Local snapshot for Docker build (includes mod-ale)
Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "VMapMgr2.h"
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#include "Errors.h"
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#include "MapDefines.h"
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#include "MapTree.h"
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#include <G3D/Vector3.h>
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#include <iomanip>
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#include <sstream>
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#include <string>
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using G3D::Vector3;
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namespace VMAP
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{
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VMapMgr2::VMapMgr2()
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{
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GetLiquidFlagsPtr = &GetLiquidFlagsDummy;
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IsVMAPDisabledForPtr = &IsVMAPDisabledForDummy;
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}
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VMapMgr2::~VMapMgr2()
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{
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}
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Vector3 VMapMgr2::convertPositionToInternalRep(float x, float y, float z)
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{
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Vector3 pos;
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const float mid = 0.5f * MAX_NUMBER_OF_GRIDS * SIZE_OF_GRIDS;
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pos.x = mid - x;
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pos.y = mid - y;
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pos.z = z;
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return pos;
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}
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// move to MapTree too?
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std::string VMapMgr2::getMapFileName(unsigned int mapId)
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{
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std::stringstream fname;
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fname.width(3);
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fname << std::setfill('0') << mapId << std::string(MAP_FILENAME_EXTENSION2);
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return fname.str();
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}
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LoadResult VMapMgr2::existsMap(const char* basePath, unsigned int mapId, int x, int y)
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{
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return StaticMapTree::CanLoadMap(std::string(basePath), mapId, x, y);
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}
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} // namespace VMAP
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