Fix alpha

This commit is contained in:
Zeffuro
2025-12-23 15:41:45 +01:00
parent 97d1e7164d
commit 6784436dfe
6 changed files with 6 additions and 6 deletions
+2 -3
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@@ -21,14 +21,13 @@
<ItemGroup> <ItemGroup>
<Content Include=".gitignore" /> <Content Include=".gitignore" />
<Content Include="changelog.md" /> <Content Include="changelog.md" />
<Content Include="Media\*.*"> <Content Include="Assets\*.*">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<Visible>false</Visible> <Visible>false</Visible>
</Content> </Content>
<Content Include="Media\Icons\*.*"> <Content Include="Assets\Icons\*.*">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<Visible>false</Visible> <Visible>false</Visible>
</Content> </Content>
<Content Include="Media\Textures\*.*" />
</ItemGroup> </ItemGroup>
</Project> </Project>

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+2 -2
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@@ -31,7 +31,7 @@ public class ColorPreviewNode : ResNode
{ {
IsVisible = true, IsVisible = true,
TexturePath = GetAlphaTexturePath(), TexturePath = GetAlphaTexturePath(),
WrapMode = WrapMode.Tile, WrapMode = WrapMode.Stretch,
}; };
_alphaLayer.AttachNode(this); _alphaLayer.AttachNode(this);
@@ -88,7 +88,7 @@ public class ColorPreviewNode : ResNode
private static string GetAlphaTexturePath() private static string GetAlphaTexturePath()
{ {
var baseDir = Services.PluginInterface.AssemblyLocation.Directory!.FullName; var baseDir = Services.PluginInterface.AssemblyLocation.Directory!.FullName;
return Path.Combine(baseDir, "Media", "Textures", "alpha_background.png"); return Path.Combine(baseDir, "Assets", "alpha_background.png");
} }
protected override void Dispose(bool disposing, bool isNativeDestructor) protected override void Dispose(bool disposing, bool isNativeDestructor)
+2 -1
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@@ -1,3 +1,4 @@
using System.Globalization;
using System.Numerics; using System.Numerics;
using AetherBags.Currency; using AetherBags.Currency;
using FFXIVClientStructs.FFXIV.Component.GUI; using FFXIVClientStructs.FFXIV.Component.GUI;
@@ -40,7 +41,7 @@ public class CurrencyNode : SimpleComponentNode
_iconImageNode.IconId = value.IconId; _iconImageNode.IconId = value.IconId;
_iconImageNode.Position = new Vector2(0f, 2f); _iconImageNode.Position = new Vector2(0f, 2f);
_countNode.String = value.Amount.ToString("N0"); _countNode.String = value.Amount.ToString("N0", CultureInfo.InvariantCulture);
_countNode.Position = new Vector2(_iconImageNode.Bounds.Right + 2f, 0f); _countNode.Position = new Vector2(_iconImageNode.Bounds.Right + 2f, 0f);
// Limit > Capped > Normal // Limit > Capped > Normal