mod-paragon: ignore item AllowableClass for class 12 (gear + glyphs)

Paragon is a classless concept layered on top of WotLK class data: stock items and class glyphs gate equip / vendor visibility / loot rolls / AH 'usable' filter via ItemTemplate.AllowableClass, which never has the class-12 bit (0x800). Bypassing the gate at the five enforcement sites lets Paragon equip any class-restricted item -- including class glyphs, since EffectApplyGlyph itself has no class check beyond the item gate. Race / level / proficiency / skill / required-spell checks still apply, so Paragon can't skip baseline progression.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
Docker Build
2026-05-09 16:07:01 -04:00
parent 7298d89c9a
commit 49cb354133
4 changed files with 33 additions and 5 deletions
+6 -1
View File
@@ -10687,7 +10687,12 @@ bool Player::BuyItemFromVendorSlot(ObjectGuid vendorguid, uint32 vendorslot, uin
return false;
}
if (!(pProto->AllowableClass & getClassMask()) && pProto->Bonding == BIND_WHEN_PICKED_UP && !IsGameMaster())
// mod-paragon: class 12 ignores BoP buy-side AllowableClass gate, so
// class-restricted vendor items (e.g. class glyphs) can be purchased.
if (getClass() != CLASS_PARAGON
&& !(pProto->AllowableClass & getClassMask())
&& pProto->Bonding == BIND_WHEN_PICKED_UP
&& !IsGameMaster())
{
SendBuyError(BUY_ERR_CANT_FIND_ITEM, nullptr, item, 0);
return false;