Initial HSMappy release (fork of Mappy)
Made-with: Cursor
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using System.Drawing;
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using System.Numerics;
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using Dalamud.Interface;
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using Dalamud.Utility;
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using FFXIVClientStructs.FFXIV.Client.UI.Agent;
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using Mappy.Classes;
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namespace Mappy.Extensions;
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// Represents standard non-dynamic map markers, things that don't change, and may reference datasheet data with their key data
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public static class MapMarkerBaseExtensions
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{
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public static void Draw(this MapMarkerBase marker, Vector2 offset, float scale)
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{
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var tooltipText = marker.Subtext.AsDalamudSeString();
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DrawHelpers.DrawMapMarker(new MarkerInfo
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{
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// Divide by 16, as it seems they use a fixed scalar
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// Add 1024 * scale, to offset from top-left, to center-based coordinate
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// Add offset for drawing relative to map when its moved around
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Position = new Vector2(marker.X, marker.Y) / 16.0f * scale + DrawHelpers.GetMapCenterOffsetVector() * scale,
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Offset = offset,
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Scale = scale,
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Radius = marker.Scale,
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RadiusColor = KnownColor.MediumPurple.Vector(),
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IconId = marker.IconId,
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PrimaryText =
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() => tooltipText.TextValue.IsNullOrEmpty() && System.SystemConfig.ShowMiscTooltips ? System.TooltipCache.GetValue(marker.IconId) : tooltipText.ToString(),
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});
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}
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}
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