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using System;
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using Dalamud.Game.Command;
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using Dalamud.Interface.Windowing;
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using Dalamud.Plugin;
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using Dalamud.Plugin.Services;
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namespace ConfigurableCombo;
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public sealed class ConfigurableComboPlugin : IDalamudPlugin
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{
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private const string Command = "/ccombo";
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private readonly WindowSystem _windowSystem;
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private readonly ConfigWindow _configWindow;
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public ConfigurableComboPlugin(
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IDalamudPluginInterface pluginInterface,
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ISigScanner sigScanner,
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IGameInteropProvider gameInteropProvider)
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{
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pluginInterface.Create<Service>();
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Service.Configuration = pluginInterface.GetPluginConfig() as PluginConfiguration ?? new PluginConfiguration();
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Service.Address = new PluginAddressResolver();
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Service.Address.Setup(sigScanner);
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Service.IconReplacer = new IconReplacer(gameInteropProvider);
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_configWindow = new ConfigWindow();
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_windowSystem = new WindowSystem("ConfigurableCombo");
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_windowSystem.AddWindow(_configWindow);
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pluginInterface.UiBuilder.OpenConfigUi += OnOpenConfigUi;
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pluginInterface.UiBuilder.Draw += _windowSystem.Draw;
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Service.CommandManager.AddHandler(Command, new CommandInfo(OnCommand)
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{
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HelpMessage = "Open ConfigurableCombo settings. Use '/ccombo debug' to toggle debug logging (for support).",
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ShowInHelp = true,
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});
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}
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public string Name => "ConfigurableCombo";
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public void Dispose()
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{
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Service.CommandManager.RemoveHandler(Command);
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Service.Interface.UiBuilder.OpenConfigUi -= OnOpenConfigUi;
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Service.Interface.UiBuilder.Draw -= _windowSystem.Draw;
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Service.IconReplacer?.Dispose();
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}
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private void OnOpenConfigUi() => _configWindow.Toggle();
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private void OnCommand(string command, string args)
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{
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var arg = args.Trim();
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if (arg.Equals("debug", StringComparison.OrdinalIgnoreCase))
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{
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Service.Configuration.EnableDebugLogging = !Service.Configuration.EnableDebugLogging;
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Service.Configuration.Save();
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Service.ChatGui.Print(
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$"ConfigurableCombo: Debug logging is now {(Service.Configuration.EnableDebugLogging ? "ON" : "OFF")}. Check the plugin log (Dalamud → Log) when reporting issues.",
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"ConfigurableCombo");
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return;
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}
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_configWindow.Toggle();
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}
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}
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