72dd540b67
Co-authored-by: Cursor <cursoragent@cursor.com>
59 lines
876 B
C++
59 lines
876 B
C++
/**
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\file Color1.cpp
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Color class.
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\author Morgan McGuire, http://graphics.cs.williams.edu
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\created 2007-01-30
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\edited 2011-08-27
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*/
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#include "G3D/platform.h"
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#include "G3D/Color1.h"
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#include "G3D/Color1unorm8.h"
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#include "G3D/BinaryInput.h"
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#include "G3D/BinaryOutput.h"
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#include "G3D/Color3.h"
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namespace G3D {
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const Color1& Color1::one() {
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static const Color1 x(1.0f);
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return x;
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}
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const Color1& Color1::zero() {
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const static Color1 x(0.0f);
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return x;
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}
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Color1::Color1(BinaryInput& bi) {
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deserialize(bi);
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}
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Color3 Color1::rgb() const {
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return Color3(value, value, value);
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}
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void Color1::deserialize(BinaryInput& bi) {
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value = bi.readFloat32();
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}
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void Color1::serialize(BinaryOutput& bo) const {
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bo.writeFloat32(value);
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}
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Color1::Color1(const class Color1unorm8& other) {
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value = other.value;
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}
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} // namespace G3D
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