Initial commit: AetherBags + KamiToolKit for FC Gitea
Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
@@ -0,0 +1,287 @@
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using System;
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using System.Numerics;
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using FFXIVClientStructs.FFXIV.Component.GUI;
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using KamiToolKit.Classes;
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using KamiToolKit.Timelines;
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using Lumina.Text.ReadOnly;
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namespace KamiToolKit.Nodes;
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public unsafe class TabBarRadioButtonNode : ComponentNode<AtkComponentRadioButton, AtkUldComponentDataRadioButton> {
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public readonly TextNode LabelNode;
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public readonly NineGridNode SelectedNineGridNode;
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public readonly NineGridNode UnselectedNineGridNode;
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public TabBarRadioButtonNode() {
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SetInternalComponentType(ComponentType.RadioButton);
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UnselectedNineGridNode = new SimpleNineGridNode {
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Position = new Vector2(-2.0f, -1.0f),
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TexturePath = "ui/uld/TabButtonA.tex",
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TextureCoordinates = new Vector2(0.0f, 0.0f),
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TextureSize = new Vector2(88.0f, 26.0f),
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LeftOffset = 16,
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RightOffset = 16,
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};
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UnselectedNineGridNode.AttachNode(this);
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SelectedNineGridNode = new SimpleNineGridNode {
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Position = new Vector2(-2.0f, -1.0f),
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TexturePath = "ui/uld/TabButtonA.tex",
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TextureCoordinates = new Vector2(0.0f, 26.0f),
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TextureSize = new Vector2(88.0f, 26.0f),
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LeftOffset = 16,
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RightOffset = 16,
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IsVisible = false,
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};
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SelectedNineGridNode.AttachNode(this);
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LabelNode = new TextNode {
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Position = new Vector2(13.0f, 2.0f),
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AlignmentType = AlignmentType.Center,
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TextColor = ColorHelper.GetColor(50),
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};
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LabelNode.AttachNode(this);
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BuildTimelines();
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Data->Nodes[0] = LabelNode.NodeId;
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Data->Nodes[1] = UnselectedNineGridNode.NodeId;
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Data->Nodes[2] = 0;
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Data->Nodes[3] = 0;
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AddEvent(AtkEventType.ButtonClick, ClickHandler);
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InitializeComponentEvents();
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}
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public Action? OnClick { get; set; }
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public ReadOnlySeString String {
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get => LabelNode.String;
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set => Component->SetText(value);
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}
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public bool IsSelected {
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get => Component->IsSelected;
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set {
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Component->IsSelected = value;
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if (value) {
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SelectedNineGridNode.IsVisible = true;
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UnselectedNineGridNode.IsVisible = false;
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}
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else {
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SelectedNineGridNode.IsVisible = false;
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UnselectedNineGridNode.IsVisible = true;
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}
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}
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}
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public bool IsChecked {
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get => Component->IsChecked;
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set => Component->SetChecked(value);
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}
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private void ClickHandler() {
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OnClick?.Invoke();
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}
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protected override void OnSizeChanged() {
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base.OnSizeChanged();
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CollisionNode.Size = Size;
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UnselectedNineGridNode.Size = new Vector2(Width + 4.0f, Height + 2.0f);
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SelectedNineGridNode.Size = new Vector2(Width + 4.0f, Height + 2.0f);
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LabelNode.Size = new Vector2(Width - 25.0f, Height - 4.0f);
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}
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private void BuildTimelines() {
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AddTimeline(new TimelineBuilder()
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.BeginFrameSet(11, 20)
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.AddFrame(11, new Vector2(525, 0))
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.EndFrameSet()
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.Build()
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);
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UnselectedNineGridNode.AddTimeline(new TimelineBuilder()
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.BeginFrameSet(1, 9)
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.AddFrame(1, alpha: 255)
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.AddFrame(1, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.BeginFrameSet(10, 19)
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.AddFrame(10, alpha: 255)
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.AddFrame(12, alpha: 255)
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.AddFrame(10, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(100, 100, 100))
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.AddFrame(12, addColor: new Vector3(16, 16, 16), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.BeginFrameSet(20, 29)
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.AddFrame(20, alpha: 255)
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.AddFrame(20, addColor: new Vector3(16, 16, 16), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.BeginFrameSet(30, 39)
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.AddFrame(30, alpha: 178)
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.AddFrame(30, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(50, 50, 50))
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.EndFrameSet()
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.BeginFrameSet(40, 49)
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.AddFrame(40, alpha: 255)
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.AddFrame(40, addColor: new Vector3(16, 16, 16), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.BeginFrameSet(50, 59)
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.AddFrame(50, alpha: 255)
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.AddFrame(52, alpha: 255)
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.AddFrame(50, addColor: new Vector3(16, 16, 16), multiplyColor: new Vector3(100, 100, 100))
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.AddFrame(52, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.BeginFrameSet(120, 129)
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.AddFrame(120, alpha: 255)
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.AddFrame(122, alpha: 0)
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.AddFrame(120, addColor: new Vector3(16, 16, 16), multiplyColor: new Vector3(100, 100, 100))
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.AddFrame(122, addColor: new Vector3(16, 16, 16), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.BeginFrameSet(130, 139)
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.AddFrame(130, alpha: 0)
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.AddFrame(132, alpha: 255)
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.AddFrame(130, addColor: new Vector3(16, 16, 16), multiplyColor: new Vector3(100, 100, 100))
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.AddFrame(132, addColor: new Vector3(16, 16, 16), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.BeginFrameSet(140, 149)
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.AddFrame(140, alpha: 255)
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.AddFrame(142, alpha: 0)
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.AddFrame(140, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(100, 100, 100))
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.AddFrame(142, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.BeginFrameSet(150, 159)
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.AddFrame(150, alpha: 0)
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.AddFrame(152, alpha: 255)
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.AddFrame(150, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(100, 100, 100))
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.AddFrame(152, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.Build()
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);
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SelectedNineGridNode.AddTimeline(new TimelineBuilder()
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.BeginFrameSet(60, 69)
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.AddFrame(60, alpha: 255)
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.AddFrame(60, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.BeginFrameSet(70, 79)
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.AddFrame(70, alpha: 255)
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.AddFrame(72, alpha: 255)
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.AddFrame(70, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(100, 100, 100))
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.AddFrame(72, addColor: new Vector3(16, 16, 16), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.BeginFrameSet(80, 89)
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.AddFrame(80, alpha: 255)
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.AddFrame(80, addColor: new Vector3(16, 16, 16), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.BeginFrameSet(90, 99)
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.AddFrame(90, alpha: 178)
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.AddFrame(90, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(50, 50, 50))
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.EndFrameSet()
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.BeginFrameSet(100, 109)
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.AddFrame(100, alpha: 255)
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.AddFrame(100, addColor: new Vector3(16, 16, 16), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.BeginFrameSet(110, 119)
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.AddFrame(110, alpha: 255)
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.AddFrame(112, alpha: 255)
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.AddFrame(110, addColor: new Vector3(16, 16, 16), multiplyColor: new Vector3(100, 100, 100))
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.AddFrame(112, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.BeginFrameSet(120, 129)
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.AddFrame(120, alpha: 0)
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.AddFrame(122, alpha: 255)
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.AddFrame(120, addColor: new Vector3(16, 16, 16), multiplyColor: new Vector3(100, 100, 100))
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.AddFrame(122, addColor: new Vector3(16, 16, 16), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.BeginFrameSet(130, 139)
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.AddFrame(130, alpha: 255)
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.AddFrame(132, alpha: 0)
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.AddFrame(130, addColor: new Vector3(16, 16, 16), multiplyColor: new Vector3(100, 100, 100))
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.AddFrame(132, addColor: new Vector3(16, 16, 16), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.BeginFrameSet(140, 149)
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.AddFrame(140, alpha: 0)
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.AddFrame(142, alpha: 255)
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.AddFrame(140, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(100, 100, 100))
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.AddFrame(142, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.BeginFrameSet(150, 159)
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.AddFrame(150, alpha: 255)
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.AddFrame(152, alpha: 0)
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.AddFrame(150, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(100, 100, 100))
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.AddFrame(152, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.Build()
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);
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LabelNode.AddTimeline(new TimelineBuilder()
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.BeginFrameSet(1, 9)
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.AddFrame(1, alpha: 255)
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.AddFrame(1, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.BeginFrameSet(10, 19)
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.AddFrame(10, alpha: 255)
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.AddFrame(10, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.BeginFrameSet(20, 29)
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.AddFrame(20, alpha: 255)
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.AddFrame(20, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.BeginFrameSet(30, 39)
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.AddFrame(30, alpha: 153)
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.AddFrame(30, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(80, 80, 80))
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.EndFrameSet()
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.BeginFrameSet(40, 49)
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.AddFrame(40, alpha: 255)
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.AddFrame(40, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.BeginFrameSet(50, 59)
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.AddFrame(50, alpha: 255)
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.AddFrame(50, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.BeginFrameSet(60, 69)
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.AddFrame(60, alpha: 255)
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.AddFrame(60, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.BeginFrameSet(70, 79)
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.AddFrame(70, alpha: 255)
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.AddFrame(70, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.BeginFrameSet(80, 89)
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.AddFrame(80, alpha: 255)
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.AddFrame(80, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.BeginFrameSet(90, 99)
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.AddFrame(90, alpha: 153)
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.AddFrame(90, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(80, 80, 80))
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.EndFrameSet()
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.BeginFrameSet(100, 109)
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.AddFrame(100, alpha: 255)
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.AddFrame(100, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.BeginFrameSet(110, 119)
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.AddFrame(110, alpha: 255)
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.AddFrame(110, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.BeginFrameSet(120, 129)
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.AddFrame(120, alpha: 255)
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.AddFrame(120, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.BeginFrameSet(130, 139)
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.AddFrame(130, alpha: 255)
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.AddFrame(130, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.BeginFrameSet(140, 149)
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.AddFrame(140, alpha: 255)
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.AddFrame(140, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.BeginFrameSet(150, 159)
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.AddFrame(150, alpha: 255)
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.AddFrame(150, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.Build()
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);
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}
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}
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