Initial commit: AetherBags + KamiToolKit for FC Gitea
Debug Build and Test / Build against Latest Dalamud (push) Has been cancelled
Debug Build and Test / Build against Staging Dalamud (push) Has been cancelled

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
2026-02-08 14:46:31 -05:00
commit 8db4ce6094
375 changed files with 34124 additions and 0 deletions
@@ -0,0 +1,47 @@
using System.Numerics;
using FFXIVClientStructs.FFXIV.Component.GUI;
using KamiToolKit.Enums;
using KamiToolKit.Timelines;
namespace KamiToolKit.Nodes;
public class AlternateCooldownNode : ResNode {
public readonly ImageNode CooldownImage;
public AlternateCooldownNode() {
CooldownImage = new ImageNode {
NodeId = 15,
Size = new Vector2(44.0f, 46.0f),
Position = new Vector2(0.0f, 2.0f),
Origin = new Vector2(22.0f, 23.0f),
NodeFlags = NodeFlags.Visible | NodeFlags.Enabled | NodeFlags.EmitsEvents,
WrapMode = WrapMode.Tile,
PartId = 80,
};
IconNodeTextureHelper.LoadIconARecast2Texture(CooldownImage);
CooldownImage.AttachNode(this);
BuildTimeline();
}
private void BuildTimeline() {
CooldownImage.AddTimeline(new TimelineBuilder()
.BeginFrameSet(11, 92)
.AddFrame(11, alpha: 255, scale: new Vector2(1.0f), multiplyColor: new Vector3(100.0f), addColor: new Vector3(0.0f), partId: 1)
.AddFrame(92, alpha: 255, scale: new Vector2(1.0f), multiplyColor: new Vector3(100.0f), addColor: new Vector3(0.0f), partId: 79)
.EndFrameSet()
.BeginFrameSet(93, 174)
.AddFrame(93, alpha: 255, scale: new Vector2(1.0f), multiplyColor: new Vector3(100.0f), addColor: new Vector3(0.0f), partId: 82)
.AddFrame(174, alpha: 255, scale: new Vector2(1.0f), multiplyColor: new Vector3(100.0f), addColor: new Vector3(0.0f), partId: 160)
.EndFrameSet()
.BeginFrameSet(175, 205)
.AddFrame(175, alpha: 255, scale: new Vector2(1.0f), multiplyColor: new Vector3(100.0f), addColor: new Vector3(0.0f), partId: 80)
.AddFrame(191, alpha: 255, scale: new Vector2(1.2f), multiplyColor: new Vector3(100.0f), addColor: new Vector3(200.0f), partId: 80)
.AddFrame(205, alpha: 0, scale: new Vector2(1.25f), multiplyColor: new Vector3(100.0f), addColor: new Vector3(200.0f), partId: 80)
.EndFrameSet()
.Build());
}
}