-- AE / TE currency storage (Paragon class progression). -- Apply to the *character* database (same DB as `characters`, `character_spell`, etc.). CREATE TABLE IF NOT EXISTS `character_paragon_currency` ( `guid` INT UNSIGNED NOT NULL COMMENT 'characters.guid', `ability_essence` SMALLINT UNSIGNED NOT NULL DEFAULT '0', `talent_essence` SMALLINT UNSIGNED NOT NULL DEFAULT '0', PRIMARY KEY (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='mod-paragon: Ability Essence / Talent Essence';