Initial commit: AetherBags + KamiToolKit for FC Gitea
Debug Build and Test / Build against Latest Dalamud (push) Has been cancelled
Debug Build and Test / Build against Staging Dalamud (push) Has been cancelled

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
2026-02-08 14:46:31 -05:00
commit 8db4ce6094
375 changed files with 34124 additions and 0 deletions
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using System.Numerics;
using Dalamud.Interface;
using FFXIVClientStructs.FFXIV.Component.GUI;
using KamiToolKit.Premade.Color;
using KamiToolKit.Timelines;
using Lumina.Text.ReadOnly;
namespace KamiToolKit.Nodes;
public unsafe class ColorOptionTextButtonNode : ButtonBase {
public readonly NineGridNode BackgroundNode;
public readonly TextNode LabelNode;
public readonly ColorPreviewNode ColorNode;
public ColorOptionTextButtonNode() {
BackgroundNode = new SimpleNineGridNode {
TexturePath = "ui/uld/ButtonA.tex",
TextureSize = new Vector2(100.0f, 28.0f),
LeftOffset = 16.0f,
RightOffset = 16.0f,
};
BackgroundNode.AttachNode(this);
ColorNode = new ColorPreviewNode {
DisableCollisionNode = true,
};
ColorNode.AttachNode(this);
LabelNode = new TextNode {
AlignmentType = AlignmentType.Center,
Position = new Vector2(16.0f, 3.0f),
};
LabelNode.AttachNode(this);
LoadTimelines();
Data->Nodes[0] = LabelNode.NodeId;
Data->Nodes[1] = BackgroundNode.NodeId;
InitializeComponentEvents();
}
public ReadOnlySeString String {
get => LabelNode.String;
set => LabelNode.String = value;
}
protected override void OnSizeChanged() {
base.OnSizeChanged();
LabelNode.Size = new Vector2(Width - 32.0f, Height - 8.0f);
BackgroundNode.Size = Size;
ColorNode.Size = new Vector2(17.0f, 17.0f);
}
public ColorHelpers.HsvaColor? DefaultHsvaColor {
get => ColorNode.ColorHsva;
set => ColorNode.ColorHsva = value ?? default;
}
public Vector4? DefaultColor {
get => ColorNode.Color;
set => ColorNode.Color = value ?? default;
}
private void LoadTimelines() {
var foregroundPositionOffset = new Vector2(24.0f, 3.0f);
var colorElementPositionOffset = new Vector2(16.0f, 2.0f);
AddTimeline(new TimelineBuilder()
.BeginFrameSet(1, 53)
.AddLabelPair(1, 10, 1)
.AddLabelPair(11, 17, 2)
.AddLabelPair(18, 26, 3)
.AddLabelPair(27, 36, 7)
.AddLabelPair(37, 46, 6)
.AddLabelPair(47, 53, 4)
.EndFrameSet()
.Build());
BackgroundNode.AddTimeline(new TimelineBuilder()
.AddFrameSetWithFrame(1, 10, 1, Vector2.Zero, 255, multiplyColor: new Vector3(100.0f))
.BeginFrameSet(11, 17)
.AddFrame(11, Vector2.Zero, 255, multiplyColor: new Vector3(100.0f))
.AddFrame(13, Vector2.Zero, 255, multiplyColor: new Vector3(100.0f), addColor: new Vector3(16.0f))
.EndFrameSet()
.AddFrameSetWithFrame(18, 26, 18, new Vector2(0.0f, 1.0f), 255, new Vector3(16.0f))
.AddFrameSetWithFrame(27, 36, 27, Vector2.Zero, 178, multiplyColor: new Vector3(50.0f))
.AddFrameSetWithFrame(37, 46, 37, Vector2.Zero, 255, multiplyColor: new Vector3(100.0f), addColor: new Vector3(16.0f))
.BeginFrameSet(47, 53)
.AddFrame(47, Vector2.Zero, 255, multiplyColor: new Vector3(100.0f), addColor: new Vector3(16.0f))
.AddFrame(53, Vector2.Zero, 255, multiplyColor: new Vector3(100.0f))
.EndFrameSet()
.Build());
ColorNode.AddTimeline(new TimelineBuilder()
.AddFrameSetWithFrame(1, 10, 1, colorElementPositionOffset, 255, multiplyColor: new Vector3(100.0f))
.AddFrameSetWithFrame(11, 17, 11, colorElementPositionOffset, 255, multiplyColor: new Vector3(100.0f))
.AddFrameSetWithFrame(18, 26, 18, colorElementPositionOffset + new Vector2(0.0f, 1.0f), 255, multiplyColor: new Vector3(100.0f))
.AddFrameSetWithFrame(27, 36, 27, colorElementPositionOffset, 153, multiplyColor: new Vector3(80.0f))
.AddFrameSetWithFrame(37, 46, 37, colorElementPositionOffset, 255, multiplyColor: new Vector3(100.0f))
.AddFrameSetWithFrame(47, 53, 47, colorElementPositionOffset, 255, multiplyColor: new Vector3(100.0f))
.Build());
LabelNode.AddTimeline(new TimelineBuilder()
.AddFrameSetWithFrame(1, 10, 1, foregroundPositionOffset, 255, multiplyColor: new Vector3(100.0f))
.AddFrameSetWithFrame(11, 17, 11, foregroundPositionOffset, 255, multiplyColor: new Vector3(100.0f))
.AddFrameSetWithFrame(18, 26, 18, foregroundPositionOffset + new Vector2(0.0f, 1.0f), 255, multiplyColor: new Vector3(100.0f))
.AddFrameSetWithFrame(27, 36, 27, foregroundPositionOffset, 153, multiplyColor: new Vector3(80.0f))
.AddFrameSetWithFrame(37, 46, 37, foregroundPositionOffset, 255, multiplyColor: new Vector3(100.0f))
.AddFrameSetWithFrame(47, 53, 47, foregroundPositionOffset, 255, multiplyColor: new Vector3(100.0f))
.Build());
}
}