diff --git a/Mappy/Data/SystemConfig.cs b/Mappy/Data/SystemConfig.cs
index dde2901..3019f02 100644
--- a/Mappy/Data/SystemConfig.cs
+++ b/Mappy/Data/SystemConfig.cs
@@ -120,6 +120,8 @@ public class SystemConfig : CharacterConfiguration
public bool MinimapHideWithGameGui = false;
/// Show Player/NPC tracking (other players, enemies, bosses, etc.) on the minimap, matching the main map display.
public bool MinimapShowPlayersAndNpcs = true;
+ /// Icon ID for other players on the minimap (default 60403, distinct from party 60421). Override if you prefer a different look.
+ public uint MinimapOtherPlayerIconId = 60403;
// Do not persist this setting
[JsonIgnore]
diff --git a/Mappy/MapRenderer/MapRenderer.GameObject.cs b/Mappy/MapRenderer/MapRenderer.GameObject.cs
index a797216..b37c43e 100644
--- a/Mappy/MapRenderer/MapRenderer.GameObject.cs
+++ b/Mappy/MapRenderer/MapRenderer.GameObject.cs
@@ -39,8 +39,7 @@ public partial class MapRenderer
var iconId = obj.ObjectKind switch
{
- ObjectKind.Player when GroupManager.Instance()->MainGroup.MemberCount is 0 && System.SystemConfig.ShowPlayers => 60421u,
- ObjectKind.Player when System.SystemConfig.ShowPlayers => 60444u,
+ ObjectKind.Player when System.SystemConfig.ShowPlayers => System.SystemConfig.MinimapOtherPlayerIconId,
ObjectKind.BattleNpc when IsBoss(obj) && obj.TargetObject is null => 60402u,
ObjectKind.BattleNpc when IsBoss(obj) && obj.TargetObject is not null => 60401u,
ObjectKind.BattleNpc when obj is { SubKind: (int)BattleNpcSubKind.Enemy, TargetObject: not null } => 60422u,
diff --git a/Mappy/Mappy.csproj b/Mappy/Mappy.csproj
index d031f7e..4e97848 100644
--- a/Mappy/Mappy.csproj
+++ b/Mappy/Mappy.csproj
@@ -4,7 +4,7 @@
HSMappy
HSMappy
Knack117
- 1.0.0.11
+ 1.0.0.12
A more versatile in-game map.
Replaces the in-game map with an ImGui implementation with several additional features. Fork with minimap improvements, quest radius on minimap, and more.
http://brassnet.ddns.net:33983/KnackAtNite/HSMappy
diff --git a/Mappy/Windows/ConfigurationWindow.cs b/Mappy/Windows/ConfigurationWindow.cs
index bef200c..cc57a64 100644
--- a/Mappy/Windows/ConfigurationWindow.cs
+++ b/Mappy/Windows/ConfigurationWindow.cs
@@ -289,6 +289,13 @@ public class MinimapOptionsTab : ITabItem
configChanged |= ImGui.Checkbox("Show Players and NPCs", ref System.SystemConfig.MinimapShowPlayersAndNpcs);
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
ImGui.SetTooltip("Show Player/NPC tracking on the minimap (other players, enemies, bosses, etc.), matching the main map display.");
+ var otherPlayerIcon = (int)System.SystemConfig.MinimapOtherPlayerIconId;
+ if (ImGui.DragInt("Other Player Icon (minimap)", ref otherPlayerIcon, 1.0f, 60000, 61000, "%d")) {
+ System.SystemConfig.MinimapOtherPlayerIconId = (uint)Math.Clamp(otherPlayerIcon, 60000, 61000);
+ configChanged = true;
+ }
+ if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
+ ImGui.SetTooltip("Icon ID for other players on the minimap (default 60403). Must be distinct from party marker (60421).");
configChanged |= ImGui.Checkbox("Hide Minimap With Game GUI", ref System.SystemConfig.MinimapHideWithGameGui);
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
ImGui.SetTooltip("When enabled, the minimap hides during NPC dialogue, object interaction, and when the game hides nameplates (same as the main map). When disabled, the minimap stays visible in those situations.");
diff --git a/Mappy/pluginmaster.json b/Mappy/pluginmaster.json
index 20db7f9..1504114 100644
--- a/Mappy/pluginmaster.json
+++ b/Mappy/pluginmaster.json
@@ -1 +1 @@
-[{"Author":"Knack117","Name":"HSMappy","Punchline":"A more versatile in-game map.","Description":"Replaces the in-game map with an ImGui implementation with several additional features. Fork with minimap improvements, quest radius on minimap, white gradient player cone, and more.","Changelog":"1.0.0.11: Player/NPC tracking on minimap with Show Players and NPCs toggle. 1.0.0.10: Release build. Suppress silent refresh at start of OnOpenMapHook; remove debug logging. 1.0.0.9: Duty List quest click: don't Hide() when viewing quest map (SelectedMapId != CurrentMapId). 1.0.0.8: Cancel silent refresh when opening map from Duty List so it doesn't immediately close. 1.0.0.7: Duty List quest click opens Area Map even when Hide With Game GUI would block it. 1.0.0.6: Minimap stays open after client restart (restore on login). 1.0.0.5: Fix crash when map texture path is invalid (ArgumentOutOfRangeException in Lumina GetFileHash). 1.0.0.4: Temp marker circle refreshes when quest objective is progressed. 1.0.0.3: Fix marker cache refresh after quest turn-in; invalidate temp cache so old markers don't persist. 1.0.0.2: Red direction arrow on minimap pointing to player flag. 1.0.0.1: Duty List quest click keeps Area Map open; player flags show on minimap. 1.0.0.0: Initial HSMappy release. Minimap: quest radius circle (orange, transparent), tooltip; cone drawn under markers; white gradient cone; /hsmappy commands.","InternalName":"HSMappy","AssemblyVersion":"1.0.0.11","RepoUrl":"http://brassnet.ddns.net:33983/KnackAtNite/HSMappy","ApplicableVersion":"any","Tags":["map","mapping","overlay","utility"],"CategoryTags":["jobs"],"DalamudApiLevel":14,"DownloadLinkInstall":"http://brassnet.ddns.net:33983/KnackAtNite/HSMappy/releases/download/v1.0.0.11/latest.zip","IsHide":false,"IsTestingExclusive":false,"DownloadLinkTesting":"http://brassnet.ddns.net:33983/KnackAtNite/HSMappy/releases/download/v1.0.0.11/latest.zip","DownloadLinkUpdate":"http://brassnet.ddns.net:33983/KnackAtNite/HSMappy/releases/download/v1.0.0.11/latest.zip","LastUpdate":"1772313048"}]
+[{"Author":"Knack117","Name":"HSMappy","Punchline":"A more versatile in-game map.","Description":"Replaces the in-game map with an ImGui implementation with several additional features. Fork with minimap improvements, quest radius on minimap, white gradient player cone, and more.","Changelog":"1.0.0.12: Other players on minimap use distinct icon (60403) from party markers. 1.0.0.11: Player/NPC tracking on minimap with Show Players and NPCs toggle. 1.0.0.10: Release build. Suppress silent refresh at start of OnOpenMapHook; remove debug logging. 1.0.0.9: Duty List quest click: don't Hide() when viewing quest map (SelectedMapId != CurrentMapId). 1.0.0.8: Cancel silent refresh when opening map from Duty List so it doesn't immediately close. 1.0.0.7: Duty List quest click opens Area Map even when Hide With Game GUI would block it. 1.0.0.6: Minimap stays open after client restart (restore on login). 1.0.0.5: Fix crash when map texture path is invalid (ArgumentOutOfRangeException in Lumina GetFileHash). 1.0.0.4: Temp marker circle refreshes when quest objective is progressed. 1.0.0.3: Fix marker cache refresh after quest turn-in; invalidate temp cache so old markers don't persist. 1.0.0.2: Red direction arrow on minimap pointing to player flag. 1.0.0.1: Duty List quest click keeps Area Map open; player flags show on minimap. 1.0.0.0: Initial HSMappy release. Minimap: quest radius circle (orange, transparent), tooltip; cone drawn under markers; white gradient cone; /hsmappy commands.","InternalName":"HSMappy","AssemblyVersion":"1.0.0.12","RepoUrl":"http://brassnet.ddns.net:33983/KnackAtNite/HSMappy","ApplicableVersion":"any","Tags":["map","mapping","overlay","utility"],"CategoryTags":["jobs"],"DalamudApiLevel":14,"DownloadLinkInstall":"http://brassnet.ddns.net:33983/KnackAtNite/HSMappy/releases/download/v1.0.0.12/latest.zip","IsHide":false,"IsTestingExclusive":false,"DownloadLinkTesting":"http://brassnet.ddns.net:33983/KnackAtNite/HSMappy/releases/download/v1.0.0.12/latest.zip","DownloadLinkUpdate":"http://brassnet.ddns.net:33983/KnackAtNite/HSMappy/releases/download/v1.0.0.12/latest.zip","LastUpdate":"1772313500"}]