-- AE / TE currency storage (Paragon class progression).
-- Apply to the *character* database (same DB as `characters`, `character_spell`, etc.).

CREATE TABLE IF NOT EXISTS `character_paragon_currency` (
    `guid` INT UNSIGNED NOT NULL COMMENT 'characters.guid',
    `ability_essence` SMALLINT UNSIGNED NOT NULL DEFAULT '0',
    `talent_essence` SMALLINT UNSIGNED NOT NULL DEFAULT '0',
    PRIMARY KEY (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='mod-paragon: Ability Essence / Talent Essence';
