Merge branch 'dev/pie-lover'
This commit is contained in:
@@ -14,6 +14,14 @@ using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.ValueType;
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namespace AetherBags.AddonLifecycles;
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public static unsafe class DragDropState
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{
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/// <summary>
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/// Returns true if the game's drag-drop manager is currently dragging.
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/// </summary>
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public static bool IsDragging => AtkStage.Instance()->DragDropManager.IsDragging;
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}
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public class InventoryLifecycles : IDisposable
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{
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@@ -30,12 +38,12 @@ public class InventoryLifecycles : IDisposable
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Services.AddonLifecycle.RegisterListener(AddonEvent.PreFinalize, retainer, OnPreFinalize);
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// PreRefresh Handlers
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Services.AddonLifecycle.RegisterListener(AddonEvent.PreRefresh, ["Inventory", "InventoryLarge", "InventoryExpansion"], InventoryPreRefreshHandler);
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Services.AddonLifecycle.RegisterListener(AddonEvent.PreRefresh, bags, InventoryPreRefreshHandler);
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// PostRequestedUpdate
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Services.AddonLifecycle.RegisterListener(AddonEvent.PostRequestedUpdate, "Inventory", OnInventoryUpdate);
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Services.AddonLifecycle.RegisterListener(AddonEvent.PostRequestedUpdate, "InventoryBuddy", OnSaddleBagUpdate);
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Services.AddonLifecycle.RegisterListener(AddonEvent.PostRequestedUpdate, ["InventoryRetainer", "InventoryRetainerLarge"], OnRetainerInventoryUpdate);
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Services.AddonLifecycle.RegisterListener(AddonEvent.PostRequestedUpdate, retainer, OnRetainerInventoryUpdate);
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// PreShow
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Services.AddonLifecycle.RegisterListener(AddonEvent.PreOpen, "InventoryBuddy", OnSaddleBagOpen);
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@@ -181,6 +189,10 @@ public class InventoryLifecycles : IDisposable
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if (IsInUnsafeState())
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return;
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if (DragDropState.IsDragging)
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return;
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System.LootedItemsTracker.FlushPendingChanges();
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System.AddonInventoryWindow?.RefreshFromLifecycle();
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}
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@@ -189,6 +201,9 @@ public class InventoryLifecycles : IDisposable
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if (IsInUnsafeState())
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return;
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if (DragDropState.IsDragging)
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return;
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System.AddonSaddleBagWindow?.RefreshFromLifecycle();
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}
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@@ -197,6 +212,9 @@ public class InventoryLifecycles : IDisposable
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if (IsInUnsafeState())
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return;
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if (DragDropState.IsDragging)
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return;
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System.AddonRetainerWindow?.RefreshFromLifecycle();
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}
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@@ -101,12 +101,7 @@ public unsafe class AddonInventoryWindow : InventoryAddonBase
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private void OnLootedItemsChanged(IReadOnlyList<LootedItemInfo> lootedItems)
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{
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if (!IsOpen || !IsSetupComplete) return;
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Services.Framework.RunOnTick(() =>
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{
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if (!IsOpen) return;
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UpdateLootedCategory(lootedItems);
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}, delayTicks: 1);
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UpdateLootedCategory(lootedItems);
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}
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private void UpdateLootedCategory(IReadOnlyList<LootedItemInfo> lootedItems)
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@@ -119,6 +114,7 @@ public unsafe class AddonInventoryWindow : InventoryAddonBase
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{
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CategoriesNode.SetHoistedNode(_lootedCategoryNode);
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}
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AutoSizeWindow();
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}
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else
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{
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@@ -131,6 +127,7 @@ public unsafe class AddonInventoryWindow : InventoryAddonBase
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CategoriesNode.RemoveNode(_lootedCategoryNode);
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}
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AutoSizeWindow();
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}
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}
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@@ -158,6 +155,7 @@ public unsafe class AddonInventoryWindow : InventoryAddonBase
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}, delayTicks: 3);
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}
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protected override void OnFinalize(AtkUnitBase* addon)
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{
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System.LootedItemsTracker.OnLootedItemsChanged -= OnLootedItemsChanged;
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@@ -1,6 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.Numerics;
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using AetherBags.AddonLifecycles;
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using AetherBags.Configuration;
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using AetherBags.Helpers;
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using AetherBags.Inventory;
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@@ -169,11 +170,10 @@ public abstract unsafe class InventoryAddonBase : NativeAddon, IInventoryWindow
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CategoriesNode.SyncWithListDataByKey<CategorizedInventory, InventoryCategoryNode, uint>(
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dataList: categories,
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getKeyFromData: categorizedInventory => categorizedInventory.Key,
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getKeyFromNode: node => node.Key,
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getKeyFromNode: node => node.CategorizedInventory.Key,
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updateNode: (node, data) =>
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{
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node.CategorizedInventory = data;
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node.ItemsPerLine = Math.Min(data.Items.Count, maxItemsPerLine);
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node.SetCategoryData(data, Math.Min(data.Items.Count, maxItemsPerLine));
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node.RefreshNodeVisuals();
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},
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createNodeMethod: _ => CreateCategoryNode());
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@@ -409,6 +409,9 @@ public abstract unsafe class InventoryAddonBase : NativeAddon, IInventoryWindow
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{
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base.OnRequestedUpdate(addon, numberArrayData, stringArrayData);
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if (DragDropState.IsDragging)
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return;
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InventoryState.RefreshFromGame();
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RefreshCategoriesCore(autosize: true);
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}
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@@ -3,8 +3,11 @@ using System.Collections.Generic;
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using System.Linq;
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using AetherBags.Inventory.Items;
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using AetherBags.Inventory.Scanning;
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using Dalamud.Game.Inventory;
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using Dalamud.Game.Inventory.InventoryEventArgTypes;
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using Dalamud.Plugin.Services;
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using FFXIVClientStructs.FFXIV.Client.Game;
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using Lumina.Excel.Sheets;
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namespace AetherBags.Inventory;
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@@ -12,20 +15,32 @@ public sealed unsafe class LootedItemsTracker : IDisposable
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{
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private static IReadOnlyList<InventoryType> StandardInventories => InventoryScanner.StandardInventories;
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private const int BatchDelayMs = 300;
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private readonly List<LootedItemInfo> _lootedItems = new(capacity: 64);
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private readonly Dictionary<(uint ItemId, bool IsHq), (InventoryItem Item, int Quantity)> _pendingChanges = new(capacity: 32);
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private bool _isEnabled;
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private long _batchStartTick;
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private bool _hasPendingRemoval;
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public event Action<IReadOnlyList<LootedItemInfo>>? OnLootedItemsChanged;
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public IReadOnlyList<LootedItemInfo> LootedItems => _lootedItems;
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public bool HasPendingChanges => _pendingChanges.Count > 0 || _hasPendingRemoval;
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public void Enable()
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{
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if (_isEnabled) return;
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_isEnabled = true;
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_lootedItems.Clear();
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_pendingChanges.Clear();
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_batchStartTick = 0;
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_hasPendingRemoval = false;
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Services.GameInventory.InventoryChangedRaw += OnInventoryChangedRaw;
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Services.Framework.Update += OnFrameworkUpdate;
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}
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public void Disable()
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@@ -34,13 +49,17 @@ public sealed unsafe class LootedItemsTracker : IDisposable
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_isEnabled = false;
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Services.GameInventory.InventoryChangedRaw -= OnInventoryChangedRaw;
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Services.Framework.Update -= OnFrameworkUpdate;
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_lootedItems.Clear();
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_pendingChanges.Clear();
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_batchStartTick = 0;
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_hasPendingRemoval = false;
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}
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public void Clear()
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{
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_lootedItems.Clear();
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OnLootedItemsChanged?.Invoke(_lootedItems);
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_hasPendingRemoval = true;
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}
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public void RemoveByIndex(int index)
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@@ -50,12 +69,20 @@ public sealed unsafe class LootedItemsTracker : IDisposable
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if (_lootedItems[i].Index == index)
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{
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_lootedItems.RemoveAt(i);
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OnLootedItemsChanged?.Invoke(_lootedItems);
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_hasPendingRemoval = true;
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return;
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}
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}
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}
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public void FlushPendingChanges()
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{
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if (_pendingChanges.Count == 0 && !_hasPendingRemoval) return;
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_hasPendingRemoval = false;
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OnLootedItemsChanged?.Invoke(_lootedItems);
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}
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public void Dispose()
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{
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Disable();
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@@ -66,13 +93,18 @@ public sealed unsafe class LootedItemsTracker : IDisposable
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if (!_isEnabled) return;
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if (!Services.ClientState.IsLoggedIn) return;
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bool hasChanges = false;
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bool anyAdded = false;
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foreach (var eventData in events)
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{
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if (!StandardInventories.Contains((InventoryType)eventData.Item.ContainerType)) continue;
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if (!StandardInventories.Contains((InventoryType)eventData.Item.ContainerType))
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continue;
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if (eventData is not (InventoryItemAddedArgs or InventoryItemChangedArgs)) continue;
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if (eventData.Item.ContainerType == GameInventoryType.DamagedGear)
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continue;
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if (eventData is not (InventoryItemAddedArgs or InventoryItemChangedArgs))
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continue;
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if (eventData is InventoryItemChangedArgs changedArgs &&
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changedArgs.OldItemState.Quantity >= changedArgs.Item.Quantity)
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@@ -80,22 +112,71 @@ public sealed unsafe class LootedItemsTracker : IDisposable
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continue;
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}
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var inventoryItem = (InventoryItem*)eventData.Item.Address;
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if (ShouldFilterItem(eventData.Item.ItemId))
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continue;
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var inventoryItem = *(InventoryItem*)eventData.Item.Address;
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var changeAmount = eventData is InventoryItemChangedArgs changed
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? changed.Item.Quantity - changed.OldItemState.Quantity
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: eventData.Item.Quantity;
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_lootedItems.Add(new LootedItemInfo(
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_lootedItems.Count,
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*inventoryItem,
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changeAmount));
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var key = (inventoryItem.ItemId, IsHq: inventoryItem.Flags.HasFlag(InventoryItem.ItemFlags.HighQuality));
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hasChanges = true;
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if (_pendingChanges.TryGetValue(key, out var existing))
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{
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_pendingChanges[key] = (inventoryItem, existing.Quantity + changeAmount);
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}
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else
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{
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_pendingChanges[key] = (inventoryItem, changeAmount);
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}
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anyAdded = true;
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}
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if (hasChanges)
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if (anyAdded && _batchStartTick == 0)
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{
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OnLootedItemsChanged?.Invoke(_lootedItems);
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_batchStartTick = Environment.TickCount64;
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}
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}
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private void OnFrameworkUpdate(IFramework framework)
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{
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if (_batchStartTick == 0)
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return;
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if (Environment.TickCount64 < _batchStartTick + BatchDelayMs)
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return;
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_batchStartTick = 0;
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if (_pendingChanges.Count == 0)
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return;
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foreach (var ((itemId, isHq), (item, quantity)) in _pendingChanges)
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{
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if (quantity <= 0)
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continue;
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_lootedItems.Add(new LootedItemInfo(
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_lootedItems.Count,
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item,
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quantity));
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}
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_pendingChanges.Clear();
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OnLootedItemsChanged?.Invoke(_lootedItems);
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}
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private static bool ShouldFilterItem(uint itemId)
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{
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if (!Services.DataManager.GetExcelSheet<Item>().TryGetRow(itemId, out var item))
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return false;
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if (item.ItemUICategory.RowId == 62)
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return true;
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return false;
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}
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}
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@@ -1,5 +1,8 @@
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using System;
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using System.Collections.Generic;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using AetherBags.Helpers;
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using AetherBags.Inventory;
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using AetherBags.Inventory.Categories;
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@@ -33,6 +36,11 @@ public class InventoryCategoryNode : InventoryCategoryNodeBase
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private float _baseHeaderWidth = 96f;
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private string _fullHeaderText = string.Empty;
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private uint _lastCategoryKey;
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private int _lastItemCount;
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private ulong _lastItemsHash;
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private int _lastItemsPerLine;
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public event Action<InventoryCategoryNode, bool>? HeaderHoverChanged;
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public Action? OnRefreshRequested { get; set; }
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public Action? OnDragEnd { get; set; }
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@@ -68,26 +76,68 @@ public class InventoryCategoryNode : InventoryCategoryNodeBase
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_itemGridNode.AttachNode(this);
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}
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private CategorizedInventory _categorizedInventory;
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public CategorizedInventory CategorizedInventory
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{
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get;
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set
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get => _categorizedInventory;
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set => SetCategoryData(value, _itemGridNode.ItemsPerLine);
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}
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public void SetCategoryData(CategorizedInventory data, int itemsPerLine)
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{
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bool categoryChanged = data.Key != _lastCategoryKey;
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bool itemsPerLineChanged = itemsPerLine != _lastItemsPerLine;
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ulong itemsHash = ComputeItemsHash(CollectionsMarshal.AsSpan(data.Items));
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bool itemsChanged = data.Items.Count != _lastItemCount || itemsHash != _lastItemsHash;
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_lastCategoryKey = data.Key;
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_lastItemCount = data.Items.Count;
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_lastItemsHash = itemsHash;
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_lastItemsPerLine = itemsPerLine;
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_categorizedInventory = data;
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_fullHeaderText = System.Config.General.ShowCategoryItemCount
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? $"{data.Category.Name} ({data.Items.Count})"
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: data.Category.Name;
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_categoryNameTextNode.String = _fullHeaderText;
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_categoryNameTextNode.TextColor = data.Category.Color;
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_categoryNameTextNode.TextTooltip = data.Category.Description;
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if (itemsChanged || categoryChanged)
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{
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field = value;
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using (_itemGridNode.DeferRecalculateLayout())
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{
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_itemGridNode.ItemsPerLine = itemsPerLine;
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UpdateItemGrid();
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}
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}
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else if (itemsPerLineChanged)
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{
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_itemGridNode.ItemsPerLine = itemsPerLine;
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}
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_fullHeaderText = System.Config.General.ShowCategoryItemCount
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? $"{value.Category.Name} ({value.Items.Count})"
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: value.Category.Name;
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_categoryNameTextNode.String = _fullHeaderText;
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_categoryNameTextNode.TextColor = value.Category.Color;
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_categoryNameTextNode.TextTooltip = value.Category.Description;
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UpdateItemGrid();
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if (categoryChanged || itemsChanged || itemsPerLineChanged)
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{
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RecalculateSize();
|
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}
|
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}
|
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|
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static ulong ComputeItemsHash(ReadOnlySpan<ItemInfo> items)
|
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{
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ulong hash = 14695981039346656037UL; // FNV-1a offset basis
|
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foreach (var item in items)
|
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{
|
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hash ^= item.Key;
|
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hash *= 1099511628211UL; // FNV-1a prime
|
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}
|
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return hash;
|
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}
|
||||
|
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public int ItemsPerLine
|
||||
{
|
||||
get => _itemGridNode.ItemsPerLine;
|
||||
@@ -212,10 +262,43 @@ public class InventoryCategoryNode : InventoryCategoryNodeBase
|
||||
|
||||
private void UpdateItemGrid()
|
||||
{
|
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_itemGridNode.SyncWithListData(
|
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CategorizedInventory.Items,
|
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node => node.ItemInfo,
|
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CreateInventoryDragDropNode);
|
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_itemGridNode.SyncWithListDataByKey<ItemInfo, InventoryDragDropNode, ulong>(
|
||||
dataList: CategorizedInventory.Items,
|
||||
getKeyFromData: item => item.Key,
|
||||
getKeyFromNode: node => node.ItemInfo?.Key ?? 0,
|
||||
updateNode: UpdateInventoryDragDropNode,
|
||||
createNodeMethod: CreateInventoryDragDropNode);
|
||||
}
|
||||
|
||||
private void UpdateInventoryDragDropNode(InventoryDragDropNode node, ItemInfo data)
|
||||
{
|
||||
if (node.ItemInfo?.Key == data.Key)
|
||||
{
|
||||
node.ItemInfo = data;
|
||||
node.Alpha = data.VisualAlpha;
|
||||
node.AddColor = data.HighlightOverlayColor;
|
||||
node.IsDraggable = !data.IsSlotBlocked;
|
||||
return;
|
||||
}
|
||||
|
||||
InventoryItem item = data.Item;
|
||||
InventoryMappedLocation visualLocation = data.VisualLocation;
|
||||
|
||||
var visualInvType = InventoryType.GetInventoryTypeFromContainerId(visualLocation.Container);
|
||||
int absoluteIndex = visualInvType.GetInventoryStartIndex + visualLocation.Slot;
|
||||
|
||||
node.ItemInfo = data;
|
||||
node.IconId = item.IconId;
|
||||
node.Alpha = data.VisualAlpha;
|
||||
node.AddColor = data.HighlightOverlayColor;
|
||||
node.IsDraggable = !data.IsSlotBlocked;
|
||||
node.Payload = new DragDropPayload
|
||||
{
|
||||
Type = DragDropType.Item,
|
||||
Int1 = visualLocation.Container,
|
||||
Int2 = visualLocation.Slot,
|
||||
ReferenceIndex = (short)absoluteIndex
|
||||
};
|
||||
}
|
||||
|
||||
private unsafe InventoryDragDropNode CreateInventoryDragDropNode(ItemInfo data)
|
||||
@@ -268,16 +351,31 @@ public class InventoryCategoryNode : InventoryCategoryNodeBase
|
||||
|
||||
public void RefreshNodeVisuals()
|
||||
{
|
||||
foreach (var node in _itemGridNode.Nodes)
|
||||
var nodes = _itemGridNode.Nodes;
|
||||
for (int i = 0; i < nodes.Count; i++)
|
||||
{
|
||||
if (node is not InventoryDragDropNode itemNode || itemNode.ItemInfo == null) continue;
|
||||
if (nodes[i] is not InventoryDragDropNode itemNode || itemNode.ItemInfo == null)
|
||||
continue;
|
||||
|
||||
itemNode.Alpha = itemNode.ItemInfo.VisualAlpha;
|
||||
itemNode.AddColor = itemNode.ItemInfo.HighlightOverlayColor;
|
||||
itemNode.IsDraggable = !itemNode.ItemInfo.IsSlotBlocked;
|
||||
var info = itemNode.ItemInfo;
|
||||
float newAlpha = info.VisualAlpha;
|
||||
Vector3 newColor = info.HighlightOverlayColor;
|
||||
bool newDraggable = !info.IsSlotBlocked;
|
||||
|
||||
if (!NearlyEqual(itemNode.Alpha, newAlpha))
|
||||
itemNode.Alpha = newAlpha;
|
||||
|
||||
if (itemNode.AddColor != newColor)
|
||||
itemNode.AddColor = newColor;
|
||||
|
||||
if (itemNode.IsDraggable != newDraggable)
|
||||
itemNode.IsDraggable = newDraggable;
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static bool NearlyEqual(float a, float b) => MathF.Abs(a - b) < 0.001f;
|
||||
|
||||
private unsafe void OnDiscard(DragDropNode node, ItemInfo item)
|
||||
{
|
||||
uint addonId = RaptureAtkUnitManager.Instance()->GetAddonByNode(node)->Id;
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
using System;
|
||||
using System.Numerics;
|
||||
using AetherBags.Inventory.Items;
|
||||
using FFXIVClientStructs.FFXIV.Client.UI;
|
||||
using FFXIVClientStructs.FFXIV.Common.Math;
|
||||
using FFXIVClientStructs.FFXIV.Component.GUI;
|
||||
using KamiToolKit.Classes;
|
||||
using KamiToolKit.Nodes;
|
||||
@@ -11,11 +11,10 @@ namespace AetherBags.Nodes.Inventory;
|
||||
/// <summary>
|
||||
/// A display-only item node for looted items. Not draggable, but shows tooltip and can be dismissed.
|
||||
/// </summary>
|
||||
public unsafe class LootedItemDisplayNode : SimpleComponentNode
|
||||
public sealed unsafe class LootedItemDisplayNode : SimpleComponentNode
|
||||
{
|
||||
private readonly IconNode _iconNode;
|
||||
private readonly TextNode _quantityTextNode;
|
||||
private readonly ResNode _collisionNode;
|
||||
|
||||
public Action<LootedItemDisplayNode>? OnDismiss { get; set; }
|
||||
|
||||
@@ -27,54 +26,42 @@ public unsafe class LootedItemDisplayNode : SimpleComponentNode
|
||||
{
|
||||
Position = new Vector2(0, 0),
|
||||
Size = new Vector2(42, 46),
|
||||
NodeFlags = NodeFlags.Visible | NodeFlags.Enabled,
|
||||
};
|
||||
_iconNode.AddEvent(AtkEventType.MouseClick, OnMouseClick);
|
||||
_iconNode.AttachNode(this);
|
||||
|
||||
_quantityTextNode = new TextNode
|
||||
{
|
||||
Size = new Vector2(40.0f, 12.0f),
|
||||
Position = new Vector2(4.0f, 34.0f),
|
||||
NodeFlags = NodeFlags.Enabled | NodeFlags.EmitsEvents,
|
||||
Color = ColorHelper.GetColor(50),
|
||||
TextOutlineColor = ColorHelper.GetColor(51),
|
||||
TextFlags = TextFlags.Edge,
|
||||
AlignmentType = AlignmentType.Right,
|
||||
};
|
||||
_quantityTextNode.AttachNode(this);
|
||||
}
|
||||
|
||||
_collisionNode = new ResNode
|
||||
public LootedItemInfo LootedItem
|
||||
{
|
||||
get;
|
||||
set
|
||||
{
|
||||
Size = new Vector2(42, 46),
|
||||
NodeFlags = NodeFlags.Enabled | NodeFlags.EmitsEvents | NodeFlags.HasCollision,
|
||||
};
|
||||
_collisionNode.AddEvent(AtkEventType.MouseOver, OnMouseOver);
|
||||
_collisionNode.AddEvent(AtkEventType.MouseOut, OnMouseOut);
|
||||
_collisionNode.AddEvent(AtkEventType.MouseClick, OnMouseClick);
|
||||
_collisionNode.AttachNode(this);
|
||||
}
|
||||
bool needsCollisionUpdate = field is null && value is not null;
|
||||
field = value;
|
||||
var item = value.Item;
|
||||
_iconNode.IconId = item.IconId;
|
||||
_iconNode.ItemTooltip = item.ItemId;
|
||||
_quantityTextNode.String = value.Quantity > 1 ? value.Quantity.ToString() : string.Empty;
|
||||
|
||||
public LootedItemInfo LootedItem { get; private set; } = null!;
|
||||
|
||||
public void SetLootedItem(LootedItemInfo lootedItem)
|
||||
{
|
||||
LootedItem = lootedItem;
|
||||
var item = lootedItem.Item;
|
||||
_iconNode.IconId = item.IconId;
|
||||
_quantityTextNode.String = lootedItem.Quantity > 1 ? lootedItem.Quantity.ToString() : string.Empty;
|
||||
}
|
||||
|
||||
private void OnMouseOver(AtkEventListener* thisPtr, AtkEventType eventType, int eventParam, AtkEvent* atkEvent, AtkEventData* atkEventData)
|
||||
{
|
||||
var item = LootedItem.Item;
|
||||
_collisionNode.ShowInventoryItemTooltip(item.Container, item.Slot);
|
||||
}
|
||||
|
||||
private void OnMouseOut(AtkEventListener* thisPtr, AtkEventType eventType, int eventParam, AtkEvent* atkEvent, AtkEventData* atkEventData)
|
||||
{
|
||||
ushort addonId = RaptureAtkUnitManager.Instance()->GetAddonByNode(_collisionNode)->Id;
|
||||
AtkStage.Instance()->TooltipManager.HideTooltip(addonId);
|
||||
}
|
||||
if (needsCollisionUpdate)
|
||||
{
|
||||
var addon = RaptureAtkUnitManager.Instance()->GetAddonByNode(this);
|
||||
if (addon is not null)
|
||||
addon->UpdateCollisionNodeList(false);
|
||||
}
|
||||
}
|
||||
} = null!;
|
||||
|
||||
private void OnMouseClick(AtkEventListener* thisPtr, AtkEventType eventType, int eventParam, AtkEvent* atkEvent, AtkEventData* atkEventData)
|
||||
{
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using AetherBags.Inventory.Items;
|
||||
using AetherBags.Nodes.Layout;
|
||||
using FFXIVClientStructs.FFXIV.Component.GUI;
|
||||
@@ -27,6 +28,9 @@ public class LootedItemsCategoryNode : InventoryCategoryNodeBase
|
||||
|
||||
private IReadOnlyList<LootedItemInfo> _lootedItems = Array.Empty<LootedItemInfo>();
|
||||
|
||||
private int _lastItemCount;
|
||||
private long _lastItemsHash;
|
||||
|
||||
private int _hoverRefs;
|
||||
private bool _headerExpanded;
|
||||
private float _baseHeaderWidth = 96f;
|
||||
@@ -95,10 +99,40 @@ public class LootedItemsCategoryNode : InventoryCategoryNodeBase
|
||||
|
||||
public void UpdateLootedItems(IReadOnlyList<LootedItemInfo> lootedItems)
|
||||
{
|
||||
long newHash = ComputeItemsHash(lootedItems);
|
||||
bool itemsChanged = lootedItems.Count != _lastItemCount || newHash != _lastItemsHash;
|
||||
|
||||
_lastItemCount = lootedItems.Count;
|
||||
_lastItemsHash = newHash;
|
||||
_lootedItems = lootedItems;
|
||||
|
||||
UpdateHeaderText();
|
||||
SyncItemGrid();
|
||||
RecalculateSize();
|
||||
|
||||
if (itemsChanged)
|
||||
{
|
||||
using (_itemGridNode.DeferRecalculateLayout())
|
||||
{
|
||||
SyncItemGrid();
|
||||
}
|
||||
RecalculateSize();
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static long ComputeItemsHash(IReadOnlyList<LootedItemInfo> items)
|
||||
{
|
||||
unchecked
|
||||
{
|
||||
long hash = unchecked((long)14695981039346656037UL);
|
||||
for (int i = 0; i < items.Count; i++)
|
||||
{
|
||||
hash ^= items[i].Index;
|
||||
hash *= 1099511628211L;
|
||||
hash ^= items[i].Item.ItemId;
|
||||
hash *= 1099511628211L;
|
||||
}
|
||||
return hash;
|
||||
}
|
||||
}
|
||||
|
||||
private void UpdateHeaderText()
|
||||
@@ -163,20 +197,26 @@ public class LootedItemsCategoryNode : InventoryCategoryNodeBase
|
||||
|
||||
private void SyncItemGrid()
|
||||
{
|
||||
_itemGridNode.SyncWithListData(
|
||||
_lootedItems,
|
||||
node => node.LootedItem,
|
||||
CreateLootedItemNode);
|
||||
_itemGridNode.SyncWithListDataByKey<LootedItemInfo, LootedItemDisplayNode, int>(
|
||||
dataList: _lootedItems,
|
||||
getKeyFromData: item => item.Index,
|
||||
getKeyFromNode: node => node.LootedItem?.Index ?? -1,
|
||||
updateNode: UpdateLootedItemNode,
|
||||
createNodeMethod: CreateLootedItemNode);
|
||||
}
|
||||
|
||||
private static void UpdateLootedItemNode(LootedItemDisplayNode node, LootedItemInfo data)
|
||||
{
|
||||
node.LootedItem = data;
|
||||
}
|
||||
|
||||
private LootedItemDisplayNode CreateLootedItemNode(LootedItemInfo lootedItem)
|
||||
{
|
||||
var node = new LootedItemDisplayNode
|
||||
return new LootedItemDisplayNode
|
||||
{
|
||||
OnDismiss = OnItemDismissed,
|
||||
LootedItem = lootedItem,
|
||||
};
|
||||
node.SetLootedItem(lootedItem);
|
||||
return node;
|
||||
}
|
||||
|
||||
private void OnItemDismissed(LootedItemDisplayNode node)
|
||||
|
||||
@@ -0,0 +1,502 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using FFXIVClientStructs.FFXIV.Component.GUI;
|
||||
using KamiToolKit;
|
||||
using KamiToolKit.Nodes;
|
||||
|
||||
namespace AetherBags.Nodes.Layout;
|
||||
|
||||
public abstract class DeferrableLayoutListNode : SimpleComponentNode
|
||||
{
|
||||
protected readonly List<NodeBase> NodeList = [];
|
||||
private bool _suppressRecalculateLayout;
|
||||
private int _deferRecalcDepth;
|
||||
private bool _pendingRecalc;
|
||||
|
||||
/// <summary>
|
||||
/// Hide and detach a node from the UI tree without disposing it.
|
||||
/// Disposal happens later when KamiToolKit cleans up detached nodes.
|
||||
/// </summary>
|
||||
protected static void SafeDetachNode(NodeBase node)
|
||||
{
|
||||
try
|
||||
{
|
||||
node.IsVisible = false;
|
||||
node.DetachNode();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Services.Logger.Error(ex, $"[SafeDetachNode] Error detaching {node.GetType().Name}");
|
||||
}
|
||||
}
|
||||
|
||||
public IEnumerable<T> GetNodes<T>() where T : NodeBase
|
||||
{
|
||||
for (int i = 0; i < NodeList.Count; i++)
|
||||
{
|
||||
if (NodeList[i] is T t)
|
||||
yield return t;
|
||||
}
|
||||
}
|
||||
|
||||
public IReadOnlyList<NodeBase> Nodes => NodeList;
|
||||
|
||||
public bool ClipListContents
|
||||
{
|
||||
get => NodeFlags.HasFlag(NodeFlags.Clip);
|
||||
set
|
||||
{
|
||||
if (value)
|
||||
AddFlags(NodeFlags.Clip);
|
||||
else
|
||||
RemoveFlags(NodeFlags.Clip);
|
||||
}
|
||||
}
|
||||
|
||||
public float ItemSpacing { get; set; }
|
||||
|
||||
public float FirstItemSpacing { get; set; }
|
||||
|
||||
public void RecalculateLayout()
|
||||
{
|
||||
if (_suppressRecalculateLayout) return;
|
||||
|
||||
if (_deferRecalcDepth > 0)
|
||||
{
|
||||
_pendingRecalc = true;
|
||||
return;
|
||||
}
|
||||
|
||||
InternalRecalculateLayout();
|
||||
|
||||
for (int i = 0; i < NodeList.Count; i++)
|
||||
{
|
||||
if (NodeList[i] is DeferrableLayoutListNode subNode)
|
||||
subNode.RecalculateLayout();
|
||||
}
|
||||
}
|
||||
|
||||
[Obsolete]
|
||||
protected virtual void AdjustNode(NodeBase node) { }
|
||||
|
||||
protected abstract void InternalRecalculateLayout();
|
||||
|
||||
public ICollection<NodeBase> InitialNodes
|
||||
{
|
||||
init => AddNode(value);
|
||||
}
|
||||
|
||||
public void AddNode(IEnumerable<NodeBase> nodes)
|
||||
{
|
||||
_suppressRecalculateLayout = true;
|
||||
try
|
||||
{
|
||||
foreach (var node in nodes)
|
||||
{
|
||||
AddNode(node);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
_suppressRecalculateLayout = false;
|
||||
}
|
||||
RecalculateLayout();
|
||||
}
|
||||
|
||||
public virtual void AddNode(NodeBase? node)
|
||||
{
|
||||
if (node is null) return;
|
||||
|
||||
NodeList.Add(node);
|
||||
|
||||
node.AttachNode(this);
|
||||
|
||||
RecalculateLayout();
|
||||
}
|
||||
|
||||
public void RemoveNode(params NodeBase[] items)
|
||||
{
|
||||
_suppressRecalculateLayout = true;
|
||||
try
|
||||
{
|
||||
foreach (var node in items)
|
||||
{
|
||||
RemoveNode(node);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
_suppressRecalculateLayout = false;
|
||||
}
|
||||
RecalculateLayout();
|
||||
}
|
||||
|
||||
public virtual void RemoveNode(NodeBase node)
|
||||
{
|
||||
if (!NodeList.Contains(node)) return;
|
||||
|
||||
NodeList.Remove(node);
|
||||
SafeDetachNode(node);
|
||||
|
||||
RecalculateLayout();
|
||||
}
|
||||
|
||||
public void AddDummy(float size = 0.0f)
|
||||
{
|
||||
var dummyNode = new ResNode
|
||||
{
|
||||
Size = new Vector2(size, size),
|
||||
};
|
||||
|
||||
AddNode(dummyNode);
|
||||
}
|
||||
|
||||
public virtual void Clear()
|
||||
{
|
||||
_suppressRecalculateLayout = true;
|
||||
try
|
||||
{
|
||||
for (int i = NodeList.Count - 1; i >= 0; i--)
|
||||
{
|
||||
var node = NodeList[i];
|
||||
NodeList.RemoveAt(i);
|
||||
SafeDetachNode(node);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
_suppressRecalculateLayout = false;
|
||||
}
|
||||
RecalculateLayout();
|
||||
}
|
||||
|
||||
public delegate TU CreateNewNode<in T, out TU>(T data) where TU : NodeBase;
|
||||
|
||||
public delegate T GetDataFromNode<out T, in TU>(TU node) where TU : NodeBase;
|
||||
|
||||
private List<NodeBase>? _existingScratch;
|
||||
private List<NodeBase>? _desiredScratch;
|
||||
private List<NodeBase>? _toRemoveScratch;
|
||||
private HashSet<object>? _dataKeysScratch;
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private List<NodeBase> RentExistingList(int capacity)
|
||||
{
|
||||
var list = _existingScratch ?? new List<NodeBase>(capacity);
|
||||
list.Clear();
|
||||
if (list.Capacity < capacity) list.Capacity = capacity;
|
||||
_existingScratch = null;
|
||||
return list;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void ReturnExistingList(List<NodeBase> list)
|
||||
{
|
||||
list.Clear();
|
||||
_existingScratch = list;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private List<NodeBase> RentDesiredList(int capacity)
|
||||
{
|
||||
var list = _desiredScratch ?? new List<NodeBase>(capacity);
|
||||
list.Clear();
|
||||
if (list.Capacity < capacity) list.Capacity = capacity;
|
||||
_desiredScratch = null;
|
||||
return list;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void ReturnDesiredList(List<NodeBase> list)
|
||||
{
|
||||
list.Clear();
|
||||
_desiredScratch = list;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private List<NodeBase> RentRemoveList(int capacity)
|
||||
{
|
||||
var list = _toRemoveScratch ?? new List<NodeBase>(capacity);
|
||||
list.Clear();
|
||||
if (list.Capacity < capacity) list.Capacity = capacity;
|
||||
_toRemoveScratch = null;
|
||||
return list;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void ReturnRemoveList(List<NodeBase> list)
|
||||
{
|
||||
list.Clear();
|
||||
_toRemoveScratch = list;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private HashSet<object> RentKeySet(int capacity)
|
||||
{
|
||||
var set = _dataKeysScratch ?? new HashSet<object>(capacity);
|
||||
set.Clear();
|
||||
_dataKeysScratch = null;
|
||||
return set;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void ReturnKeySet(HashSet<object> set)
|
||||
{
|
||||
set.Clear();
|
||||
_dataKeysScratch = set;
|
||||
}
|
||||
|
||||
|
||||
public bool SyncWithListDataByKey<T, TU, TKey>(
|
||||
IReadOnlyList<T> dataList,
|
||||
Func<T, TKey> getKeyFromData,
|
||||
Func<TU, TKey> getKeyFromNode,
|
||||
Action<TU, T> updateNode,
|
||||
CreateNewNode<T, TU> createNodeMethod,
|
||||
IEqualityComparer<TKey>? keyComparer = null) where TU : NodeBase where TKey : notnull
|
||||
{
|
||||
keyComparer ??= EqualityComparer<TKey>.Default;
|
||||
|
||||
int dataCount = dataList.Count;
|
||||
|
||||
var desiredKeys = RentKeySet(dataCount);
|
||||
for (int i = 0; i < dataCount; i++)
|
||||
{
|
||||
desiredKeys.Add(getKeyFromData(dataList[i])!);
|
||||
}
|
||||
|
||||
var existing = RentExistingList(NodeList.Count);
|
||||
var toRemove = RentRemoveList(16);
|
||||
|
||||
for (int i = 0; i < NodeList.Count; i++)
|
||||
{
|
||||
if (NodeList[i] is TU tu)
|
||||
{
|
||||
var key = getKeyFromNode(tu);
|
||||
if (desiredKeys.Contains(key))
|
||||
{
|
||||
existing.Add(tu);
|
||||
}
|
||||
else
|
||||
{
|
||||
toRemove.Add(tu);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool structureChanged = toRemove.Count > 0;
|
||||
|
||||
if (toRemove.Count > 0)
|
||||
{
|
||||
_suppressRecalculateLayout = true;
|
||||
try
|
||||
{
|
||||
for (int i = 0; i < toRemove.Count; i++)
|
||||
{
|
||||
var node = toRemove[i];
|
||||
NodeList.Remove(node);
|
||||
SafeDetachNode(node);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
_suppressRecalculateLayout = false;
|
||||
}
|
||||
}
|
||||
|
||||
Dictionary<TKey, TU>? byKey = null;
|
||||
if (existing.Count > 0)
|
||||
{
|
||||
byKey = new Dictionary<TKey, TU>(existing.Count, keyComparer);
|
||||
for (int i = 0; i < existing.Count; i++)
|
||||
{
|
||||
var tu = (TU)existing[i];
|
||||
var key = getKeyFromNode(tu);
|
||||
byKey.TryAdd(key, tu);
|
||||
}
|
||||
}
|
||||
|
||||
var desired = RentDesiredList(dataCount);
|
||||
|
||||
_suppressRecalculateLayout = true;
|
||||
try
|
||||
{
|
||||
for (int i = 0; i < dataCount; i++)
|
||||
{
|
||||
var data = dataList[i];
|
||||
var key = getKeyFromData(data);
|
||||
|
||||
if (byKey != null && byKey.TryGetValue(key, out var existingNode))
|
||||
{
|
||||
updateNode(existingNode, data);
|
||||
desired.Add(existingNode);
|
||||
byKey.Remove(key);
|
||||
}
|
||||
else
|
||||
{
|
||||
var newNode = createNodeMethod(data);
|
||||
NodeList.Add(newNode);
|
||||
newNode.AttachNode(this);
|
||||
updateNode(newNode, data);
|
||||
desired.Add(newNode);
|
||||
structureChanged = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
_suppressRecalculateLayout = false;
|
||||
}
|
||||
|
||||
bool orderChanged = false;
|
||||
if (!structureChanged && desired.Count > 0)
|
||||
{
|
||||
int tuIndex = 0;
|
||||
for (int i = 0; i < NodeList.Count && tuIndex < desired.Count; i++)
|
||||
{
|
||||
if (NodeList[i] is TU)
|
||||
{
|
||||
if (!ReferenceEquals(NodeList[i], desired[tuIndex]))
|
||||
{
|
||||
orderChanged = true;
|
||||
break;
|
||||
}
|
||||
tuIndex++;
|
||||
}
|
||||
}
|
||||
if (tuIndex != desired.Count)
|
||||
orderChanged = true;
|
||||
}
|
||||
|
||||
if (structureChanged || orderChanged)
|
||||
{
|
||||
int insertIndex = -1;
|
||||
for (int i = 0; i < NodeList.Count; i++)
|
||||
{
|
||||
if (NodeList[i] is TU)
|
||||
{
|
||||
insertIndex = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (insertIndex < 0)
|
||||
insertIndex = NodeList.Count;
|
||||
|
||||
for (int i = NodeList.Count - 1; i >= 0; i--)
|
||||
{
|
||||
if (NodeList[i] is TU)
|
||||
NodeList.RemoveAt(i);
|
||||
}
|
||||
|
||||
if (insertIndex > NodeList.Count)
|
||||
insertIndex = NodeList.Count;
|
||||
|
||||
NodeList.InsertRange(insertIndex, desired);
|
||||
}
|
||||
|
||||
ReturnKeySet(desiredKeys);
|
||||
ReturnExistingList(existing);
|
||||
ReturnRemoveList(toRemove);
|
||||
ReturnDesiredList(desired);
|
||||
|
||||
if (structureChanged || orderChanged)
|
||||
{
|
||||
RecalculateLayout();
|
||||
}
|
||||
|
||||
return structureChanged || orderChanged;
|
||||
}
|
||||
|
||||
public bool SyncWithListData<T, TU>(
|
||||
IEnumerable<T> dataList,
|
||||
GetDataFromNode<T?, TU> getDataFromNode,
|
||||
CreateNewNode<T, TU> createNodeMethod) where TU : NodeBase
|
||||
{
|
||||
_suppressRecalculateLayout = true;
|
||||
var anythingChanged = false;
|
||||
try
|
||||
{
|
||||
var existing = RentExistingList(NodeList.Count);
|
||||
for (int i = 0; i < NodeList.Count; i++)
|
||||
{
|
||||
if (NodeList[i] is TU tu)
|
||||
existing.Add(tu);
|
||||
}
|
||||
|
||||
var dataSet = new HashSet<T>(EqualityComparer<T>.Default);
|
||||
foreach (var d in dataList)
|
||||
dataSet.Add(d);
|
||||
|
||||
var represented = new HashSet<T>(EqualityComparer<T>.Default);
|
||||
|
||||
for (int i = 0; i < existing.Count; i++)
|
||||
{
|
||||
var tu = (TU)existing[i];
|
||||
var nodeData = getDataFromNode(tu);
|
||||
|
||||
if (nodeData is null || !dataSet.Contains(nodeData))
|
||||
{
|
||||
NodeList.Remove(tu);
|
||||
SafeDetachNode(tu);
|
||||
anythingChanged = true;
|
||||
continue;
|
||||
}
|
||||
|
||||
represented.Add(nodeData);
|
||||
}
|
||||
|
||||
foreach (var data in dataSet)
|
||||
{
|
||||
if (represented.Contains(data))
|
||||
continue;
|
||||
|
||||
var newNode = createNodeMethod(data);
|
||||
NodeList.Add(newNode);
|
||||
newNode.AttachNode(this);
|
||||
anythingChanged = true;
|
||||
}
|
||||
|
||||
ReturnExistingList(existing);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_suppressRecalculateLayout = false;
|
||||
}
|
||||
|
||||
if (anythingChanged)
|
||||
RecalculateLayout();
|
||||
|
||||
return anythingChanged;
|
||||
}
|
||||
|
||||
public void ReorderNodes(Comparison<NodeBase> comparison)
|
||||
{
|
||||
NodeList.Sort(comparison);
|
||||
RecalculateLayout();
|
||||
}
|
||||
|
||||
public IDisposable DeferRecalculateLayout()
|
||||
{
|
||||
_deferRecalcDepth++;
|
||||
return new RecalcDeferToken(this);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void EndDefer()
|
||||
{
|
||||
_deferRecalcDepth--;
|
||||
if (_deferRecalcDepth == 0 && _pendingRecalc)
|
||||
{
|
||||
_pendingRecalc = false;
|
||||
RecalculateLayout();
|
||||
}
|
||||
}
|
||||
|
||||
private readonly struct RecalcDeferToken(DeferrableLayoutListNode owner) : IDisposable
|
||||
{
|
||||
public void Dispose() => owner.EndDefer();
|
||||
}
|
||||
}
|
||||
@@ -1,11 +1,10 @@
|
||||
using KamiToolKit;
|
||||
using KamiToolKit.Nodes;
|
||||
|
||||
namespace AetherBags.Nodes.Layout;
|
||||
|
||||
public class HybridDirectionalFlexNode : HybridDirectionalFlexNode<NodeBase> { }
|
||||
|
||||
public class HybridDirectionalFlexNode<T> : LayoutListNode where T : NodeBase
|
||||
public class HybridDirectionalFlexNode<T> : DeferrableLayoutListNode where T : NodeBase
|
||||
{
|
||||
public FlexGrowDirection GrowDirection
|
||||
{
|
||||
|
||||
@@ -1,9 +1,8 @@
|
||||
using KamiToolKit;
|
||||
using KamiToolKit.Nodes;
|
||||
|
||||
namespace AetherBags.Nodes.Layout;
|
||||
|
||||
public class HybridDirectionalStackNode<T> : LayoutListNode where T : NodeBase
|
||||
public class HybridDirectionalStackNode<T> : DeferrableLayoutListNode where T : NodeBase
|
||||
{
|
||||
public FlexGrowDirection GrowDirection
|
||||
{
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
using KamiToolKit;
|
||||
using KamiToolKit.Nodes;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
@@ -7,7 +6,7 @@ using System.Runtime.CompilerServices;
|
||||
|
||||
namespace AetherBags.Nodes.Layout;
|
||||
|
||||
public sealed class WrappingGridNode<T> : LayoutListNode where T : NodeBase
|
||||
public sealed class WrappingGridNode<T> : DeferrableLayoutListNode where T : NodeBase
|
||||
{
|
||||
public float HorizontalSpacing { get; set; } = 10f;
|
||||
public float VerticalSpacing { get; set; } = 10f;
|
||||
@@ -36,9 +35,6 @@ public sealed class WrappingGridNode<T> : LayoutListNode where T : NodeBase
|
||||
private bool _lastuseStableInsert;
|
||||
private int _lastCompactLookahead;
|
||||
|
||||
private int _deferRecalcDepth;
|
||||
private bool _pendingRecalc;
|
||||
|
||||
private int[] _orderScratch = Array.Empty<int>();
|
||||
|
||||
private T? _hoistedNode;
|
||||
@@ -80,7 +76,7 @@ public sealed class WrappingGridNode<T> : LayoutListNode where T : NodeBase
|
||||
{
|
||||
if (_pinned.Add(node))
|
||||
{
|
||||
RequestRecalculateLayout();
|
||||
RecalculateLayout();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
@@ -90,7 +86,7 @@ public sealed class WrappingGridNode<T> : LayoutListNode where T : NodeBase
|
||||
{
|
||||
if (_pinned.Remove(node))
|
||||
{
|
||||
RequestRecalculateLayout();
|
||||
RecalculateLayout();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
@@ -100,7 +96,7 @@ public sealed class WrappingGridNode<T> : LayoutListNode where T : NodeBase
|
||||
{
|
||||
if (_pinned.Count == 0) return;
|
||||
_pinned.Clear();
|
||||
RequestRecalculateLayout();
|
||||
RecalculateLayout();
|
||||
}
|
||||
|
||||
public bool IsPinned(T node) => _pinned.Contains(node);
|
||||
@@ -1013,34 +1009,6 @@ public sealed class WrappingGridNode<T> : LayoutListNode where T : NodeBase
|
||||
_orderScratch = new int[newSize];
|
||||
}
|
||||
|
||||
public IDisposable DeferRecalculateLayout()
|
||||
{
|
||||
_deferRecalcDepth++;
|
||||
return new RecalcDeferToken<T>(this);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void RequestRecalculateLayout()
|
||||
{
|
||||
if (_deferRecalcDepth > 0)
|
||||
{
|
||||
_pendingRecalc = true;
|
||||
return;
|
||||
}
|
||||
|
||||
RecalculateLayout();
|
||||
}
|
||||
|
||||
private void EndDefer()
|
||||
{
|
||||
_deferRecalcDepth--;
|
||||
if (_deferRecalcDepth == 0 && _pendingRecalc)
|
||||
{
|
||||
_pendingRecalc = false;
|
||||
RecalculateLayout();
|
||||
}
|
||||
}
|
||||
|
||||
private sealed class RowsReadOnlyView : IReadOnlyList<IReadOnlyList<NodeBase>>
|
||||
{
|
||||
private readonly List<List<NodeBase>> _rows;
|
||||
@@ -1068,11 +1036,4 @@ public sealed class WrappingGridNode<T> : LayoutListNode where T : NodeBase
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public int GetHashCode(TRef obj) => RuntimeHelpers.GetHashCode(obj);
|
||||
}
|
||||
|
||||
|
||||
private readonly struct RecalcDeferToken<TRef>(WrappingGridNode<TRef> owner) : IDisposable
|
||||
where TRef : NodeBase
|
||||
{
|
||||
public void Dispose() => owner.EndDefer();
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user