v1.0.0.4: Temp marker circle refreshes when quest objective is progressed

Made-with: Cursor
This commit is contained in:
2026-02-26 22:30:53 -05:00
parent 2c54907cd5
commit 015d7ee191
3 changed files with 5 additions and 6 deletions
+3 -4
View File
@@ -163,11 +163,10 @@ public unsafe class IntegrationsController : IDisposable
_lastTempMarkerCount = tempCount;
_lastQuestSequenceSnapshot = sequenceSnapshot;
} else {
// During suppression: only update temp/sequence baseline so we don't false-trigger
// when suppression ends (e.g. Duty List click repopulates markers). Keep _lastQuestCount
// so quest turn-in during suppression still triggers refresh when suppression ends.
// During suppression: only update temp baseline so we don't false-trigger when suppression
// ends (e.g. Duty List click repopulates markers). Keep _lastQuestCount and _lastQuestSequenceSnapshot
// so quest turn-in and objective progression during suppression still trigger refresh when suppression ends.
_lastTempMarkerCount = tempCount;
_lastQuestSequenceSnapshot = sequenceSnapshot;
}
}