v1.0.0.1: Duty List quest click keeps Area Map open; player flags show on minimap
Made-with: Cursor
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@@ -674,7 +674,8 @@ public partial class MapRenderer
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var agent = AgentMap.Instance();
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if (agent->FlagMarkerCount is 0) return;
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ref var flag = ref agent->FlagMapMarkers[0];
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if (flag.TerritoryId != agent->CurrentMapId) return;
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// Match territory (zone) and map (sub-area); flag stores TerritoryId and MapId from SetFlagMapMarker
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if (flag.TerritoryId != agent->CurrentTerritoryId || flag.MapId != agent->CurrentMapId) return;
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if (System.IconConfig.IconSettingMap.TryGetValue(flag.MapMarker.IconId, out var setting) && setting.Hide) return;
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