e649402163
Server-side cross-class wildcard pass for several talents that were
previously locked to a single SpellFamilyName, plus a server+client
Warrior stance bypass and a Paragon-aware Mirror Image rebuild that
mimics the owner's spellbook instead of stock Frostbolt/Fire Blast.
Talent expansions (Paragon owners only; stock classes unchanged):
- Cold Snap (11958): resets cooldown of any Frost-school spell.
- Nature's Swiftness (17116, 16188) + Predator's Swiftness (69369):
instant-cast on any Nature-school spell.
- Vampiric Embrace (15286): leech-heals from any single-target
Shadow-school spell.
- Fingers of Frost (44543/44545) + Frostbite (11071/12496/12497):
proc from any Frost-school chill effect (DK Howling Blast / Icy
Touch / Chains of Ice, Hunter Frost Trap, Shaman Frost Shock,
cross-class chill auras via SPELL_AURA_MOD_DECREASE_SPEED).
- Maelstrom Weapon (53817): now also affects Mage Fireball (133),
Frostbolt (116), and Arcane Blast (30451) at every rank, both
for cast-time/cost spellmod and for stack consumption.
Warrior stance bypass:
- SpellInfo::CheckShapeshift returns SPELL_CAST_OK whenever a
Paragon caster hits any Stances!=0 spell (no SpellFamilyName
gate). Stock classes still see the regular form rules.
- Client side: patch-enUS-4.MPQ now zeroes Stances on every
SPELLFAMILY_WARRIOR Spell.dbc row (105 spells) so the engine's
pre-cast "Must be in Battle/Defensive/Berserker Stance" check
no longer eats CMSG_CAST_SPELL packets for Paragons. Server
bypass enforces the actual decision; stock Warriors still
error mid-cast if they actually click while out of stance.
- patch-enUS-5.MPQ Lua tooltip post-processor recolors and
appends "(Paragon: bypassed)" to "Requires *Stance*" lines on
Warrior abilities, plus Paragon notes on Maelstrom Weapon and
Mirror Image tooltips. Action-bar UseAction wrapper routes
stance-gated Warrior spell clicks through CastSpellByName so
the stance-zero DBC + server bypass actually run.
Mirror Image:
- npc_pet_mage_mirror_image rebuilds its spell list from the
Paragon owner's spellbook on InitializeAI AND JustEngagedWith
(the second pass + events.Reset clears any stale events the
CasterAI base scheduler may have queued from stock 59637 /
59638 entries before the rebuild ran).
- Curated filter keeps single-target damaging spells (instant,
cast-time, or channeled) with a base cooldown <=10s, with the
"damaging" definition expanded to include
SPELL_EFFECT_TRIGGER_MISSILE and
SPELL_AURA_PERIODIC_TRIGGER_SPELL so Arcane Missiles
qualifies. Rejects passives, AoE, melee/ranged weapon strikes,
item/reagent/stance/equip-gated, and lower spell ranks.
- UpdateAI picks a random spell from the curated list per cast
and reschedules the next pick by the actually-cast spell's
cast/channel duration + 750ms breather, so a 5s Arcane
Missiles channel waits its full duration before re-rolling
rather than visually looping across four images.
Helpers:
- Unit::IsParagonWildcardCaller / Unit::ParagonFamilyMatches
used by Spell.cpp, SpellInfo.cpp, Player.cpp,
SpellAuraEffects.cpp, and the spell scripts.
- SpellInfo::CheckShapeshift signature gains an optional caster
pointer; all call sites updated.
SQL migrations under modules/mod-paragon/data/sql/db-world/updates/:
- 2026_05_11_01.sql Vampiric Embrace spell_proc relax + script
gate (CheckProc enforces stock for non-Paragon).
- 2026_05_11_02.sql Maelstrom Weapon spell_proc relax (initial,
superseded by _04 below for stack-consumption fix).
- 2026_05_11_03.sql Fingers of Frost / Frostbite spell_proc relax
and spell_script_names binding.
- 2026_05_11_04.sql Maelstrom Weapon spell_proc fixup: restore
SpellPhaseMask=1 (CAST) and AttributesMask=8
(REQ_SPELLMOD); previous _02 set 8/0 which
silently dropped every proc event.
Diagnostics from this debugging session demoted from LOG_INFO to
LOG_DEBUG (silent at default info level) so production logs stay
quiet but the probes remain available for reproducing future
regressions: pet_mage.cpp MirrorImage probe/kept/rebuild/init/
engage/cast lines and SpellInfo.cpp CheckShapeshift bypass line.
CLIENT-PATCHES.md updated to document the new Warrior stance DBC
patcher (_patch_spell_dbc_stances.py), the spell-tooltip post-
processor and stance UseAction wrapper in patch-enUS-5.MPQ, and
the Mirror Image / Maelstrom Weapon Paragon notes.
Co-authored-by: Cursor <cursoragent@cursor.com>
1749 lines
61 KiB
C++
1749 lines
61 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Pet.h"
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#include "Player.h"
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#include "SpellAuraEffects.h"
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#include "SpellMgr.h"
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#include "SpellScript.h"
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#include "SpellScriptLoader.h"
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#include "TemporarySummon.h"
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/*
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* Scripts for spells with SPELLFAMILY_MAGE and SPELLFAMILY_GENERIC spells used by mage players.
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* Ordered alphabetically using scriptname.
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* Scriptnames of files in this file should be prefixed with "spell_mage_".
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*/
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enum MageSpells
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{
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SPELL_MAGE_ARCANE_MISSILES_R1 = 5143,
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SPELL_MAGE_BLAZING_SPEED = 31643,
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SPELL_MAGE_MAGIC_ABSORPTION_MANA = 29442,
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SPELL_MAGE_BURNOUT_TRIGGER = 44450,
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SPELL_MAGE_IMPROVED_BLIZZARD_CHILLED = 12486,
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SPELL_MAGE_COMBUSTION = 11129,
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SPELL_MAGE_COMBUSTION_PROC = 28682,
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SPELL_MAGE_COLD_SNAP = 11958,
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SPELL_MAGE_FOCUS_MAGIC_PROC = 54648,
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SPELL_MAGE_FROST_WARDING_R1 = 11189,
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SPELL_MAGE_FROST_WARDING_TRIGGERED = 57776,
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SPELL_MAGE_INCANTERS_ABSORBTION_R1 = 44394,
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SPELL_MAGE_INCANTERS_ABSORBTION_TRIGGERED = 44413,
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SPELL_MAGE_IGNITE = 12654,
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SPELL_MAGE_MASTER_OF_ELEMENTS_ENERGIZE = 29077,
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SPELL_MAGE_PERMAFROST_AURA = 68391,
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SPELL_MAGE_SQUIRREL_FORM = 32813,
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SPELL_MAGE_GIRAFFE_FORM = 32816,
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SPELL_MAGE_SERPENT_FORM = 32817,
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SPELL_MAGE_DRAGONHAWK_FORM = 32818,
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SPELL_MAGE_WORGEN_FORM = 32819,
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SPELL_MAGE_SHEEP_FORM = 32820,
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SPELL_MAGE_GLYPH_OF_ETERNAL_WATER = 70937,
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SPELL_MAGE_SUMMON_WATER_ELEMENTAL_PERMANENT = 70908,
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SPELL_MAGE_SUMMON_WATER_ELEMENTAL_TEMPORARY = 70907,
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SPELL_MAGE_GLYPH_OF_BLAST_WAVE = 62126,
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SPELL_MAGE_FINGERS_OF_FROST = 44543,
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SPELL_MAGE_FINGERS_OF_FROST_AURASTATE_AURA = 44544,
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SPELL_MAGE_ARCANE_POTENCY_RANK_1 = 57529,
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SPELL_MAGE_ARCANE_POTENCY_RANK_2 = 57531,
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SPELL_MAGE_EMPOWERED_FIRE_PROC = 67545,
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SPELL_MAGE_T10_2P_BONUS = 70752,
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SPELL_MAGE_T10_2P_BONUS_EFFECT = 70753,
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SPELL_MAGE_T8_4P_BONUS = 64869,
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SPELL_MAGE_HOT_STREAK_PROC = 48108,
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SPELL_MAGE_CHILLED_R1 = 12484,
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SPELL_MAGE_CHILLED_R2 = 12485,
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SPELL_MAGE_CHILLED_R3 = 12486,
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SPELL_MAGE_MANA_SURGE = 37445,
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SPELL_MAGE_FROST_NOVA = 122,
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SPELL_MAGE_LIVING_BOMB_R1 = 44457,
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SPELL_MAGE_MISSILE_BARRAGE_PROC = 44401
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};
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enum MageSpellIcons
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{
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MAGE_ICON_MAGIC_ABSORPTION = 459,
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MAGE_ICON_CLEARCASTING = 212,
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MAGE_ICON_PRESENCE_OF_MIND = 139,
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MAGE_ICON_LIVING_BOMB = 3000
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};
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class spell_mage_arcane_blast : public SpellScript
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{
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PrepareSpellScript(spell_mage_arcane_blast);
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bool Load() override { _triggerSpellId = 0; return true; }
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void HandleTriggerSpell(SpellEffIndex effIndex)
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{
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_triggerSpellId = GetSpellInfo()->Effects[effIndex].TriggerSpell;
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PreventHitDefaultEffect(effIndex);
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}
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void HandleAfterCast()
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{
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GetCaster()->CastSpell(GetCaster(), _triggerSpellId, TRIGGERED_FULL_MASK);
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}
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void Register() override
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{
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OnEffectLaunch += SpellEffectFn(spell_mage_arcane_blast::HandleTriggerSpell, EFFECT_1, SPELL_EFFECT_TRIGGER_SPELL);
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OnEffectLaunchTarget += SpellEffectFn(spell_mage_arcane_blast::HandleTriggerSpell, EFFECT_1, SPELL_EFFECT_TRIGGER_SPELL);
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AfterCast += SpellCastFn(spell_mage_arcane_blast::HandleAfterCast);
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}
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private:
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uint32 _triggerSpellId;
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};
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class spell_mage_burning_determination : public AuraScript
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{
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PrepareAuraScript(spell_mage_burning_determination);
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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if (!eventInfo.GetSpellInfo() || !eventInfo.GetActionTarget())
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return false;
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// Need Interrupt or Silenced mechanic
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if (!(eventInfo.GetSpellInfo()->GetAllEffectsMechanicMask() & ((1ULL << MECHANIC_INTERRUPT) | (1ULL << MECHANIC_SILENCE))))
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return false;
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// Xinef: immuned effect should just eat charge
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if (eventInfo.GetHitMask() & PROC_EX_IMMUNE)
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{
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eventInfo.GetActionTarget()->RemoveAurasDueToSpell(54748);
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return false;
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}
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if (Aura* aura = eventInfo.GetActionTarget()->GetAura(54748))
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{
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if (aura->GetDuration() < aura->GetMaxDuration())
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eventInfo.GetActionTarget()->RemoveAurasDueToSpell(54748);
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return false;
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}
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return true;
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}
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void HandleProc(ProcEventInfo& /*eventInfo*/)
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{
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PreventDefaultAction();
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GetUnitOwner()->CastSpell(GetUnitOwner(), 54748, true);
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}
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void Register() override
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{
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DoCheckProc += AuraCheckProcFn(spell_mage_burning_determination::CheckProc);
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OnProc += AuraProcFn(spell_mage_burning_determination::HandleProc);
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}
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};
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class spell_mage_molten_armor : public AuraScript
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{
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PrepareAuraScript(spell_mage_molten_armor);
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
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if (!spellInfo || (eventInfo.GetTypeMask() & PROC_FLAG_TAKEN_MELEE_AUTO_ATTACK))
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return true;
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if (!eventInfo.GetActionTarget())
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{
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return false;
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}
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// Xinef: Molten Shields talent
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if (AuraEffect* aurEff = eventInfo.GetActionTarget()->GetAuraEffect(SPELL_AURA_ADD_FLAT_MODIFIER, SPELLFAMILY_MAGE, 16, EFFECT_0))
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return roll_chance_i(aurEff->GetSpellInfo()->GetRank() * 50);
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return false;
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}
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void Register() override
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{
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DoCheckProc += AuraCheckProcFn(spell_mage_molten_armor::CheckProc);
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}
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};
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class spell_mage_mirror_image : public AuraScript
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{
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PrepareAuraScript(spell_mage_mirror_image)
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void HandleEffectApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
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{
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GetTarget()->CastSpell((Unit*)nullptr, GetSpellInfo()->Effects[aurEff->GetEffIndex()].TriggerSpell, true);
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}
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void CalcPeriodic(AuraEffect const* /*effect*/, bool& isPeriodic, int32& /*amplitude*/)
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{
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isPeriodic = false;
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}
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void Register() override
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{
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OnEffectApply += AuraEffectApplyFn(spell_mage_mirror_image::HandleEffectApply, EFFECT_2, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
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DoEffectCalcPeriodic += AuraEffectCalcPeriodicFn(spell_mage_mirror_image::CalcPeriodic, EFFECT_2, SPELL_AURA_PERIODIC_DUMMY);
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}
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};
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class spell_mage_burnout : public AuraScript
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{
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PrepareAuraScript(spell_mage_burnout);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_MAGE_BURNOUT_TRIGGER });
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}
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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return eventInfo.GetSpellInfo() != nullptr;
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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int32 mana = int32(eventInfo.GetSpellInfo()->CalcPowerCost(GetTarget(), eventInfo.GetSchoolMask()));
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mana = CalculatePct(mana, aurEff->GetAmount());
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GetTarget()->CastCustomSpell(SPELL_MAGE_BURNOUT_TRIGGER, SPELLVALUE_BASE_POINT0, mana, GetTarget(), true, nullptr, aurEff);
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}
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void Register() override
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{
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DoCheckProc += AuraCheckProcFn(spell_mage_burnout::CheckProc);
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OnEffectProc += AuraEffectProcFn(spell_mage_burnout::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
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}
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};
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class spell_mage_burnout_trigger : public SpellScript
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{
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PrepareSpellScript(spell_mage_burnout_trigger);
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void HandleDummy(SpellEffIndex effIndex)
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{
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PreventHitDefaultEffect(effIndex);
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if (Unit* target = GetHitUnit())
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{
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int32 newDamage = -(target->ModifyPower(POWER_MANA, -GetEffectValue()));
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GetSpell()->ExecuteLogEffectTakeTargetPower(effIndex, target, POWER_MANA, newDamage, 0.0f);
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}
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}
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void Register() override
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{
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OnEffectHitTarget += SpellEffectFn(spell_mage_burnout_trigger::HandleDummy, EFFECT_0, SPELL_EFFECT_POWER_BURN);
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}
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};
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class spell_mage_pet_scaling : public AuraScript
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{
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PrepareAuraScript(spell_mage_pet_scaling);
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void CalculateResistanceAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
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{
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// xinef: mage pet inherits 40% of resistance from owner and 35% of armor (guessed)
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if (Unit* owner = GetUnitOwner()->GetOwner())
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{
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SpellSchoolMask schoolMask = SpellSchoolMask(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue);
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int32 modifier = schoolMask == SPELL_SCHOOL_MASK_NORMAL ? 35 : 40;
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amount = CalculatePct(std::max<int32>(0, owner->GetResistance(schoolMask)), modifier);
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}
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}
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void CalculateStatAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
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{
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// xinef: mage pet inherits 30% of intellect / stamina
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if (Unit* owner = GetUnitOwner()->GetOwner())
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{
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Stats stat = Stats(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue);
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amount = CalculatePct(std::max<int32>(0, owner->GetStat(stat)), 30);
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}
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}
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void CalculateAPAmount(AuraEffect const* /*aurEff*/, int32& /*amount*/, bool& /*canBeRecalculated*/)
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{
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// xinef: mage pet inherits 0% AP
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}
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void CalculateSPAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
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{
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// xinef: mage pet inherits 33% of SP
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if (Unit* owner = GetUnitOwner()->GetOwner())
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{
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int32 frost = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_FROST);
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amount = CalculatePct(std::max<int32>(0, frost), 33);
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// xinef: Update appropriate player field
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if (owner->IsPlayer())
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owner->SetUInt32Value(PLAYER_PET_SPELL_POWER, (uint32)amount);
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}
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}
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void HandleEffectApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
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{
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if (GetUnitOwner()->IsPet())
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return;
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GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, aurEff->GetAuraType(), true, SPELL_BLOCK_TYPE_POSITIVE);
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if (aurEff->GetAuraType() == SPELL_AURA_MOD_ATTACK_POWER)
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GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_ATTACK_POWER_PCT, true, SPELL_BLOCK_TYPE_POSITIVE);
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else if (aurEff->GetAuraType() == SPELL_AURA_MOD_STAT)
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GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE, true, SPELL_BLOCK_TYPE_POSITIVE);
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}
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void CalcPeriodic(AuraEffect const* /*aurEff*/, bool& isPeriodic, int32& amplitude)
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{
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if (!GetUnitOwner()->IsPet())
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return;
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isPeriodic = true;
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amplitude = 2 * IN_MILLISECONDS;
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}
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void HandlePeriodic(AuraEffect const* aurEff)
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{
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PreventDefaultAction();
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if (aurEff->GetAuraType() == SPELL_AURA_MOD_STAT && (aurEff->GetMiscValue() == STAT_STAMINA || aurEff->GetMiscValue() == STAT_INTELLECT))
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{
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int32 currentAmount = aurEff->GetAmount();
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int32 newAmount = GetEffect(aurEff->GetEffIndex())->CalculateAmount(GetCaster());
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if (newAmount != currentAmount)
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{
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if (aurEff->GetMiscValue() == STAT_STAMINA)
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{
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uint32 actStat = GetUnitOwner()->GetHealth();
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GetEffect(aurEff->GetEffIndex())->ChangeAmount(newAmount, false);
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GetUnitOwner()->SetHealth(std::min<uint32>(GetUnitOwner()->GetMaxHealth(), actStat));
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}
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else
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{
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uint32 actStat = GetUnitOwner()->GetPower(POWER_MANA);
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GetEffect(aurEff->GetEffIndex())->ChangeAmount(newAmount, false);
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GetUnitOwner()->SetPower(POWER_MANA, std::min<uint32>(GetUnitOwner()->GetMaxPower(POWER_MANA), actStat));
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}
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}
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}
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else
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GetEffect(aurEff->GetEffIndex())->RecalculateAmount();
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}
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void Register() override
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{
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if (m_scriptSpellId != 35657)
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_mage_pet_scaling::CalculateResistanceAmount, EFFECT_ALL, SPELL_AURA_MOD_RESISTANCE);
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if (m_scriptSpellId == 35657 || m_scriptSpellId == 35658)
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_mage_pet_scaling::CalculateStatAmount, EFFECT_ALL, SPELL_AURA_MOD_STAT);
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if (m_scriptSpellId == 35657)
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_mage_pet_scaling::CalculateAPAmount, EFFECT_ALL, SPELL_AURA_MOD_ATTACK_POWER);
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_mage_pet_scaling::CalculateSPAmount, EFFECT_ALL, SPELL_AURA_MOD_DAMAGE_DONE);
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}
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|
|
OnEffectApply += AuraEffectApplyFn(spell_mage_pet_scaling::HandleEffectApply, EFFECT_ALL, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
|
|
DoEffectCalcPeriodic += AuraEffectCalcPeriodicFn(spell_mage_pet_scaling::CalcPeriodic, EFFECT_ALL, SPELL_AURA_ANY);
|
|
OnEffectPeriodic += AuraEffectPeriodicFn(spell_mage_pet_scaling::HandlePeriodic, EFFECT_ALL, SPELL_AURA_ANY);
|
|
}
|
|
};
|
|
|
|
class spell_mage_brain_freeze : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_mage_brain_freeze);
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
|
|
if (!spellInfo)
|
|
return false;
|
|
|
|
// xinef: Improved Blizzard, generic chilled check
|
|
if (spellInfo->SpellFamilyFlags[0] & 0x100000)
|
|
return spellInfo->Id == SPELL_MAGE_IMPROVED_BLIZZARD_CHILLED;
|
|
|
|
return true;
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_mage_brain_freeze::CheckProc);
|
|
}
|
|
};
|
|
|
|
class spell_mage_glyph_of_eternal_water : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_mage_glyph_of_eternal_water);
|
|
|
|
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
if (Unit* target = GetTarget())
|
|
if (Player* player = target->ToPlayer())
|
|
if (Pet* pet = player->GetPet())
|
|
if (pet->GetEntry() == NPC_WATER_ELEMENTAL_PERM)
|
|
pet->Remove(PET_SAVE_NOT_IN_SLOT);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectRemove += AuraEffectRemoveFn(spell_mage_glyph_of_eternal_water::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
|
}
|
|
};
|
|
|
|
class spell_mage_combustion_proc : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_mage_combustion_proc);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_MAGE_COMBUSTION });
|
|
}
|
|
|
|
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
GetTarget()->RemoveAurasDueToSpell(SPELL_MAGE_COMBUSTION);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
AfterEffectRemove += AuraEffectRemoveFn(spell_mage_combustion_proc::OnRemove, EFFECT_0, SPELL_AURA_ADD_FLAT_MODIFIER, AURA_EFFECT_HANDLE_REAL);
|
|
}
|
|
};
|
|
|
|
// Incanter's Absorbtion
|
|
class spell_mage_incanters_absorbtion_base_AuraScript : public AuraScript
|
|
{
|
|
public:
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_MAGE_INCANTERS_ABSORBTION_TRIGGERED, SPELL_MAGE_INCANTERS_ABSORBTION_R1 });
|
|
}
|
|
|
|
void Trigger(AuraEffect* aurEff, DamageInfo& /*dmgInfo*/, uint32& absorbAmount)
|
|
{
|
|
Unit* target = GetTarget();
|
|
|
|
if (AuraEffect* talentAurEff = target->GetAuraEffectOfRankedSpell(SPELL_MAGE_INCANTERS_ABSORBTION_R1, EFFECT_0))
|
|
{
|
|
int32 bp = CalculatePct(absorbAmount, talentAurEff->GetAmount());
|
|
if (AuraEffect* currentAura = target->GetAuraEffect(SPELL_AURA_MOD_DAMAGE_DONE, SPELLFAMILY_MAGE, 2941, EFFECT_0))
|
|
{
|
|
bp += int32(currentAura->GetAmount() * (currentAura->GetBase()->GetDuration() / (float)currentAura->GetBase()->GetMaxDuration()));
|
|
currentAura->ChangeAmount(bp);
|
|
currentAura->GetBase()->RefreshDuration();
|
|
}
|
|
else
|
|
target->CastCustomSpell(target, SPELL_MAGE_INCANTERS_ABSORBTION_TRIGGERED, &bp, nullptr, nullptr, true, nullptr, aurEff);
|
|
}
|
|
}
|
|
};
|
|
|
|
// -11113 - Blast Wave
|
|
class spell_mage_blast_wave : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_mage_blast_wave);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_MAGE_GLYPH_OF_BLAST_WAVE });
|
|
}
|
|
|
|
void HandleKnockBack(SpellEffIndex effIndex)
|
|
{
|
|
if (GetCaster()->HasAura(SPELL_MAGE_GLYPH_OF_BLAST_WAVE))
|
|
PreventHitDefaultEffect(effIndex);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_mage_blast_wave::HandleKnockBack, EFFECT_2, SPELL_EFFECT_KNOCK_BACK);
|
|
}
|
|
};
|
|
|
|
// 11958 - Cold Snap
|
|
class spell_mage_cold_snap : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_mage_cold_snap);
|
|
|
|
bool Load() override
|
|
{
|
|
return GetCaster()->IsPlayer();
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /*effIndex*/)
|
|
{
|
|
Player* caster = GetCaster()->ToPlayer();
|
|
// immediately finishes the cooldown on Frost spells
|
|
//
|
|
// Fractured / Paragon: ParagonFamilyMatches() drops the
|
|
// SpellFamilyName == SPELLFAMILY_MAGE gate when the caster is a
|
|
// CLASS_PARAGON player AND Paragon.WildcardFamilyMatching is on,
|
|
// so any Frost-school spell in the Paragon's spellbook with a real
|
|
// recovery time (Howling Blast, Frost Shock, Frost Trap, etc.)
|
|
// also gets its cooldown wiped. Stock Mage callers fall through to
|
|
// strict family-name equality and observe identical behavior.
|
|
PlayerSpellMap const& spellMap = caster->GetSpellMap();
|
|
for (PlayerSpellMap::const_iterator itr = spellMap.begin(); itr != spellMap.end(); ++itr)
|
|
{
|
|
SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(itr->first);
|
|
if (ParagonFamilyMatches(caster, SPELLFAMILY_MAGE, spellInfo->SpellFamilyName)
|
|
&& (spellInfo->GetSchoolMask() & SPELL_SCHOOL_MASK_FROST)
|
|
&& spellInfo->Id != SPELL_MAGE_COLD_SNAP
|
|
&& spellInfo->GetRecoveryTime() > 0)
|
|
{
|
|
SpellCooldowns::iterator citr = caster->GetSpellCooldownMap().find(spellInfo->Id);
|
|
if (citr != caster->GetSpellCooldownMap().end() && citr->second.needSendToClient)
|
|
caster->RemoveSpellCooldown(spellInfo->Id, true);
|
|
else
|
|
caster->RemoveSpellCooldown(spellInfo->Id, false);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHit += SpellEffectFn(spell_mage_cold_snap::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
// -543 - Fire Ward
|
|
// -6143 - Frost Ward
|
|
class spell_mage_fire_frost_ward : public spell_mage_incanters_absorbtion_base_AuraScript
|
|
{
|
|
PrepareAuraScript(spell_mage_fire_frost_ward);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_MAGE_FROST_WARDING_TRIGGERED, SPELL_MAGE_FROST_WARDING_R1 });
|
|
}
|
|
|
|
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
|
|
{
|
|
canBeRecalculated = false;
|
|
if (Unit* caster = GetCaster())
|
|
{
|
|
// +80.68% from sp bonus
|
|
float bonus = 0.8068f;
|
|
|
|
bonus *= caster->SpellBaseDamageBonusDone(GetSpellInfo()->GetSchoolMask());
|
|
bonus *= caster->CalculateLevelPenalty(GetSpellInfo());
|
|
|
|
amount += int32(bonus);
|
|
}
|
|
}
|
|
|
|
void Absorb(AuraEffect* aurEff, DamageInfo& dmgInfo, uint32& absorbAmount)
|
|
{
|
|
Unit* target = GetTarget();
|
|
if (AuraEffect* talentAurEff = target->GetAuraEffectOfRankedSpell(SPELL_MAGE_FROST_WARDING_R1, EFFECT_0))
|
|
{
|
|
int32 chance = talentAurEff->GetSpellInfo()->Effects[EFFECT_1].CalcValue(); // SPELL_EFFECT_DUMMY with NO_TARGET
|
|
|
|
if (roll_chance_i(chance))
|
|
{
|
|
int32 bp = dmgInfo.GetDamage();
|
|
target->CastCustomSpell(target, SPELL_MAGE_FROST_WARDING_TRIGGERED, &bp, nullptr, nullptr, true, nullptr, aurEff);
|
|
absorbAmount = 0;
|
|
|
|
// Xinef: trigger Incanters Absorbtion
|
|
uint32 damage = dmgInfo.GetDamage();
|
|
Trigger(aurEff, dmgInfo, damage);
|
|
|
|
// Xinef: hack for chaos bolt
|
|
if (!dmgInfo.GetSpellInfo() || dmgInfo.GetSpellInfo()->SpellIconID != 3178)
|
|
dmgInfo.AbsorbDamage(bp);
|
|
|
|
PreventDefaultAction();
|
|
}
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_mage_fire_frost_ward::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
|
|
OnEffectAbsorb += AuraEffectAbsorbFn(spell_mage_fire_frost_ward::Absorb, EFFECT_0);
|
|
AfterEffectAbsorb += AuraEffectAbsorbFn(spell_mage_fire_frost_ward::Trigger, EFFECT_0);
|
|
}
|
|
};
|
|
|
|
// 54646 - Focus Magic
|
|
class spell_mage_focus_magic : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_mage_focus_magic);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_MAGE_FOCUS_MAGIC_PROC });
|
|
}
|
|
|
|
bool Load() override
|
|
{
|
|
_procTarget = nullptr;
|
|
return true;
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo& /*eventInfo*/)
|
|
{
|
|
_procTarget = GetCaster();
|
|
return _procTarget && _procTarget->IsAlive();
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
|
|
{
|
|
PreventDefaultAction();
|
|
GetTarget()->CastSpell(_procTarget, SPELL_MAGE_FOCUS_MAGIC_PROC, true, nullptr, aurEff);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_mage_focus_magic::CheckProc);
|
|
OnEffectProc += AuraEffectProcFn(spell_mage_focus_magic::HandleProc, EFFECT_0, SPELL_AURA_MOD_SPELL_CRIT_CHANCE);
|
|
}
|
|
|
|
private:
|
|
Unit* _procTarget;
|
|
};
|
|
|
|
// -11426 - Ice Barrier
|
|
class spell_mage_ice_barrier_aura : public spell_mage_incanters_absorbtion_base_AuraScript
|
|
{
|
|
PrepareAuraScript(spell_mage_ice_barrier_aura);
|
|
|
|
/// @todo: Rework
|
|
static int32 CalculateSpellAmount(Unit* caster, int32 amount, SpellInfo const* spellInfo, const AuraEffect* aurEff)
|
|
{
|
|
// +80.68% from sp bonus
|
|
float bonus = 0.8068f;
|
|
|
|
bonus *= caster->SpellBaseDamageBonusDone(spellInfo->GetSchoolMask());
|
|
|
|
// Glyph of Ice Barrier: its weird having a SPELLMOD_ALL_EFFECTS here but its blizzards doing :)
|
|
// Glyph of Ice Barrier is only applied at the spell damage bonus because it was already applied to the base value in CalculateSpellDamage
|
|
bonus = caster->ApplyEffectModifiers(spellInfo, aurEff->GetEffIndex(), bonus);
|
|
|
|
bonus *= caster->CalculateLevelPenalty(spellInfo);
|
|
|
|
amount += int32(bonus);
|
|
return amount;
|
|
}
|
|
|
|
void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& canBeRecalculated)
|
|
{
|
|
canBeRecalculated = false;
|
|
if (Unit* caster = GetCaster())
|
|
amount = CalculateSpellAmount(caster, amount, GetSpellInfo(), aurEff);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_mage_ice_barrier_aura::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
|
|
AfterEffectAbsorb += AuraEffectAbsorbFn(spell_mage_ice_barrier_aura::Trigger, EFFECT_0);
|
|
}
|
|
};
|
|
|
|
class spell_mage_ice_barrier : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_mage_ice_barrier);
|
|
|
|
/// @todo: Rework
|
|
static int32 CalculateSpellAmount(Unit* caster, int32 amount, SpellInfo const* spellInfo, const AuraEffect* aurEff)
|
|
{
|
|
// +80.68% from sp bonus
|
|
float bonus = 0.8068f;
|
|
|
|
bonus *= caster->SpellBaseDamageBonusDone(spellInfo->GetSchoolMask());
|
|
|
|
// Glyph of Ice Barrier: its weird having a SPELLMOD_ALL_EFFECTS here but its blizzards doing :)
|
|
// Glyph of Ice Barrier is only applied at the spell damage bonus because it was already applied to the base value in CalculateSpellDamage
|
|
bonus = caster->ApplyEffectModifiers(spellInfo, aurEff->GetEffIndex(), bonus);
|
|
|
|
bonus *= caster->CalculateLevelPenalty(spellInfo);
|
|
|
|
amount += int32(bonus);
|
|
return amount;
|
|
}
|
|
|
|
SpellCastResult CheckCast()
|
|
{
|
|
Unit* caster = GetCaster();
|
|
|
|
if (AuraEffect* aurEff = caster->GetAuraEffect(SPELL_AURA_SCHOOL_ABSORB, (SpellFamilyNames)GetSpellInfo()->SpellFamilyName, GetSpellInfo()->SpellIconID, EFFECT_0))
|
|
{
|
|
int32 newAmount = GetSpellInfo()->Effects[EFFECT_0].CalcValue(caster, nullptr, nullptr);
|
|
newAmount = CalculateSpellAmount(caster, newAmount, GetSpellInfo(), aurEff);
|
|
|
|
if (aurEff->GetAmount() > newAmount)
|
|
return SPELL_FAILED_AURA_BOUNCED;
|
|
}
|
|
|
|
return SPELL_CAST_OK;
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnCheckCast += SpellCheckCastFn(spell_mage_ice_barrier::CheckCast);
|
|
}
|
|
};
|
|
|
|
// -11119 - Ignite
|
|
class spell_mage_ignite : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_mage_ignite);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_MAGE_IGNITE });
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
if (!eventInfo.GetActor() || !eventInfo.GetProcTarget())
|
|
return false;
|
|
|
|
DamageInfo* damageInfo = eventInfo.GetDamageInfo();
|
|
|
|
if (!damageInfo || !damageInfo->GetSpellInfo())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// Molten Armor
|
|
if (SpellInfo const* spellInfo = eventInfo.GetSpellInfo())
|
|
{
|
|
if (spellInfo->SpellFamilyFlags[1] & 0x8)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
|
|
SpellInfo const* igniteDot = sSpellMgr->AssertSpellInfo(SPELL_MAGE_IGNITE);
|
|
int32 pct = 8 * GetSpellInfo()->GetRank();
|
|
|
|
int32 amount = int32(CalculatePct(eventInfo.GetDamageInfo()->GetDamage(), pct) / igniteDot->GetMaxTicks());
|
|
|
|
// Xinef: implement ignite bug
|
|
eventInfo.GetProcTarget()->CastDelayedSpellWithPeriodicAmount(eventInfo.GetActor(), SPELL_MAGE_IGNITE, SPELL_AURA_PERIODIC_DAMAGE, amount);
|
|
//GetTarget()->CastCustomSpell(SPELL_MAGE_IGNITE, SPELLVALUE_BASE_POINT0, amount, eventInfo.GetProcTarget(), true, nullptr, aurEff);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_mage_ignite::CheckProc);
|
|
OnEffectProc += AuraEffectProcFn(spell_mage_ignite::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
// -44457 - Living Bomb
|
|
class spell_mage_living_bomb : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_mage_living_bomb);
|
|
|
|
bool Validate(SpellInfo const* spell) override
|
|
{
|
|
if (!sSpellMgr->GetSpellInfo(uint32(spell->Effects[EFFECT_1].CalcValue())))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
AuraRemoveMode removeMode = GetTargetApplication()->GetRemoveMode();
|
|
if (removeMode != AURA_REMOVE_BY_ENEMY_SPELL && removeMode != AURA_REMOVE_BY_EXPIRE)
|
|
return;
|
|
|
|
if (Unit* caster = GetCaster())
|
|
caster->CastSpell(GetTarget(), uint32(aurEff->GetAmount()), true, nullptr, aurEff);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
AfterEffectRemove += AuraEffectRemoveFn(spell_mage_living_bomb::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
|
}
|
|
};
|
|
|
|
// -1463 - Mana Shield
|
|
class spell_mage_mana_shield : public spell_mage_incanters_absorbtion_base_AuraScript
|
|
{
|
|
PrepareAuraScript(spell_mage_mana_shield);
|
|
|
|
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
|
|
{
|
|
canBeRecalculated = false;
|
|
if (Unit* caster = GetCaster())
|
|
{
|
|
// +80.53% from sp bonus
|
|
float bonus = 0.8053f;
|
|
|
|
bonus *= caster->SpellBaseDamageBonusDone(GetSpellInfo()->GetSchoolMask());
|
|
bonus *= caster->CalculateLevelPenalty(GetSpellInfo());
|
|
|
|
amount += int32(bonus);
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_mage_mana_shield::CalculateAmount, EFFECT_0, SPELL_AURA_MANA_SHIELD);
|
|
AfterEffectManaShield += AuraEffectManaShieldFn(spell_mage_mana_shield::Trigger, EFFECT_0);
|
|
}
|
|
};
|
|
|
|
// -29074 - Master of Elements
|
|
class spell_mage_master_of_elements : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_mage_master_of_elements);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_MAGE_MASTER_OF_ELEMENTS_ENERGIZE, SPELL_MAGE_LIVING_BOMB_R1 });
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
DamageInfo* damageInfo = eventInfo.GetDamageInfo();
|
|
if (!damageInfo || !damageInfo->GetSpellInfo())
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
|
|
SpellInfo const* spellInfo = eventInfo.GetDamageInfo()->GetSpellInfo();
|
|
|
|
// Living Bomb explosion has no mana cost, use the aura spell's cost instead
|
|
if (spellInfo->SpellFamilyName == SPELLFAMILY_MAGE
|
|
&& spellInfo->SpellIconID == MAGE_ICON_LIVING_BOMB
|
|
&& !spellInfo->ManaCost && !spellInfo->ManaCostPercentage)
|
|
{
|
|
uint8 rank = sSpellMgr->GetSpellRank(spellInfo->Id);
|
|
spellInfo = sSpellMgr->GetSpellInfo(
|
|
sSpellMgr->GetSpellWithRank(SPELL_MAGE_LIVING_BOMB_R1, rank));
|
|
if (!spellInfo)
|
|
return;
|
|
}
|
|
|
|
// Use base mana cost (ManaCost + ManaCostPercentage) without spell mods,
|
|
// as the talent refunds based on "base mana cost"
|
|
int32 mana = spellInfo->ManaCost + int32(CalculatePct(GetTarget()->GetCreateMana(), spellInfo->ManaCostPercentage));
|
|
mana = CalculatePct(mana, aurEff->GetAmount());
|
|
|
|
if (mana > 0)
|
|
{
|
|
GetTarget()->CastCustomSpell(SPELL_MAGE_MASTER_OF_ELEMENTS_ENERGIZE, SPELLVALUE_BASE_POINT0, mana, GetTarget(), true, nullptr, aurEff);
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_mage_master_of_elements::CheckProc);
|
|
OnEffectProc += AuraEffectProcFn(spell_mage_master_of_elements::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
enum SilvermoonPolymorph
|
|
{
|
|
NPC_AUROSALIA = 18744,
|
|
};
|
|
|
|
/// @todo move out of here and rename - not a mage spell
|
|
// 32826 - Polymorph (Visual)
|
|
class spell_mage_polymorph_cast_visual : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_mage_polymorph_cast_visual);
|
|
|
|
static const uint32 PolymorhForms[6];
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
// check if spell ids exist in dbc
|
|
for (uint32 i = 0; i < 6; ++i)
|
|
if (!sSpellMgr->GetSpellInfo(PolymorhForms[i]))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /*effIndex*/)
|
|
{
|
|
if (Unit* target = GetCaster()->FindNearestCreature(NPC_AUROSALIA, 30.0f))
|
|
if (target->IsCreature())
|
|
target->CastSpell(target, PolymorhForms[urand(0, 5)], true);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_mage_polymorph_cast_visual::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
const uint32 spell_mage_polymorph_cast_visual::spell_mage_polymorph_cast_visual::PolymorhForms[6] =
|
|
{
|
|
SPELL_MAGE_SQUIRREL_FORM,
|
|
SPELL_MAGE_GIRAFFE_FORM,
|
|
SPELL_MAGE_SERPENT_FORM,
|
|
SPELL_MAGE_DRAGONHAWK_FORM,
|
|
SPELL_MAGE_WORGEN_FORM,
|
|
SPELL_MAGE_SHEEP_FORM
|
|
};
|
|
|
|
// 31687 - Summon Water Elemental
|
|
class spell_mage_summon_water_elemental : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_mage_summon_water_elemental)
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo(
|
|
{
|
|
SPELL_MAGE_GLYPH_OF_ETERNAL_WATER,
|
|
SPELL_MAGE_SUMMON_WATER_ELEMENTAL_TEMPORARY,
|
|
SPELL_MAGE_SUMMON_WATER_ELEMENTAL_PERMANENT
|
|
});
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /*effIndex*/)
|
|
{
|
|
Unit* caster = GetCaster();
|
|
|
|
if (Creature* pet = ObjectAccessor::GetCreature(*caster, caster->GetPetGUID()))
|
|
if (!pet->IsAlive())
|
|
pet->ToTempSummon()->UnSummon();
|
|
|
|
// Glyph of Eternal Water
|
|
if (caster->HasAura(SPELL_MAGE_GLYPH_OF_ETERNAL_WATER))
|
|
caster->CastSpell(caster, SPELL_MAGE_SUMMON_WATER_ELEMENTAL_PERMANENT, true);
|
|
else
|
|
caster->CastSpell(caster, SPELL_MAGE_SUMMON_WATER_ELEMENTAL_TEMPORARY, true);
|
|
|
|
if (Creature* pet = ObjectAccessor::GetCreature(*caster, caster->GetPetGUID()))
|
|
if (pet->GetCharmInfo() && caster->ToPlayer())
|
|
{
|
|
pet->m_CreatureSpellCooldowns.clear();
|
|
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(31707);
|
|
pet->GetCharmInfo()->ToggleCreatureAutocast(spellInfo, true);
|
|
pet->GetCharmInfo()->SetSpellAutocast(spellInfo, true);
|
|
caster->ToPlayer()->CharmSpellInitialize();
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHit += SpellEffectFn(spell_mage_summon_water_elemental::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
// 44543, 44545 - Fingers of Frost (talent ranks - the proc-trigger aura, NOT the
|
|
// 74396 buff aura that is APPLIED when this talent fires).
|
|
//
|
|
// Stock spell_proc gates this talent by SpellFamilyName=MAGE plus a
|
|
// SpellFamilyMask covering the Mage Frost spells that count as "chill-effect
|
|
// dealers" (Frostbolt / Frost Nova / Cone of Cold / Blizzard / Frostfire Bolt /
|
|
// Deep Freeze etc.). For Paragon characters with `Paragon.WildcardFamilyMatching`
|
|
// enabled, we relax the spell_proc row to wildcard family/mask + SchoolMask=
|
|
// FROST + SpellTypeMask=DAMAGE so that any Frost-school damage spell (DK Howling
|
|
// Blast / Icy Touch, Hunter Frost Trap / Wing Clip-as-frost, Shaman Frost Shock,
|
|
// Druid Hibernate damage payload, etc.) reaches this CheckProc; this script
|
|
// then re-enforces the stock Mage allowlist for non-Paragon owners and lets
|
|
// Paragons through unconditionally (the FROST + DAMAGE gate already happens at
|
|
// the spell_proc layer, so any spell reaching us here is safe to accept).
|
|
class spell_mage_fingers_of_frost_talent : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_mage_fingers_of_frost_talent);
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
SpellInfo const* procSpell = eventInfo.GetSpellInfo();
|
|
if (!procSpell)
|
|
return false;
|
|
|
|
// Stock Mage allowlist: re-derive from this talent's own effect-0
|
|
// SpellClassMask so behavior matches the original auto-generated
|
|
// proc filter exactly (no risk of mask drift across DBC versions).
|
|
if (procSpell->SpellFamilyName == SPELLFAMILY_MAGE
|
|
&& (GetSpellInfo()->Effects[EFFECT_0].SpellClassMask & procSpell->SpellFamilyFlags))
|
|
return true;
|
|
|
|
return IsParagonWildcardCaller(GetUnitOwner());
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_mage_fingers_of_frost_talent::CheckProc);
|
|
}
|
|
};
|
|
|
|
// 11071, 12496, 12497 - Frostbite (talent ranks - the proc-trigger aura that
|
|
// chains into 12494 Frostbite freeze).
|
|
//
|
|
// Stock spell_proc (auto-generated from DBC) gates this talent by Mage family +
|
|
// the talent's effect SpellClassMask (Mage Frost slow-applying spells). For
|
|
// Paragon characters we relax the row to SchoolMask=FROST wildcard so that
|
|
// chill-applying Frost spells from any class can reach this CheckProc; the
|
|
// Paragon path additionally requires the proc spell to actually apply a slow
|
|
// (SPELL_AURA_MOD_DECREASE_SPEED) so that pure damage Frost spells without a
|
|
// chill component (e.g. raw Ice Lance on a non-frozen target) do NOT freeze.
|
|
// Stock Mage owners get the original behavior re-enforced here.
|
|
class spell_mage_frostbite : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_mage_frostbite);
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
SpellInfo const* procSpell = eventInfo.GetSpellInfo();
|
|
if (!procSpell)
|
|
return false;
|
|
|
|
// Stock Mage path: re-derive from this talent's own effect-0
|
|
// SpellClassMask so behavior matches the original auto-generated
|
|
// proc filter exactly (no risk of mask drift across DBC versions).
|
|
if (procSpell->SpellFamilyName == SPELLFAMILY_MAGE
|
|
&& (GetSpellInfo()->Effects[EFFECT_0].SpellClassMask & procSpell->SpellFamilyFlags))
|
|
return true;
|
|
|
|
if (!IsParagonWildcardCaller(GetUnitOwner()))
|
|
return false;
|
|
|
|
// Paragon path: any Frost-school spell that applies a chill effect
|
|
// (decrease-speed aura). The spell_proc row already gates by
|
|
// SchoolMask=FROST so we only need to verify chill semantics here.
|
|
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
|
|
{
|
|
if (procSpell->Effects[i].ApplyAuraName == SPELL_AURA_MOD_DECREASE_SPEED)
|
|
return true;
|
|
}
|
|
|
|
// Also accept the Improved-Blizzard-style cross-class case where the
|
|
// chill is applied by a separate triggered aura: if the proc spell's
|
|
// damage hit landed and the target already has a chill from us, treat
|
|
// it as eligible. Cheap and matches player expectations for Paragon.
|
|
if (Unit* procTarget = eventInfo.GetProcTarget())
|
|
{
|
|
Unit::AuraEffectList const& slows = procTarget->GetAuraEffectsByType(SPELL_AURA_MOD_DECREASE_SPEED);
|
|
for (AuraEffect const* slowEff : slows)
|
|
if (slowEff->GetCasterGUID() == GetUnitOwner()->GetGUID())
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_mage_frostbite::CheckProc);
|
|
}
|
|
};
|
|
|
|
// 74396 - Fingers of Frost
|
|
class spell_mage_fingers_of_frost : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_mage_fingers_of_frost);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_MAGE_FINGERS_OF_FROST_AURASTATE_AURA });
|
|
}
|
|
|
|
void PrepareProc(ProcEventInfo& eventInfo)
|
|
{
|
|
if (Spell const* spell = eventInfo.GetProcSpell())
|
|
{
|
|
bool isTriggered = spell->IsTriggered();
|
|
bool isCastPhase = (eventInfo.GetSpellPhaseMask() & PROC_SPELL_PHASE_CAST) != 0;
|
|
bool isChanneled = spell->GetSpellInfo()->IsChanneled();
|
|
bool prevent = false;
|
|
|
|
if (isTriggered)
|
|
prevent = false;
|
|
else if (isChanneled)
|
|
prevent = true;
|
|
else if (!isCastPhase)
|
|
prevent = true;
|
|
|
|
if (prevent)
|
|
PreventDefaultAction();
|
|
}
|
|
}
|
|
|
|
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
GetTarget()->RemoveAurasDueToSpell(SPELL_MAGE_FINGERS_OF_FROST_AURASTATE_AURA);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoPrepareProc += AuraProcFn(spell_mage_fingers_of_frost::PrepareProc);
|
|
AfterEffectRemove += AuraEffectRemoveFn(spell_mage_fingers_of_frost::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
|
}
|
|
};
|
|
|
|
// -31571 - Arcane Potency
|
|
class spell_mage_arcane_potency : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_mage_arcane_potency);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo(
|
|
{
|
|
SPELL_MAGE_ARCANE_POTENCY_RANK_1,
|
|
SPELL_MAGE_ARCANE_POTENCY_RANK_2
|
|
});
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
|
|
if (!spellInfo)
|
|
return false;
|
|
|
|
// Only proc on Clearcasting or Presence of Mind
|
|
if (spellInfo->SpellIconID != MAGE_ICON_CLEARCASTING && spellInfo->SpellIconID != MAGE_ICON_PRESENCE_OF_MIND)
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
|
|
{
|
|
PreventDefaultAction();
|
|
uint32 spellId = GetSpellInfo()->GetRank() == 1 ? SPELL_MAGE_ARCANE_POTENCY_RANK_1 : SPELL_MAGE_ARCANE_POTENCY_RANK_2;
|
|
GetTarget()->CastSpell(GetTarget(), spellId, true, nullptr, aurEff);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_mage_arcane_potency::CheckProc);
|
|
OnEffectProc += AuraEffectProcFn(spell_mage_arcane_potency::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
// 11129 - Combustion
|
|
class spell_mage_combustion : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_mage_combustion);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_MAGE_COMBUSTION_PROC });
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
// Do not take charges, add a stack of crit buff
|
|
if (!(eventInfo.GetHitMask() & PROC_HIT_CRITICAL))
|
|
{
|
|
eventInfo.GetActor()->CastSpell(static_cast<Unit*>(nullptr), SPELL_MAGE_COMBUSTION_PROC, true);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_mage_combustion::CheckProc);
|
|
}
|
|
};
|
|
|
|
// -31656 - Empowered Fire
|
|
class spell_mage_empowered_fire : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_mage_empowered_fire);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_MAGE_EMPOWERED_FIRE_PROC });
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
|
|
if (!spellInfo)
|
|
return false;
|
|
|
|
// Only proc on Ignite
|
|
return spellInfo->Id == SPELL_MAGE_IGNITE;
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
|
|
{
|
|
PreventDefaultAction();
|
|
|
|
Unit* target = GetTarget();
|
|
// Calculate mana restored: 2% of base mana (percent value comes from spell 67545 effect 0)
|
|
uint32 percent = sSpellMgr->GetSpellInfo(SPELL_MAGE_EMPOWERED_FIRE_PROC)->Effects[EFFECT_0].CalcValue();
|
|
int32 mana = int32(CalculatePct(target->GetCreateMana(), percent));
|
|
target->CastCustomSpell(SPELL_MAGE_EMPOWERED_FIRE_PROC, SPELLVALUE_BASE_POINT0, mana, target, true, nullptr, aurEff);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_mage_empowered_fire::CheckProc);
|
|
OnEffectProc += AuraEffectProcFn(spell_mage_empowered_fire::HandleProc, EFFECT_0, SPELL_AURA_ADD_FLAT_MODIFIER);
|
|
}
|
|
};
|
|
|
|
// 48108 - Hot Streak, 57761 - Fireball!
|
|
class spell_mage_gen_extra_effects : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_mage_gen_extra_effects);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo(
|
|
{
|
|
SPELL_MAGE_T8_4P_BONUS,
|
|
SPELL_MAGE_T10_2P_BONUS,
|
|
SPELL_MAGE_T10_2P_BONUS_EFFECT
|
|
});
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
Unit* caster = eventInfo.GetActor();
|
|
// T8 4P bonus: prevent double proc on Arcane Missiles
|
|
if (GetSpellInfo()->Id == SPELL_MAGE_HOT_STREAK_PROC && caster->HasAura(SPELL_MAGE_T8_4P_BONUS))
|
|
{
|
|
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
|
|
if (spellInfo && spellInfo->SpellFamilyName == SPELLFAMILY_MAGE &&
|
|
(spellInfo->SpellFamilyFlags[0] & 0x00000800)) // Arcane Missiles
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void HandleProc(ProcEventInfo& eventInfo)
|
|
{
|
|
Unit* caster = eventInfo.GetActor();
|
|
// T10 2P bonus: apply pushing the limit on proc consumption
|
|
if (caster->HasAura(SPELL_MAGE_T10_2P_BONUS))
|
|
caster->CastSpell(caster, SPELL_MAGE_T10_2P_BONUS_EFFECT, true);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_mage_gen_extra_effects::CheckProc);
|
|
OnProc += AuraProcFn(spell_mage_gen_extra_effects::HandleProc);
|
|
}
|
|
};
|
|
|
|
// 56372 - Glyph of Ice Block
|
|
class spell_mage_glyph_of_ice_block : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_mage_glyph_of_ice_block);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_MAGE_FROST_NOVA });
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
|
|
{
|
|
PreventDefaultAction();
|
|
Player* player = GetTarget()->ToPlayer();
|
|
if (!player)
|
|
return;
|
|
|
|
// Reset cooldowns on Frost Nova and all its ranks
|
|
SpellInfo const* frostNovaInfo = sSpellMgr->GetSpellInfo(SPELL_MAGE_FROST_NOVA);
|
|
if (!frostNovaInfo)
|
|
return;
|
|
|
|
PlayerSpellMap const& spellMap = player->GetSpellMap();
|
|
for (auto const& itr : spellMap)
|
|
{
|
|
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itr.first);
|
|
if (!spellInfo)
|
|
continue;
|
|
|
|
// Frost Nova spell family flags: 0x00000040
|
|
if (spellInfo->SpellFamilyName == SPELLFAMILY_MAGE &&
|
|
(spellInfo->SpellFamilyFlags[0] & 0x00000040))
|
|
{
|
|
player->RemoveSpellCooldown(spellInfo->Id, true);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectProc += AuraEffectProcFn(spell_mage_glyph_of_ice_block::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
// 56374 - Glyph of Icy Veins
|
|
class spell_mage_glyph_of_icy_veins : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_mage_glyph_of_icy_veins);
|
|
|
|
void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
|
|
{
|
|
PreventDefaultAction();
|
|
Unit* target = GetTarget();
|
|
|
|
// Remove attack speed slows and haste reducting auras
|
|
target->RemoveAurasByType(SPELL_AURA_HASTE_SPELLS);
|
|
target->RemoveAurasByType(SPELL_AURA_MOD_DECREASE_SPEED);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectProc += AuraEffectProcFn(spell_mage_glyph_of_icy_veins::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
// 56375 - Glyph of Polymorph
|
|
class spell_mage_glyph_of_polymorph : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_mage_glyph_of_polymorph);
|
|
|
|
void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
Unit* target = eventInfo.GetProcTarget();
|
|
if (!target)
|
|
return;
|
|
|
|
// Remove DoTs from target
|
|
target->RemoveAurasByType(SPELL_AURA_PERIODIC_DAMAGE, ObjectGuid::Empty, target->GetAura(32409), true); // SW:D shall not be removed.
|
|
target->RemoveAurasByType(SPELL_AURA_PERIODIC_DAMAGE_PERCENT, ObjectGuid::Empty, nullptr, true);
|
|
target->RemoveAurasByType(SPELL_AURA_PERIODIC_LEECH, ObjectGuid::Empty, nullptr, true);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectProc += AuraEffectProcFn(spell_mage_glyph_of_polymorph::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
// -44445 - Hot Streak
|
|
class spell_mage_hot_streak : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_mage_hot_streak);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_MAGE_HOT_STREAK_PROC });
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
|
|
// Non-crit - reset counter
|
|
if (!(eventInfo.GetHitMask() & PROC_EX_CRITICAL_HIT))
|
|
{
|
|
_critStreak = 0;
|
|
return;
|
|
}
|
|
|
|
// Crit - increment counter
|
|
++_critStreak;
|
|
|
|
// Two crits in a row - proc Hot Streak if chance succeeds
|
|
if (_critStreak >= 2)
|
|
{
|
|
_critStreak = 0;
|
|
if (roll_chance_i(aurEff->GetAmount()))
|
|
GetTarget()->CastSpell(GetTarget(), SPELL_MAGE_HOT_STREAK_PROC, true, nullptr, aurEff);
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectProc += AuraEffectProcFn(spell_mage_hot_streak::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
|
|
private:
|
|
uint8 _critStreak = 0;
|
|
};
|
|
|
|
// -11185 - Improved Blizzard
|
|
class spell_mage_imp_blizzard : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_mage_imp_blizzard);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo(
|
|
{
|
|
SPELL_MAGE_CHILLED_R1,
|
|
SPELL_MAGE_CHILLED_R2,
|
|
SPELL_MAGE_CHILLED_R3,
|
|
SPELL_MAGE_FINGERS_OF_FROST_AURASTATE_AURA
|
|
});
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
|
|
uint32 spellId;
|
|
switch (GetSpellInfo()->GetRank())
|
|
{
|
|
case 1: spellId = SPELL_MAGE_CHILLED_R1; break;
|
|
case 2: spellId = SPELL_MAGE_CHILLED_R2; break;
|
|
case 3: spellId = SPELL_MAGE_CHILLED_R3; break;
|
|
default: return;
|
|
}
|
|
|
|
Unit* caster = GetTarget();
|
|
if (Unit* target = eventInfo.GetProcTarget())
|
|
caster->CastSpell(target, spellId, true, nullptr, aurEff);
|
|
|
|
// Fingers of Frost: Blizzard chill effects can trigger FoF
|
|
if (AuraEffect const* fofTalent = caster->GetAuraEffectOfRankedSpell(SPELL_MAGE_FINGERS_OF_FROST, EFFECT_0))
|
|
if (roll_chance_i(fofTalent->GetAmount()))
|
|
caster->CastSpell(caster, SPELL_MAGE_FINGERS_OF_FROST_AURASTATE_AURA, true);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectProc += AuraEffectProcFn(spell_mage_imp_blizzard::HandleProc, EFFECT_0, SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
|
|
}
|
|
};
|
|
|
|
// 61062, 37447 - Improved Mana Gems
|
|
class spell_mage_imp_mana_gems : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_mage_imp_mana_gems);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_MAGE_MANA_SURGE });
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
|
|
{
|
|
PreventDefaultAction();
|
|
GetTarget()->CastSpell(GetTarget(), SPELL_MAGE_MANA_SURGE, true, nullptr, aurEff);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectProc += AuraEffectProcFn(spell_mage_imp_mana_gems::HandleProc, EFFECT_1, SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
|
|
}
|
|
};
|
|
|
|
// -44404 - Missile Barrage
|
|
class spell_mage_missile_barrage : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_mage_missile_barrage);
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
|
|
if (!spellInfo)
|
|
return false;
|
|
|
|
// Arcane Blast - full proc chance (100%)
|
|
// Arcane Blast spell family flags: 0x20000000
|
|
if (spellInfo->SpellFamilyFlags[0] & 0x20000000)
|
|
return true;
|
|
|
|
// Other spells - 50% proc chance
|
|
return roll_chance_i(50);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_mage_missile_barrage::CheckProc);
|
|
}
|
|
};
|
|
|
|
// -29441 - Magic Absorption
|
|
class spell_mage_magic_absorption : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_mage_magic_absorption);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_MAGE_MAGIC_ABSORPTION_MANA });
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo& /*eventInfo*/)
|
|
{
|
|
return GetTarget()->HasActivePowerType(POWER_MANA);
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
|
|
{
|
|
PreventDefaultAction();
|
|
Unit* target = GetTarget();
|
|
int32 bp = CalculatePct(int32(target->GetMaxPower(POWER_MANA)), aurEff->GetAmount());
|
|
target->CastCustomSpell(SPELL_MAGE_MAGIC_ABSORPTION_MANA, SPELLVALUE_BASE_POINT0, bp, target, true, nullptr, aurEff);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_mage_magic_absorption::CheckProc);
|
|
OnEffectProc += AuraEffectProcFn(spell_mage_magic_absorption::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
// -31641 - Blazing Speed
|
|
class spell_mage_blazing_speed : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_mage_blazing_speed);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_MAGE_BLAZING_SPEED });
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
if (Unit* target = eventInfo.GetActionTarget())
|
|
target->CastSpell(target, SPELL_MAGE_BLAZING_SPEED, true, nullptr, aurEff);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectProc += AuraEffectProcFn(spell_mage_blazing_speed::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
|
|
}
|
|
};
|
|
|
|
// -5143 - Arcane Missiles
|
|
class spell_mage_arcane_missiles : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_mage_arcane_missiles);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_MAGE_T10_2P_BONUS, SPELL_MAGE_T10_2P_BONUS_EFFECT });
|
|
}
|
|
|
|
void OnRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
Unit* target = GetTarget();
|
|
if (target->HasAura(SPELL_MAGE_T10_2P_BONUS) && _canProcT10)
|
|
target->CastSpell(target, SPELL_MAGE_T10_2P_BONUS_EFFECT, true, nullptr, aurEff);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
AfterEffectRemove += AuraEffectRemoveFn(spell_mage_arcane_missiles::OnRemove, EFFECT_1, SPELL_AURA_PERIODIC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL);
|
|
}
|
|
|
|
public:
|
|
void AllowT10Proc() { _canProcT10 = true; }
|
|
|
|
private:
|
|
bool _canProcT10 = false;
|
|
};
|
|
|
|
// -31661 - Dragon's Breath
|
|
class spell_mage_dragon_breath : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_mage_dragon_breath);
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
// Don't proc with Living Bomb explosion
|
|
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
|
|
if (spellInfo && spellInfo->SpellIconID == MAGE_ICON_LIVING_BOMB && spellInfo->SpellFamilyName == SPELLFAMILY_MAGE)
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_mage_dragon_breath::CheckProc);
|
|
}
|
|
};
|
|
|
|
// -44614 - Frostfire Bolt
|
|
class spell_mage_frostfire_bolt : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_mage_frostfire_bolt);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_MAGE_PERMAFROST_AURA });
|
|
}
|
|
|
|
void ApplyPermafrost(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
if (Unit* caster = GetCaster())
|
|
caster->CastSpell(GetTarget(), SPELL_MAGE_PERMAFROST_AURA, true, nullptr, aurEff);
|
|
}
|
|
|
|
void RemovePermafrost(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
GetTarget()->RemoveAurasDueToSpell(SPELL_MAGE_PERMAFROST_AURA);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
AfterEffectApply += AuraEffectApplyFn(spell_mage_frostfire_bolt::ApplyPermafrost, EFFECT_0, SPELL_AURA_MOD_DECREASE_SPEED, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
|
|
AfterEffectRemove += AuraEffectRemoveFn(spell_mage_frostfire_bolt::RemovePermafrost, EFFECT_0, SPELL_AURA_MOD_DECREASE_SPEED, AURA_EFFECT_HANDLE_REAL);
|
|
}
|
|
};
|
|
|
|
// 45438 - Ice Block
|
|
class spell_mage_ice_block : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_mage_ice_block);
|
|
|
|
bool Validate(SpellInfo const* spellInfo) override
|
|
{
|
|
return spellInfo->ExcludeCasterAuraSpell && ValidateSpellInfo({ static_cast<uint32>(spellInfo->ExcludeCasterAuraSpell) });
|
|
}
|
|
|
|
void TriggerHypothermia()
|
|
{
|
|
GetCaster()->CastSpell(GetCaster(), GetSpellInfo()->ExcludeCasterAuraSpell, true);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
AfterHit += SpellHitFn(spell_mage_ice_block::TriggerHypothermia);
|
|
}
|
|
};
|
|
|
|
// 12536 - Clearcasting
|
|
class spell_mage_clearcasting : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_mage_clearcasting);
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
|
|
if (!spellInfo)
|
|
return true;
|
|
|
|
// Missile Barrage has priority over Clearcasting for Arcane Missiles
|
|
if (spellInfo->SpellFamilyName == SPELLFAMILY_MAGE && (spellInfo->SpellFamilyFlags[0] & 0x800))
|
|
if (GetTarget()->HasAura(SPELL_MAGE_MISSILE_BARRAGE_PROC))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_mage_clearcasting::CheckProc);
|
|
}
|
|
};
|
|
|
|
// 44401 - Missile Barrage (proc buff)
|
|
class spell_mage_missile_barrage_proc : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_mage_missile_barrage_proc);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_MAGE_T10_2P_BONUS, SPELL_MAGE_T8_4P_BONUS, SPELL_MAGE_ARCANE_MISSILES_R1 });
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
Unit* caster = eventInfo.GetActor();
|
|
|
|
// Prevent double proc for Arcane Missiles
|
|
if (caster == eventInfo.GetActionTarget())
|
|
return false;
|
|
|
|
// T8 4P bonus: chance to not consume the proc
|
|
if (AuraEffect const* aurEff = caster->GetAuraEffect(SPELL_MAGE_T8_4P_BONUS, EFFECT_0))
|
|
if (roll_chance_i(aurEff->GetAmount()))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
Unit* caster = GetTarget();
|
|
// T10 2P bonus: signal Arcane Missiles to proc the bonus when it ends
|
|
if (caster->HasAura(SPELL_MAGE_T10_2P_BONUS))
|
|
{
|
|
if (Aura* aura = caster->GetAuraOfRankedSpell(SPELL_MAGE_ARCANE_MISSILES_R1))
|
|
{
|
|
if (spell_mage_arcane_missiles* script = dynamic_cast<spell_mage_arcane_missiles*>(aura->GetScriptByName("spell_mage_arcane_missiles")))
|
|
script->AllowT10Proc();
|
|
}
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_mage_missile_barrage_proc::CheckProc);
|
|
AfterEffectRemove += AuraEffectRemoveFn(spell_mage_missile_barrage_proc::OnRemove, EFFECT_0, SPELL_AURA_ADD_FLAT_MODIFIER, AURA_EFFECT_HANDLE_REAL);
|
|
}
|
|
};
|
|
|
|
void AddSC_mage_spell_scripts()
|
|
{
|
|
RegisterSpellScript(spell_mage_arcane_blast);
|
|
RegisterSpellScript(spell_mage_arcane_missiles);
|
|
RegisterSpellScript(spell_mage_arcane_potency);
|
|
RegisterSpellScript(spell_mage_blazing_speed);
|
|
RegisterSpellScript(spell_mage_burning_determination);
|
|
RegisterSpellScript(spell_mage_molten_armor);
|
|
RegisterSpellScript(spell_mage_mirror_image);
|
|
RegisterSpellScript(spell_mage_burnout);
|
|
RegisterSpellScript(spell_mage_burnout_trigger);
|
|
RegisterSpellScript(spell_mage_pet_scaling);
|
|
RegisterSpellScript(spell_mage_brain_freeze);
|
|
RegisterSpellScript(spell_mage_combustion);
|
|
RegisterSpellScript(spell_mage_glyph_of_eternal_water);
|
|
RegisterSpellScript(spell_mage_combustion_proc);
|
|
RegisterSpellScript(spell_mage_dragon_breath);
|
|
RegisterSpellScript(spell_mage_empowered_fire);
|
|
RegisterSpellScript(spell_mage_gen_extra_effects);
|
|
RegisterSpellScript(spell_mage_frostfire_bolt);
|
|
RegisterSpellScript(spell_mage_glyph_of_ice_block);
|
|
RegisterSpellScript(spell_mage_glyph_of_icy_veins);
|
|
RegisterSpellScript(spell_mage_glyph_of_polymorph);
|
|
RegisterSpellScript(spell_mage_hot_streak);
|
|
RegisterSpellScript(spell_mage_ice_barrier);
|
|
RegisterSpellScript(spell_mage_ice_barrier_aura);
|
|
RegisterSpellScript(spell_mage_ice_block);
|
|
RegisterSpellScript(spell_mage_imp_blizzard);
|
|
RegisterSpellScript(spell_mage_imp_mana_gems);
|
|
RegisterSpellScript(spell_mage_clearcasting);
|
|
RegisterSpellScript(spell_mage_missile_barrage);
|
|
RegisterSpellScript(spell_mage_missile_barrage_proc);
|
|
RegisterSpellScript(spell_mage_blast_wave);
|
|
RegisterSpellScript(spell_mage_cold_snap);
|
|
RegisterSpellScript(spell_mage_fire_frost_ward);
|
|
RegisterSpellScript(spell_mage_focus_magic);
|
|
RegisterSpellScript(spell_mage_ignite);
|
|
RegisterSpellScript(spell_mage_living_bomb);
|
|
RegisterSpellScript(spell_mage_mana_shield);
|
|
RegisterSpellScript(spell_mage_master_of_elements);
|
|
RegisterSpellScript(spell_mage_polymorph_cast_visual);
|
|
RegisterSpellScript(spell_mage_summon_water_elemental);
|
|
RegisterSpellScript(spell_mage_fingers_of_frost);
|
|
RegisterSpellScript(spell_mage_fingers_of_frost_talent);
|
|
RegisterSpellScript(spell_mage_frostbite);
|
|
RegisterSpellScript(spell_mage_magic_absorption);
|
|
}
|