20
View File
@@ -59,25 +59,33 @@ public sealed class ChatMonitorService
_chatGui.CheckMessageHandled += OnCheckMessageHandled;
PluginServices.ToastGui.Toast += OnToast;
PluginServices.ToastGui.ErrorToast += OnErrorToast;
PluginServices.ToastGui.QuestToast += OnQuestToast;
}
public void Stop()
{
PluginServices.ToastGui.QuestToast -= OnQuestToast;
PluginServices.ToastGui.ErrorToast -= OnErrorToast;
PluginServices.ToastGui.Toast -= OnToast;
_chatGui.ChatMessage -= OnChatMessage;
_chatGui.CheckMessageHandled -= OnCheckMessageHandled;
}
private static bool IsPartyErrorToSuppress(string msg)
{
if (string.IsNullOrEmpty(msg)) return false;
var ord = StringComparison.OrdinalIgnoreCase;
return (msg.Contains("locate", ord) && msg.Contains("that name", ord)) ||
msg.Contains("Unable to process party command", ord) ||
(msg.Contains("already", ord) && msg.Contains("invited", ord));
}
/// <summary>Suppress party-error toasts (big on-screen message) from our fallback invite. See BurntToast plugin.</summary>
private void OnErrorToast(ref SeString message, ref bool isHandled)
{
if (DateTime.UtcNow >= _suppressPartyErrorUntil || isHandled)
return;
var msg = message.TextValue;
var ord = StringComparison.OrdinalIgnoreCase;
if ((msg.Contains("locate", ord) && msg.Contains("that name", ord)) ||
msg.Contains("Unable to process party command", ord))
if (IsPartyErrorToSuppress(message.TextValue))
{
isHandled = true;
_suppressPartyErrorUntil = DateTime.MinValue;
@@ -88,10 +96,18 @@ public sealed class ChatMonitorService
{
if (DateTime.UtcNow >= _suppressPartyErrorUntil || isHandled)
return;
var msg = message.TextValue;
var ord = StringComparison.OrdinalIgnoreCase;
if ((msg.Contains("locate", ord) && msg.Contains("that name", ord)) ||
msg.Contains("Unable to process party command", ord))
if (IsPartyErrorToSuppress(message.TextValue))
{
isHandled = true;
_suppressPartyErrorUntil = DateTime.MinValue;
}
}
private void OnQuestToast(ref SeString message, ref Dalamud.Game.Gui.Toast.QuestToastOptions options, ref bool isHandled)
{
if (DateTime.UtcNow >= _suppressPartyErrorUntil || isHandled)
return;
if (IsPartyErrorToSuppress(message.TextValue))
{
isHandled = true;
_suppressPartyErrorUntil = DateTime.MinValue;
@@ -106,9 +122,7 @@ public sealed class ChatMonitorService
var msg = message.TextValue;
if (msg.Length == 0)
return;
var ord = StringComparison.OrdinalIgnoreCase;
if ((msg.Contains("locate", ord) && msg.Contains("that name", ord)) ||
msg.Contains("Unable to process party command", ord))
if (IsPartyErrorToSuppress(msg))
{
isHandled = true;
_suppressPartyErrorUntil = DateTime.MinValue;
@@ -119,16 +133,11 @@ public sealed class ChatMonitorService
{
var msg = message.TextValue;
// Suppress party-error messages from our fallback invite (same-world CWLS tries ContentId then name+world; first can fail).
if (DateTime.UtcNow < _suppressPartyErrorUntil)
if (DateTime.UtcNow < _suppressPartyErrorUntil && IsPartyErrorToSuppress(msg))
{
var ord = StringComparison.OrdinalIgnoreCase;
if ((msg.Contains("locate", ord) && msg.Contains("that name", ord)) ||
msg.Contains("Unable to process party command", ord))
{
isHandled = true;
_suppressPartyErrorUntil = DateTime.MinValue;
return;
}
isHandled = true;
_suppressPartyErrorUntil = DateTime.MinValue;
return;
}
if (!_config.Enabled || string.IsNullOrWhiteSpace(_config.TriggerText))