Initial commit: AetherBags + KamiToolKit for FC Gitea
Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
@@ -0,0 +1,83 @@
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using System.Numerics;
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using FFXIVClientStructs.FFXIV.Component.GUI;
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using KamiToolKit.Timelines;
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namespace KamiToolKit.Nodes;
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public unsafe class SliderBackgroundButtonNode : ComponentNode<AtkComponentButton, AtkUldComponentDataButton> {
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public readonly NineGridNode BackgroundTexture;
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public SliderBackgroundButtonNode() {
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SetInternalComponentType(ComponentType.Button);
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BackgroundTexture = new SimpleNineGridNode {
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TexturePath = "ui/uld/SliderGaugeHorizontalA.tex",
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TextureCoordinates = new Vector2(16.0f, 0.0f),
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TextureSize = new Vector2(40.0f, 8.0f),
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LeftOffset = 8,
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RightOffset = 8,
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};
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BackgroundTexture.AttachNode(this);
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Component->ButtonBGNode = BackgroundTexture;
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Data->Nodes[0] = 0;
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Data->Nodes[1] = BackgroundTexture.NodeId;
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BuildTimelines();
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InitializeComponentEvents();
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}
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protected override void OnSizeChanged() {
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base.OnSizeChanged();
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BackgroundTexture.Size = new Vector2(Width, Height / 2.0f);
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BackgroundTexture.Y = Height / 4.0f;
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}
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private void BuildTimelines() {
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AddTimeline(new TimelineBuilder()
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.BeginFrameSet(1, 20)
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.AddFrame(1, alpha: 255)
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.EndFrameSet()
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.BeginFrameSet(21, 30)
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.AddFrame(21, alpha: 127)
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.EndFrameSet()
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.Build()
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);
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BackgroundTexture.AddTimeline(new TimelineBuilder()
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.BeginFrameSet(1, 9)
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.AddFrame(1, alpha: 255)
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.AddFrame(1, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.BeginFrameSet(10, 19)
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.AddFrame(10, alpha: 255)
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.AddFrame(12, alpha: 255)
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.AddFrame(10, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(100, 100, 100))
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.AddFrame(12, addColor: new Vector3(16, 16, 16), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.BeginFrameSet(20, 29)
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.AddFrame(20, alpha: 255)
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.AddFrame(20, addColor: new Vector3(16, 16, 16), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.BeginFrameSet(30, 39)
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.AddFrame(30, alpha: 178)
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.AddFrame(30, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(50, 50, 50))
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.EndFrameSet()
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.BeginFrameSet(40, 49)
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.AddFrame(40, alpha: 255)
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.AddFrame(40, addColor: new Vector3(16, 16, 16), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.BeginFrameSet(50, 59)
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.AddFrame(50, alpha: 255)
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.AddFrame(52, alpha: 255)
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.AddFrame(50, addColor: new Vector3(16, 16, 16), multiplyColor: new Vector3(100, 100, 100))
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.AddFrame(52, addColor: new Vector3(0, 0, 0), multiplyColor: new Vector3(100, 100, 100))
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.EndFrameSet()
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.Build()
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);
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}
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}
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