Improves inventory refresh logic and fixes UI glitches

This commit is contained in:
Shawrkie Williams
2026-01-10 16:58:26 -05:00
parent 665d3b62ba
commit d7babea111
11 changed files with 823 additions and 137 deletions
@@ -1,5 +1,8 @@
using System;
using System.Collections.Generic;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using AetherBags.Helpers;
using AetherBags.Inventory;
using AetherBags.Inventory.Categories;
@@ -33,6 +36,11 @@ public class InventoryCategoryNode : InventoryCategoryNodeBase
private float _baseHeaderWidth = 96f;
private string _fullHeaderText = string.Empty;
private uint _lastCategoryKey;
private int _lastItemCount;
private ulong _lastItemsHash;
private int _lastItemsPerLine;
public event Action<InventoryCategoryNode, bool>? HeaderHoverChanged;
public Action? OnRefreshRequested { get; set; }
public Action? OnDragEnd { get; set; }
@@ -68,26 +76,68 @@ public class InventoryCategoryNode : InventoryCategoryNodeBase
_itemGridNode.AttachNode(this);
}
private CategorizedInventory _categorizedInventory;
public CategorizedInventory CategorizedInventory
{
get;
set
get => _categorizedInventory;
set => SetCategoryData(value, _itemGridNode.ItemsPerLine);
}
public void SetCategoryData(CategorizedInventory data, int itemsPerLine)
{
bool categoryChanged = data.Key != _lastCategoryKey;
bool itemsPerLineChanged = itemsPerLine != _lastItemsPerLine;
ulong itemsHash = ComputeItemsHash(CollectionsMarshal.AsSpan(data.Items));
bool itemsChanged = data.Items.Count != _lastItemCount || itemsHash != _lastItemsHash;
_lastCategoryKey = data.Key;
_lastItemCount = data.Items.Count;
_lastItemsHash = itemsHash;
_lastItemsPerLine = itemsPerLine;
_categorizedInventory = data;
_fullHeaderText = System.Config.General.ShowCategoryItemCount
? $"{data.Category.Name} ({data.Items.Count})"
: data.Category.Name;
_categoryNameTextNode.String = _fullHeaderText;
_categoryNameTextNode.TextColor = data.Category.Color;
_categoryNameTextNode.TextTooltip = data.Category.Description;
if (itemsChanged || categoryChanged)
{
field = value;
using (_itemGridNode.DeferRecalculateLayout())
{
_itemGridNode.ItemsPerLine = itemsPerLine;
UpdateItemGrid();
}
}
else if (itemsPerLineChanged)
{
_itemGridNode.ItemsPerLine = itemsPerLine;
}
_fullHeaderText = System.Config.General.ShowCategoryItemCount
? $"{value.Category.Name} ({value.Items.Count})"
: value.Category.Name;
_categoryNameTextNode.String = _fullHeaderText;
_categoryNameTextNode.TextColor = value.Category.Color;
_categoryNameTextNode.TextTooltip = value.Category.Description;
UpdateItemGrid();
if (categoryChanged || itemsChanged || itemsPerLineChanged)
{
RecalculateSize();
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static ulong ComputeItemsHash(ReadOnlySpan<ItemInfo> items)
{
ulong hash = 14695981039346656037UL; // FNV-1a offset basis
foreach (var item in items)
{
hash ^= item.Key;
hash *= 1099511628211UL; // FNV-1a prime
}
return hash;
}
public int ItemsPerLine
{
get => _itemGridNode.ItemsPerLine;
@@ -212,10 +262,43 @@ public class InventoryCategoryNode : InventoryCategoryNodeBase
private void UpdateItemGrid()
{
_itemGridNode.SyncWithListData(
CategorizedInventory.Items,
node => node.ItemInfo,
CreateInventoryDragDropNode);
_itemGridNode.SyncWithListDataByKey<ItemInfo, InventoryDragDropNode, ulong>(
dataList: CategorizedInventory.Items,
getKeyFromData: item => item.Key,
getKeyFromNode: node => node.ItemInfo?.Key ?? 0,
updateNode: UpdateInventoryDragDropNode,
createNodeMethod: CreateInventoryDragDropNode);
}
private void UpdateInventoryDragDropNode(InventoryDragDropNode node, ItemInfo data)
{
if (node.ItemInfo?.Key == data.Key)
{
node.ItemInfo = data;
node.Alpha = data.VisualAlpha;
node.AddColor = data.HighlightOverlayColor;
node.IsDraggable = !data.IsSlotBlocked;
return;
}
InventoryItem item = data.Item;
InventoryMappedLocation visualLocation = data.VisualLocation;
var visualInvType = InventoryType.GetInventoryTypeFromContainerId(visualLocation.Container);
int absoluteIndex = visualInvType.GetInventoryStartIndex + visualLocation.Slot;
node.ItemInfo = data;
node.IconId = item.IconId;
node.Alpha = data.VisualAlpha;
node.AddColor = data.HighlightOverlayColor;
node.IsDraggable = !data.IsSlotBlocked;
node.Payload = new DragDropPayload
{
Type = DragDropType.Item,
Int1 = visualLocation.Container,
Int2 = visualLocation.Slot,
ReferenceIndex = (short)absoluteIndex
};
}
private unsafe InventoryDragDropNode CreateInventoryDragDropNode(ItemInfo data)
@@ -268,16 +351,31 @@ public class InventoryCategoryNode : InventoryCategoryNodeBase
public void RefreshNodeVisuals()
{
foreach (var node in _itemGridNode.Nodes)
var nodes = _itemGridNode.Nodes;
for (int i = 0; i < nodes.Count; i++)
{
if (node is not InventoryDragDropNode itemNode || itemNode.ItemInfo == null) continue;
if (nodes[i] is not InventoryDragDropNode itemNode || itemNode.ItemInfo == null)
continue;
itemNode.Alpha = itemNode.ItemInfo.VisualAlpha;
itemNode.AddColor = itemNode.ItemInfo.HighlightOverlayColor;
itemNode.IsDraggable = !itemNode.ItemInfo.IsSlotBlocked;
var info = itemNode.ItemInfo;
float newAlpha = info.VisualAlpha;
Vector3 newColor = info.HighlightOverlayColor;
bool newDraggable = !info.IsSlotBlocked;
if (!NearlyEqual(itemNode.Alpha, newAlpha))
itemNode.Alpha = newAlpha;
if (itemNode.AddColor != newColor)
itemNode.AddColor = newColor;
if (itemNode.IsDraggable != newDraggable)
itemNode.IsDraggable = newDraggable;
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static bool NearlyEqual(float a, float b) => MathF.Abs(a - b) < 0.001f;
private unsafe void OnDiscard(DragDropNode node, ItemInfo item)
{
uint addonId = RaptureAtkUnitManager.Instance()->GetAddonByNode(node)->Id;
@@ -325,4 +423,4 @@ public class InventoryCategoryNode : InventoryCategoryNodeBase
Services.Logger.Error(ex, "[OnPayload] Error handling payload acceptance");
}
}
}
}
@@ -1,7 +1,7 @@
using System;
using System.Numerics;
using AetherBags.Inventory.Items;
using FFXIVClientStructs.FFXIV.Client.UI;
using FFXIVClientStructs.FFXIV.Common.Math;
using FFXIVClientStructs.FFXIV.Component.GUI;
using KamiToolKit.Classes;
using KamiToolKit.Nodes;
@@ -11,11 +11,10 @@ namespace AetherBags.Nodes.Inventory;
/// <summary>
/// A display-only item node for looted items. Not draggable, but shows tooltip and can be dismissed.
/// </summary>
public unsafe class LootedItemDisplayNode : SimpleComponentNode
public sealed unsafe class LootedItemDisplayNode : SimpleComponentNode
{
private readonly IconNode _iconNode;
private readonly TextNode _quantityTextNode;
private readonly ResNode _collisionNode;
public Action<LootedItemDisplayNode>? OnDismiss { get; set; }
@@ -27,54 +26,42 @@ public unsafe class LootedItemDisplayNode : SimpleComponentNode
{
Position = new Vector2(0, 0),
Size = new Vector2(42, 46),
NodeFlags = NodeFlags.Visible | NodeFlags.Enabled,
};
_iconNode.AddEvent(AtkEventType.MouseClick, OnMouseClick);
_iconNode.AttachNode(this);
_quantityTextNode = new TextNode
{
Size = new Vector2(40.0f, 12.0f),
Position = new Vector2(4.0f, 34.0f),
NodeFlags = NodeFlags.Enabled | NodeFlags.EmitsEvents,
Color = ColorHelper.GetColor(50),
TextOutlineColor = ColorHelper.GetColor(51),
TextFlags = TextFlags.Edge,
AlignmentType = AlignmentType.Right,
};
_quantityTextNode.AttachNode(this);
}
_collisionNode = new ResNode
public LootedItemInfo LootedItem
{
get;
set
{
Size = new Vector2(42, 46),
NodeFlags = NodeFlags.Enabled | NodeFlags.EmitsEvents | NodeFlags.HasCollision,
};
_collisionNode.AddEvent(AtkEventType.MouseOver, OnMouseOver);
_collisionNode.AddEvent(AtkEventType.MouseOut, OnMouseOut);
_collisionNode.AddEvent(AtkEventType.MouseClick, OnMouseClick);
_collisionNode.AttachNode(this);
}
bool needsCollisionUpdate = field is null && value is not null;
field = value;
var item = value.Item;
_iconNode.IconId = item.IconId;
_iconNode.ItemTooltip = item.ItemId;
_quantityTextNode.String = value.Quantity > 1 ? value.Quantity.ToString() : string.Empty;
public LootedItemInfo LootedItem { get; private set; } = null!;
public void SetLootedItem(LootedItemInfo lootedItem)
{
LootedItem = lootedItem;
var item = lootedItem.Item;
_iconNode.IconId = item.IconId;
_quantityTextNode.String = lootedItem.Quantity > 1 ? lootedItem.Quantity.ToString() : string.Empty;
}
private void OnMouseOver(AtkEventListener* thisPtr, AtkEventType eventType, int eventParam, AtkEvent* atkEvent, AtkEventData* atkEventData)
{
var item = LootedItem.Item;
_collisionNode.ShowInventoryItemTooltip(item.Container, item.Slot);
}
private void OnMouseOut(AtkEventListener* thisPtr, AtkEventType eventType, int eventParam, AtkEvent* atkEvent, AtkEventData* atkEventData)
{
ushort addonId = RaptureAtkUnitManager.Instance()->GetAddonByNode(_collisionNode)->Id;
AtkStage.Instance()->TooltipManager.HideTooltip(addonId);
}
if (needsCollisionUpdate)
{
var addon = RaptureAtkUnitManager.Instance()->GetAddonByNode(this);
if (addon is not null)
addon->UpdateCollisionNodeList(false);
}
}
} = null!;
private void OnMouseClick(AtkEventListener* thisPtr, AtkEventType eventType, int eventParam, AtkEvent* atkEvent, AtkEventData* atkEventData)
{
@@ -1,6 +1,7 @@
using System;
using System.Collections.Generic;
using System.Numerics;
using System.Runtime.CompilerServices;
using AetherBags.Inventory.Items;
using AetherBags.Nodes.Layout;
using FFXIVClientStructs.FFXIV.Component.GUI;
@@ -27,6 +28,9 @@ public class LootedItemsCategoryNode : InventoryCategoryNodeBase
private IReadOnlyList<LootedItemInfo> _lootedItems = Array.Empty<LootedItemInfo>();
private int _lastItemCount;
private long _lastItemsHash;
private int _hoverRefs;
private bool _headerExpanded;
private float _baseHeaderWidth = 96f;
@@ -95,10 +99,40 @@ public class LootedItemsCategoryNode : InventoryCategoryNodeBase
public void UpdateLootedItems(IReadOnlyList<LootedItemInfo> lootedItems)
{
long newHash = ComputeItemsHash(lootedItems);
bool itemsChanged = lootedItems.Count != _lastItemCount || newHash != _lastItemsHash;
_lastItemCount = lootedItems.Count;
_lastItemsHash = newHash;
_lootedItems = lootedItems;
UpdateHeaderText();
SyncItemGrid();
RecalculateSize();
if (itemsChanged)
{
using (_itemGridNode.DeferRecalculateLayout())
{
SyncItemGrid();
}
RecalculateSize();
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static long ComputeItemsHash(IReadOnlyList<LootedItemInfo> items)
{
unchecked
{
long hash = unchecked((long)14695981039346656037UL);
for (int i = 0; i < items.Count; i++)
{
hash ^= items[i].Index;
hash *= 1099511628211L;
hash ^= items[i].Item.ItemId;
hash *= 1099511628211L;
}
return hash;
}
}
private void UpdateHeaderText()
@@ -163,20 +197,26 @@ public class LootedItemsCategoryNode : InventoryCategoryNodeBase
private void SyncItemGrid()
{
_itemGridNode.SyncWithListData(
_lootedItems,
node => node.LootedItem,
CreateLootedItemNode);
_itemGridNode.SyncWithListDataByKey<LootedItemInfo, LootedItemDisplayNode, int>(
dataList: _lootedItems,
getKeyFromData: item => item.Index,
getKeyFromNode: node => node.LootedItem?.Index ?? -1,
updateNode: UpdateLootedItemNode,
createNodeMethod: CreateLootedItemNode);
}
private static void UpdateLootedItemNode(LootedItemDisplayNode node, LootedItemInfo data)
{
node.LootedItem = data;
}
private LootedItemDisplayNode CreateLootedItemNode(LootedItemInfo lootedItem)
{
var node = new LootedItemDisplayNode
return new LootedItemDisplayNode
{
OnDismiss = OnItemDismissed,
LootedItem = lootedItem,
};
node.SetLootedItem(lootedItem);
return node;
}
private void OnItemDismissed(LootedItemDisplayNode node)