101 lines
2.8 KiB
C#
101 lines
2.8 KiB
C#
using System.Numerics;
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using AetherBags.AddonLifecycles;
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using AetherBags.Addons;
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using AetherBags.Commands;
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using AetherBags.Helpers;
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using AetherBags.Hooks;
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using AetherBags.Inventory;
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using Dalamud.Plugin;
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using KamiToolKit;
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namespace AetherBags;
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public unsafe class Plugin : IDalamudPlugin
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{
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private static string HelpDescription => "Opens your inventory.";
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private readonly CommandHandler _commandHandler;
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private readonly InventoryHooks _inventoryHooks;
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private readonly InventoryLifecycles _inventoryLifecycles;
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public Plugin(IDalamudPluginInterface pluginInterface)
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{
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pluginInterface.Create<Services>();
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BackupHelper.DoConfigBackup(pluginInterface);
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KamiToolKitLibrary.Initialize(pluginInterface);
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System.Config = Util.LoadConfigOrDefault();
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System.AddonInventoryWindow = new AddonInventoryWindow
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{
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InternalName = "AetherBags",
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Title = "AetherBags",
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Size = new Vector2(750, 750),
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};
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System.AddonConfigurationWindow = new AddonConfigurationWindow
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{
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InternalName = "AetherBags Config",
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Title = "AetherBags Config",
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Size = new Vector2(640, 512),
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};
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Services.PluginInterface.UiBuilder.OpenMainUi += System.AddonInventoryWindow.Toggle;
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Services.PluginInterface.UiBuilder.OpenConfigUi += System.AddonConfigurationWindow.Toggle;
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_commandHandler = new CommandHandler();
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// Services.GameInventory.InventoryChanged += InventoryState.OnRawItemAdded;
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Services.ClientState.Login += OnLogin;
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Services.ClientState.Logout += OnLogout;
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if (Services.ClientState.IsLoggedIn) {
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Services.Framework.RunOnFrameworkThread(OnLogin);
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}
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_inventoryHooks = new InventoryHooks();
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_inventoryLifecycles = new InventoryLifecycles();
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}
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public void Dispose()
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{
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Util.SaveConfig(System.Config);
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// Services.GameInventory.InventoryChanged -= InventoryState.OnRawItemAdded;
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Services.ClientState.Login -= OnLogin;
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Services.ClientState.Logout -= OnLogout;
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_commandHandler.Dispose();
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System.AddonInventoryWindow.Dispose();
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System.AddonConfigurationWindow.Dispose();
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KamiToolKitLibrary.Dispose();
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_inventoryHooks.Dispose();
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_inventoryLifecycles.Dispose();
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}
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private void OnLogin()
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{
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System.Config = Util.LoadConfigOrDefault();
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InventoryState.TrackLootedItems = true;
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#if DEBUG
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System.AddonInventoryWindow.Toggle();
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System.AddonConfigurationWindow.Toggle();
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#endif
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}
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private void OnLogout(int type, int code)
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{
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Util.SaveConfig(System.Config);
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InventoryState.TrackLootedItems = false;
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System.AddonInventoryWindow.Close();
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System.AddonConfigurationWindow.Close();
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}
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} |