Add Retainers, need to refactor more
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@@ -17,6 +17,11 @@ public static unsafe class InventoryTypeExtensions
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InventoryType.Inventory2 => 49,
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InventoryType.Inventory3 => 50,
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InventoryType.Inventory4 => 51,
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InventoryType.RetainerPage1 => 52,
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InventoryType.RetainerPage2 => 53,
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InventoryType.RetainerPage3 => 54,
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InventoryType.RetainerPage4 => 55,
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InventoryType.RetainerPage5 => 56,
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InventoryType.ArmoryMainHand => 57,
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InventoryType.ArmoryHead => 58,
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InventoryType.ArmoryBody => 59,
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@@ -45,6 +50,11 @@ public static unsafe class InventoryTypeExtensions
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49 => InventoryType.Inventory2,
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50 => InventoryType.Inventory3,
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51 => InventoryType.Inventory4,
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52 => InventoryType.RetainerPage1,
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53 => InventoryType.RetainerPage2,
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54 => InventoryType.RetainerPage3,
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55 => InventoryType.RetainerPage4,
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56 => InventoryType.RetainerPage5,
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57 => InventoryType.ArmoryMainHand,
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58 => InventoryType.ArmoryHead,
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59 => InventoryType.ArmoryBody,
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@@ -85,6 +95,13 @@ public static unsafe class InventoryTypeExtensions
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InventoryType.SaddleBag2 => ItemOrderModule.Instance()->SaddleBagSorter,
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InventoryType.PremiumSaddleBag1 => ItemOrderModule.Instance()->PremiumSaddleBagSorter,
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InventoryType.PremiumSaddleBag2 => ItemOrderModule.Instance()->PremiumSaddleBagSorter,
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InventoryType.RetainerPage1 => ItemOrderModule.Instance()->GetActiveRetainerSorter(),
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InventoryType.RetainerPage2 => ItemOrderModule.Instance()->GetActiveRetainerSorter(),
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InventoryType.RetainerPage3 => ItemOrderModule.Instance()->GetActiveRetainerSorter(),
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InventoryType.RetainerPage4 => ItemOrderModule.Instance()->GetActiveRetainerSorter(),
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InventoryType.RetainerPage5 => ItemOrderModule.Instance()->GetActiveRetainerSorter(),
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InventoryType.RetainerPage6 => ItemOrderModule.Instance()->GetActiveRetainerSorter(),
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InventoryType.RetainerPage7 => ItemOrderModule.Instance()->GetActiveRetainerSorter(),
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_ => null,
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};
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@@ -94,6 +111,12 @@ public static unsafe class InventoryTypeExtensions
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InventoryType.Inventory4 => inventoryType.GetInventorySorter->ItemsPerPage * 3,
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InventoryType.SaddleBag2 => inventoryType.GetInventorySorter->ItemsPerPage,
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InventoryType.PremiumSaddleBag2 => inventoryType.GetInventorySorter->ItemsPerPage,
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InventoryType.RetainerPage2 => inventoryType.GetInventorySorter->ItemsPerPage,
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InventoryType.RetainerPage3 => inventoryType.GetInventorySorter->ItemsPerPage * 2,
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InventoryType.RetainerPage4 => inventoryType.GetInventorySorter->ItemsPerPage * 3,
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InventoryType.RetainerPage5 => inventoryType.GetInventorySorter->ItemsPerPage * 4,
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InventoryType.RetainerPage6 => inventoryType.GetInventorySorter->ItemsPerPage * 5,
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InventoryType.RetainerPage7 => inventoryType.GetInventorySorter->ItemsPerPage * 6,
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_ => 0,
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};
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@@ -123,11 +146,21 @@ public static unsafe class InventoryTypeExtensions
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InventoryType.ArmoryRings or
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InventoryType.ArmorySoulCrystal;
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public bool IsRetainer => inventoryType is
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InventoryType.RetainerPage1 or
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InventoryType.RetainerPage2 or
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InventoryType.RetainerPage3 or
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InventoryType.RetainerPage4 or
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InventoryType.RetainerPage5 or
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InventoryType.RetainerPage6 or
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InventoryType.RetainerPage7;
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public int ContainerGroup => inventoryType switch
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{
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_ when inventoryType.IsMainInventory => 1,
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_ when inventoryType.IsSaddleBag => 2,
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_ when inventoryType.IsArmory => 3,
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_ when inventoryType.IsRetainer => 4,
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_ => 0,
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};
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@@ -157,9 +190,10 @@ public static unsafe class InventoryTypeExtensions
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InventoryType baseType = inventoryType switch
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{
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_ when inventoryType.IsMainInventory => InventoryType.Inventory1,
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_ when inventoryType.IsSaddleBag => inventoryType is InventoryType. SaddleBag1 or InventoryType.SaddleBag2
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? InventoryType. SaddleBag1
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_ when inventoryType.IsSaddleBag => inventoryType is InventoryType.SaddleBag1 or InventoryType.SaddleBag2
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? InventoryType.SaddleBag1
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: InventoryType.PremiumSaddleBag1,
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_ when inventoryType.IsRetainer => InventoryType.RetainerPage1,
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_ => inventoryType,
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};
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@@ -168,5 +202,43 @@ public static unsafe class InventoryTypeExtensions
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return (realContainer, realSlot);
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}
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public int GetVisualSlotFromReal(int realSlot)
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{
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var sorter = inventoryType.GetInventorySorter;
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if (sorter == null)
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return realSlot;
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int startIndex = inventoryType.GetInventoryStartIndex;
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long itemCount = sorter->Items.LongCount;
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// Search through the sorter to find which visual index maps to this real slot
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for (int visualIdx = 0; visualIdx < itemCount; visualIdx++)
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{
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var entry = sorter->Items[visualIdx]. Value;
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if (entry == null) continue;
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// Calculate what container this entry belongs to
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InventoryType baseType = inventoryType switch
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{
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_ when inventoryType.IsMainInventory => InventoryType. Inventory1,
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_ when inventoryType.IsSaddleBag => inventoryType is InventoryType.SaddleBag1 or InventoryType.SaddleBag2
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? InventoryType. SaddleBag1
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: InventoryType.PremiumSaddleBag1,
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_ when inventoryType.IsRetainer => InventoryType.RetainerPage1,
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_ => inventoryType,
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};
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InventoryType entryContainer = baseType + entry->Page;
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if (entryContainer == inventoryType && entry->Slot == realSlot)
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{
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// Found it! Return visual index relative to the container's start
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return visualIdx - startIndex;
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}
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}
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return realSlot; // Fallback
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}
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}
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}
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@@ -10,6 +10,10 @@ public static unsafe class InventoryMoveHelper
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{
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public static void MoveItem(InventoryType sourceContainer, ushort sourceSlot, InventoryType destContainer, ushort destSlot)
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{
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Services.Logger.Debug($"[MoveItem] {sourceContainer}@{sourceSlot} -> {destContainer}@{destSlot}");
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InventoryManager.Instance()->MoveItemSlot(sourceContainer, sourceSlot, destContainer, destSlot, true);
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System.AddonInventoryWindow.ManualInventoryRefresh();
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return;
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bool isCrossContainerMove = ! sourceContainer.IsSameContainerGroup(destContainer);
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if (isCrossContainerMove)
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@@ -46,7 +46,7 @@ public sealed unsafe class InventoryHooks : IDisposable
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InventoryItem* sourceItem = InventoryManager.Instance()->GetInventorySlot(srcType, srcSlot);
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InventoryItem* destItem = InventoryManager.Instance()->GetInventorySlot(dstType, dstSlot);
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Services.Logger.Debug($"[MoveItemSlot] Moving {srcType}@{srcSlot} ID:{sourceItem->ItemId} -> {dstType}@{dstSlot} ID:{destItem->ItemId} Unk: {unk}");
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Services.Logger.Debug($"[MoveItemSlot Hook] Moving {srcType}@{srcSlot} ID:{sourceItem->ItemId} -> {dstType}@{dstSlot} ID:{destItem->ItemId} Unk: {unk}");
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return _moveItemSlotHook!.Original(manager, srcType, srcSlot, dstType, dstSlot, unk);
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}
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@@ -248,6 +248,7 @@ public class InventoryCategoryNode : SimpleComponentNode
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if (payload.Type != DragDropType.Item && payload.Type != DragDropType.Inventory_Item)
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return;
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Services.Logger.Debug($"[OnPayload] Received payload of type {payload.Type}, Int1={payload.Int1}, Int2={payload.Int2}, RefIndex={payload.ReferenceIndex}, Text={payload.Text}");
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var (sourceContainer, sourceSlot) = ResolveSourceFromPayload(payload);
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if (sourceContainer == 0)
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@@ -272,21 +273,35 @@ public class InventoryCategoryNode : SimpleComponentNode
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}
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int containerId = payload.Int1;
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int slotIndex = payload.Int2;
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int uiSlot = payload.Int2;
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InventoryType sourceContainer = InventoryType.GetInventoryTypeFromContainerId(containerId);
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if (sourceContainer == 0)
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return (0, 0);
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// For main inventory, resolve the real slot via ItemOrderModule
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if (sourceContainer.IsMainInventory)
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// Retainers have special handling: UI has 5 tabs × 35 slots, data has 7 pages × 25 slots
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if (sourceContainer. IsRetainer)
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{
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var (realContainer, realSlot) = sourceContainer.GetRealItemLocation(slotIndex);
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// Container IDs 52-56 = UI tabs 0-4
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int uiTabIndex = containerId - 52;
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// Convert to global data index
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int globalDataIndex = (uiTabIndex * 35) + uiSlot;
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// Calculate data page and slot
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int dataPage = globalDataIndex / 25;
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int dataSlot = globalDataIndex % 25;
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InventoryType dataContainer = InventoryType.RetainerPage1 + (uint)dataPage;
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// Now resolve through sorter for the actual storage location
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var (realContainer, realSlot) = dataContainer.GetRealItemLocation(dataSlot);
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return (realContainer, realSlot);
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}
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// For other containers (saddlebags, armory, etc.), use the slot directly
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return (sourceContainer, (ushort)slotIndex);
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// For non-retainers, use the standard resolution
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var (realContainerOther, realSlotOther) = sourceContainer.GetRealItemLocation(uiSlot);
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return (realContainerOther, realSlotOther);
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}
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}
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