Misc fixes and move lifecycles
This commit is contained in:
@@ -19,12 +19,30 @@ public class InventoryLifecycles : IDisposable
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public InventoryLifecycles()
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{
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// PreRefresh Handlers
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Services.AddonLifecycle.RegisterListener(AddonEvent.PreRefresh, ["Inventory", "InventoryLarge", "InventoryExpansion"], InventoryPreRefreshHandler);
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Services.AddonLifecycle.RegisterListener(AddonEvent.PreRefresh, ["InventoryBuddy"], InventoryBuddyPreRefreshHandler);
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//Services.AddonLifecycle.RegisterListener(AddonEvent.PreRefresh, ["RetainerGrid0"], InventoryRetainerPreRefreshHandler);
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// PostRequestedUpdate
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Services.AddonLifecycle.RegisterListener(AddonEvent.PostRequestedUpdate, "Inventory", OnInventoryUpdate);
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Services.AddonLifecycle.RegisterListener(AddonEvent.PostRequestedUpdate, "InventoryBuddy", OnSaddleBagUpdate);
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Services.AddonLifecycle.RegisterListener(AddonEvent.PostRequestedUpdate, ["InventoryRetainer", "InventoryRetainerLarge"], OnRetainerInventoryUpdate);
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// PreShow
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Services.AddonLifecycle.RegisterListener(AddonEvent.PreOpen, "InventoryBuddy", OnSaddleBagOpen);
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Services.Logger.Verbose("InventoryLifecycles initialized");
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}
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private static bool IsInUnsafeState()
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{
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if (!Services.ClientState.IsLoggedIn)
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return true;
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return Services.Condition.Any(ConditionFlag.BetweenAreas, ConditionFlag.BetweenAreas51);
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}
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/*
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values[0] = OpenType
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values[1] = OpenTitleId
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@@ -41,10 +59,7 @@ public class InventoryLifecycles : IDisposable
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if (args is not AddonRefreshArgs refreshArgs)
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return;
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if (!Services.ClientState.IsLoggedIn)
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return;
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if (Services.Condition[ConditionFlag.BetweenAreas] || Services.Condition[ConditionFlag.BetweenAreas51])
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if (IsInUnsafeState())
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return;
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GeneralSettings config = System.Config.General;
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@@ -88,6 +103,9 @@ public class InventoryLifecycles : IDisposable
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if (args is not AddonRefreshArgs refreshArgs)
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return;
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if (IsInUnsafeState())
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return;
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GeneralSettings config = System.Config.General;
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if (config.HideGameSaddleBags) refreshArgs.AtkValueCount = 0;
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@@ -104,6 +122,9 @@ public class InventoryLifecycles : IDisposable
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if (args is not AddonRefreshArgs refreshArgs)
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return;
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if (IsInUnsafeState())
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return;
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GeneralSettings config = System.Config.General;
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if (config.HideGameRetainer) refreshArgs.AtkValueCount = 0;
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@@ -113,10 +134,46 @@ public class InventoryLifecycles : IDisposable
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}
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}
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private void OnInventoryUpdate(AddonEvent type, AddonArgs args)
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{
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if (IsInUnsafeState())
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return;
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System.AddonInventoryWindow?.RefreshFromLifecycle();
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}
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private void OnSaddleBagUpdate(AddonEvent type, AddonArgs args)
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{
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if (IsInUnsafeState())
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return;
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System.AddonSaddleBagWindow?.RefreshFromLifecycle();
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}
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private void OnRetainerInventoryUpdate(AddonEvent type, AddonArgs args)
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{
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if (IsInUnsafeState())
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return;
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System.AddonRetainerWindow?.RefreshFromLifecycle();
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}
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private void OnSaddleBagOpen(AddonEvent type, AddonArgs args)
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{
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if (args is not AddonShowArgs showArgs)
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return;
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}
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public void Dispose()
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{
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Services.AddonLifecycle.UnregisterListener(AddonEvent.PreRefresh, ["Inventory", "InventoryLarge", "InventoryExpansion"]);
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Services.AddonLifecycle.UnregisterListener(AddonEvent.PreRefresh, ["InventoryBuddy"]);
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Services.AddonLifecycle.UnregisterListener(AddonEvent.PreRefresh, ["RetainerGrid0"]);
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Services.AddonLifecycle.UnregisterListener(AddonEvent.PreRefresh, ["InventoryRetainer, InventoryRetainerLarge"]);
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Services.AddonLifecycle.UnregisterListener(AddonEvent.PostRequestedUpdate, "Inventory", OnInventoryUpdate);
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Services.AddonLifecycle.UnregisterListener(AddonEvent.PostRequestedUpdate, "InventoryBuddy", OnSaddleBagUpdate);
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Services.AddonLifecycle.UnregisterListener(AddonEvent.PostRequestedUpdate, ["InventoryRetainer", "InventoryRetainerLarge"], OnRetainerInventoryUpdate);
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Services.AddonLifecycle.UnregisterListener(AddonEvent.PreShow, ["InventoryBuddy"], OnSaddleBagOpen);
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}
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}
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@@ -78,11 +78,12 @@ public unsafe class AddonInventoryWindow : InventoryAddonBase
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LayoutContent();
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Services.AddonLifecycle.RegisterListener(AddonEvent.PostRequestedUpdate, "Inventory", OnInventoryUpdate);
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addon->SubscribeAtkArrayData(1, (int)NumberArrayType.Inventory);
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_isSetupComplete = true;
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_inventoryState.RefreshFromGame();
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RefreshCategoriesCore(autosize: true);
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RefreshCategoriesCore(autosize: true);
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base.OnSetup(addon);
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}
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@@ -107,12 +108,6 @@ public unsafe class AddonInventoryWindow : InventoryAddonBase
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FooterNode.RefreshCurrencies();
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}
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private void OnInventoryUpdate(AddonEvent type, AddonArgs args)
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{
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_inventoryState.RefreshFromGame();
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RefreshCategoriesCore(autosize: true);
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}
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protected override void OnRequestedUpdate(AtkUnitBase* addon, NumberArrayData** numberArrayData, StringArrayData** stringArrayData)
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{
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base.OnRequestedUpdate(addon, numberArrayData, stringArrayData);
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@@ -146,9 +141,9 @@ public unsafe class AddonInventoryWindow : InventoryAddonBase
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RaptureAtkModule.Instance()->CloseAddon(blockingAddonId);
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}
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Services.AddonLifecycle.UnregisterListener(OnInventoryUpdate);
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addon->UnsubscribeAtkArrayData(1, (int)NumberArrayType.Inventory);
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_isSetupComplete = false;
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base.OnFinalize(addon);
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}
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}
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@@ -109,9 +109,9 @@ public unsafe class AddonRetainerWindow : InventoryAddonBase
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LayoutContent();
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Services.AddonLifecycle.RegisterListener(AddonEvent.PostRequestedUpdate, ["InventoryRetainer", "InventoryRetainerLarge"], OnRetainerInventoryUpdate);
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_inventoryState.RefreshFromGame();
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_isSetupComplete = true;
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RefreshCategoriesCore(autosize: true);
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base.OnSetup(addon);
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@@ -119,7 +119,10 @@ public unsafe class AddonRetainerWindow : InventoryAddonBase
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protected override void RefreshCategoriesCore(bool autosize)
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{
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_slotCounterNode. String = _inventoryState.GetEmptySlotsString();
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if (!_isSetupComplete)
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return;
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_slotCounterNode.String = _inventoryState.GetEmptySlotsString();
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_retainerNameNode.String = RetainerState.CurrentRetainerName;
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base.RefreshCategoriesCore(autosize);
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@@ -165,12 +168,6 @@ public unsafe class AddonRetainerWindow : InventoryAddonBase
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agent->SendCommand(0, [0]);
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}
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private void OnRetainerInventoryUpdate(AddonEvent type, AddonArgs args)
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{
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_inventoryState.RefreshFromGame();
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RefreshCategoriesCore(autosize: true);
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}
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protected override void OnRequestedUpdate(AtkUnitBase* addon, NumberArrayData** numberArrayData, StringArrayData** stringArrayData)
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{
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base.OnRequestedUpdate(addon, numberArrayData, stringArrayData);
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@@ -190,8 +187,7 @@ public unsafe class AddonRetainerWindow : InventoryAddonBase
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protected override void OnFinalize(AtkUnitBase* addon)
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{
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Services.AddonLifecycle.UnregisterListener(OnRetainerInventoryUpdate);
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_isSetupComplete = false;
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base.OnFinalize(addon);
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}
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}
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@@ -3,9 +3,6 @@ using AetherBags.Inventory.State;
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using AetherBags.Nodes.Input;
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using AetherBags.Nodes.Inventory;
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using AetherBags.Nodes.Layout;
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using Dalamud.Game.Addon.Lifecycle;
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using Dalamud.Game.Addon.Lifecycle.AddonArgTypes;
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using FFXIVClientStructs.FFXIV.Client.UI;
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using FFXIVClientStructs.FFXIV.Component.GUI;
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using KamiToolKit.Classes;
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using KamiToolKit.Nodes;
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@@ -84,9 +81,10 @@ public unsafe class AddonSaddleBagWindow : InventoryAddonBase
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LayoutContent();
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Services.AddonLifecycle.RegisterListener(AddonEvent.PostRequestedUpdate, "InventoryBuddy", OnSaddleBagUpdate);
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_inventoryState.RefreshFromGame();
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_isSetupComplete = true;
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RefreshCategoriesCore(autosize: true);
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base.OnSetup(addon);
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@@ -94,6 +92,9 @@ public unsafe class AddonSaddleBagWindow : InventoryAddonBase
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protected override void RefreshCategoriesCore(bool autosize)
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{
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if (!_isSetupComplete)
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return;
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_slotCounterNode.String = _inventoryState.GetEmptySlotsString();
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base.RefreshCategoriesCore(autosize);
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@@ -113,12 +114,6 @@ public unsafe class AddonSaddleBagWindow : InventoryAddonBase
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base.OnUpdate(addon);
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}
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private void OnSaddleBagUpdate(AddonEvent type, AddonArgs args)
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{
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_inventoryState.RefreshFromGame();
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RefreshCategoriesCore(autosize: true);
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}
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protected override void OnRequestedUpdate(AtkUnitBase* addon, NumberArrayData** numberArrayData, StringArrayData** stringArrayData)
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{
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base.OnRequestedUpdate(addon, numberArrayData, stringArrayData);
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@@ -138,8 +133,7 @@ public unsafe class AddonSaddleBagWindow : InventoryAddonBase
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protected override void OnFinalize(AtkUnitBase* addon)
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{
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Services.AddonLifecycle.UnregisterListener(OnSaddleBagUpdate);
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_isSetupComplete = false;
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base.OnFinalize(addon);
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}
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}
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@@ -38,6 +38,7 @@ public abstract unsafe class InventoryAddonBase : NativeAddon
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protected bool RefreshQueued;
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protected bool RefreshAutosizeQueued;
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private bool _isRefreshing;
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protected bool _isSetupComplete;
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protected abstract InventoryStateBase InventoryState { get; }
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@@ -50,6 +51,8 @@ public abstract unsafe class InventoryAddonBase : NativeAddon
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if (!IsOpen) return;
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if (!Services.ClientState.IsLoggedIn) return;
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if (_isRefreshing) return;
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if (!_isSetupComplete) return;
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try
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{
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_isRefreshing = true;
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@@ -72,8 +75,29 @@ public abstract unsafe class InventoryAddonBase : NativeAddon
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}, delayTicks: 2);
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}
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public void RefreshFromLifecycle()
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{
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if (!_isSetupComplete) return;
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if (!IsOpen) return;
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if (_isRefreshing) return;
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try
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{
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_isRefreshing = true;
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InventoryState.RefreshFromGame();
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RefreshCategoriesCore(autosize: true);
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}
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finally
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{
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_isRefreshing = false;
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}
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}
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protected virtual void RefreshCategoriesCore(bool autosize)
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{
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if (!_isSetupComplete)
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return;
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if (HasFooter)
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{
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FooterNode.SlotAmountText = InventoryState.GetEmptySlotsString();
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@@ -66,7 +66,7 @@ public sealed class ItemInfo : IEquatable<ItemInfo>
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public InventoryMappedLocation VisualLocation =>
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IsMainInventory ? InventoryContextState.GetVisualLocation(InventoryPage, Item.Slot)
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: new InventoryMappedLocation((int)Item.Container.AgentItemContainerId, Item. Slot);
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: new InventoryMappedLocation((int)Item.Container.AgentItemContainerId, Item.Slot);
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public int InventoryPage => Item.Container switch
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@@ -87,7 +87,10 @@ public sealed class ItemInfo : IEquatable<ItemInfo>
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if (!InventoryContextState.HasActiveContext)
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return true;
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return IsMainInventory && InventoryContextState.IsEligible(InventoryPage, Item.Slot);
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if (!IsMainInventory)
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return true;
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return InventoryContextState.IsEligible(InventoryPage, Item.Slot);
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}
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}
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@@ -222,12 +222,16 @@ public class InventoryCategoryNode : SimpleComponentNode
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private unsafe InventoryDragDropNode CreateInventoryDragDropNode(ItemInfo data)
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{
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InventoryItem item = data.Item;
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InventoryMappedLocation location = data.VisualLocation;
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InventoryMappedLocation visualLocation = data.VisualLocation;
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bool useVisualLocation = item.Container.IsMainInventory;
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bool isSlotBlocked = item.Container.IsMainInventory && data.IsSlotBlocked;
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float alpha = !isSlotBlocked && data.IsEligibleForContext ? 1.0f : 0.4f;
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return new InventoryDragDropNode
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{
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Size = new Vector2(42, 46),
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Alpha = data.IsEligibleForContext || data.IsSlotBlocked ? 1.0f : 0.4f,
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Alpha = alpha,
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IsVisible = true,
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IconId = item.IconId,
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AcceptedType = DragDropType.Item,
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@@ -235,8 +239,8 @@ public class InventoryCategoryNode : SimpleComponentNode
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Payload = new DragDropPayload
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{
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Type = DragDropType.Item,
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Int1 = location.Container,
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Int2 = location.Slot,
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Int1 = useVisualLocation ? visualLocation.Container : (int)item.Container,
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Int2 = useVisualLocation ? visualLocation.Slot : item.Slot,
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},
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IsClickable = true,
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OnDiscard = node => OnDiscard(node, data),
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@@ -273,8 +277,8 @@ public class InventoryCategoryNode : SimpleComponentNode
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return;
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}
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// Debug: log raw payload values
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Services. Logger.Debug($"[OnPayload] Raw payload: Type={payload.Type} Int1={payload.Int1} Int2={payload.Int2}");
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// Debug:log raw payload values
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Services.Logger.Debug($"[OnPayload] Raw payload: Type={payload.Type} Int1={payload.Int1} Int2={payload.Int2} Ref={payload.ReferenceIndex}");
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InventoryLocation sourceLocation = payload.InventoryLocation;
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@@ -17,7 +17,7 @@ public unsafe class Plugin : IDalamudPlugin
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private readonly CommandHandler _commandHandler;
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private readonly InventoryHooks _inventoryHooks;
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private readonly InventoryLifecycles _inventoryLifecycles;
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private readonly InventoryLifecycles inventoryLifecycles;
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public Plugin(IDalamudPluginInterface pluginInterface)
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{
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@@ -72,7 +72,7 @@ public unsafe class Plugin : IDalamudPlugin
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}
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_inventoryHooks = new InventoryHooks();
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_inventoryLifecycles = new InventoryLifecycles();
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inventoryLifecycles = new InventoryLifecycles();
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}
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public void Dispose()
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@@ -94,7 +94,7 @@ public unsafe class Plugin : IDalamudPlugin
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KamiToolKitLibrary.Dispose();
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_inventoryHooks.Dispose();
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_inventoryLifecycles.Dispose();
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inventoryLifecycles.Dispose();
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}
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private void OnLogin()
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